<?xml version="1.0" encoding="utf-8" ?>
<Sprites>
  <portrait_crystal path="Maple/MapleCampCont/crystal/" sfx="" textbox="default">
    <Center />
	 
    <sfxs>

      <shard index="1"/>
    </sfxs>
	 
    <Loop id="idle_shard" path="shard" delay="0.1" frames="0"/>
    <Loop id="talk_shard" path="shard" delay="0.1" frames="0"/>
   

  </portrait_crystal>

 <portrait_comp path="Maple/MapleCampCont/comp/" sfx="ex" textbox="Maple/MapleCampCont/cobaltstation">
    <Center />
	 
    <sfxs>

      <compgremlin index="1"/>
      <comploading index="1"/>
      <comploadingg index="1"/>
      <comploadinggg index="1"/>
      <compglitch index="1"/>
      <compglitchh index="1"/>
      <compneutral index="1"/>
      <compgrumpy index="1"/>
      <compintense index="1"/>
      <complean index="1"/>
      <compmad index="1"/>
      <compsmug index="1"/>
      <compsquint index="1"/>
      <compworried index="1"/>
    </sfxs>
	 
    <Loop id="idle_compgremlin" path="compgremlin" delay="0.1" frames="0"/>
    <Loop id="talk_compgremlin" path="compgremlin" delay="0.1" frames="0"/>
    <Loop id="idle_comploading" path="comploading" delay="0.1" frames="0"/>
    <Loop id="talk_comploading" path="comploading" delay="0.1" frames="0"/>
    <Loop id="idle_comploadingg" path="comploadingg" delay="0.1" frames="0"/>
    <Loop id="talk_comploadingg" path="comploadingg" delay="0.1" frames="0"/>
    <Loop id="idle_comploadinggg" path="comploadinggg" delay="0.1" frames="0"/>
    <Loop id="talk_comploadinggg" path="comploadinggg" delay="0.1" frames="0"/>
    <Loop id="idle_compglitch" path="compglitch" delay="0.1" frames="0"/>
    <Loop id="talk_compglitch" path="compglitch" delay="0.1" frames="0"/>
    <Loop id="idle_compglitchh" path="compglitchh" delay="0.1" frames="0"/>
    <Loop id="talk_compglitchh" path="compglitchh" delay="0.1" frames="0"/>
    <Loop id="idle_compneutral" path="compneutral" delay="0.1" frames="0"/>
    <Loop id="talk_compneutral" path="compneutral" delay="0.2" frames="0,1,2,3,4"/>
    <Loop id="idle_compgrumpy" path="compgrumpy" delay="0.1" frames="0"/>
    <Loop id="talk_compgrumpy" path="compgrumpy" delay="0.2" frames="0,1,2,3,4"/>
    <Loop id="idle_compintense" path="compintense" delay="0.1" frames="0"/>
    <Loop id="talk_compintense" path="compintense" delay="0.2" frames="0,1,2,3,4"/>
    <Loop id="idle_complean" path="complean" delay="0.1" frames="0"/>
    <Loop id="talk_complean" path="complean" delay="0.2" frames="0,1,2,3,4"/>
    <Loop id="idle_compmad" path="compmad" delay="0.1" frames="0"/>
    <Loop id="talk_compmad" path="compmad" delay="0.2" frames="0,1,2,3,4"/>
    <Loop id="idle_compsmug" path="compsmug" delay="0.1" frames="0"/>
    <Loop id="talk_compsmug" path="compsmug" delay="0.2" frames="0,1,2,3,4"/>
    <Loop id="idle_compsquint" path="compsquint" delay="0.1" frames="0"/>
    <Loop id="talk_compsquint" path="compsquint" delay="0.2" frames="0,1,2,3,4"/>
    <Loop id="idle_compworried" path="compworried" delay="0.1" frames="0"/>
    <Loop id="talk_compworried" path="compworried" delay="0.2" frames="0,1,2,3,4"/>

  </portrait_comp>

<portrait_riggs path="Maple/MapleCampCont/riggs/" sfx="badeline" textbox="Maple/MapleCampCont/cobaltstation">
    <Center />
	 
    <sfxs>

      <riggsbanana index="1"/>
      <riggsbobaSlurp index="1"/>
      <riggscrystallized index="1"/>
      <riggsgun index="1"/>
      <riggshuh index="1"/>
      <riggsnervous index="1"/>
      <riggsneutral index="1"/>
      <riggssad index="1"/>
      <riggsserious index="1"/>
      <riggssquint index="1"/>
      <riggssuit index="1"/>
      <riggssuitCrystal index="1"/>
      <riggssuitIntense index="1"/>
      <riggssuitScared index="1"/>
    </sfxs>
	 
    <Loop id="idle_riggsbanana" path="riggsbanana" delay="0.1" frames="0"/>
    <Loop id="talk_riggsbanana" path="riggsbanana" delay="0.1" frames="1,2,3,0"/>
    <Loop id="idle_riggsbobaSlurp" path="riggsbobaSlurp" delay="0.1" frames="0"/>
    <Loop id="talk_riggsbobaSlurp" path="riggsbobaSlurp" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_riggscrystallized" path="riggscrystallized" delay="0.1" frames="0"/>
    <Loop id="talk_riggscrystallized" path="riggscrystallized" delay="0.1" frames="0"/>
    <Loop id="idle_riggsgun" path="riggsgun" delay="0.1" frames="0"/>
    <Loop id="talk_riggsgun" path="riggsgun" delay="0.1" frames="1,2,3,0"/>
    <Loop id="idle_riggshuh" path="riggshuh" delay="0.1" frames="0"/>
    <Loop id="talk_riggshuh" path="riggshuh" delay="0.1" frames="0"/>
    <Loop id="idle_riggsnervous" path="riggsnervous" delay="0.1" frames="0"/>
    <Loop id="talk_riggsnervous" path="riggsnervous" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_riggsneutral" path="riggsneutral" delay="0.1" frames="0"/>
    <Loop id="talk_riggsneutral" path="riggsneutral" delay="0.1" frames="1,2,3,0"/>
    <Loop id="idle_riggssad" path="riggssad" delay="0.1" frames="0"/>
    <Loop id="talk_riggssad" path="riggssad" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_riggsserious" path="riggsserious" delay="0.1" frames="0"/>
    <Loop id="talk_riggsserious" path="riggsserious" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_riggssquint" path="riggssquint" delay="0.1" frames="0"/>
    <Loop id="talk_riggssquint" path="riggssquint" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_riggssuit" path="riggssuit" delay="0.1" frames="0"/>
    <Loop id="talk_riggssuit" path="riggssuit" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_riggssuitCrystal" path="riggssuitCrystal" delay="0.1" frames="0"/>
    <Loop id="talk_riggssuitCrystal" path="riggssuitCrystal" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_riggssuitIntense" path="riggssuitIntense" delay="0.1" frames="0"/>
    <Loop id="talk_riggssuitIntense" path="riggssuitIntense" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_riggssuitScared" path="riggssuitScared" delay="0.1" frames="0"/>
    <Loop id="talk_riggssuitScared" path="riggssuitScared" delay="0.1" frames="1,2,3,4,0"/>

  </portrait_riggs>

<portrait_pirateBoss path="Maple/MapleCampCont/pirateBoss/" sfx="badeline" textbox="Maple/MapleCampCont/cobaltstation">
    <Center />
	 
    <sfxs>

      <pirateBosscrystallized index="1"/>
      <pirateBossembarrassed index="1"/>
      <pirateBossneutral index="1"/>
      <pirateBossserious index="1"/>
      <pirateBosssquint index="1"/>
    </sfxs>
	 
    <Loop id="idle_pirateBosscrystallized" path="pirateBosscrystallized" delay="0.1" frames="0"/>
    <Loop id="talk_pirateBosscrystallized" path="pirateBosscrystallized" delay="0.1" frames="0"/>
    <Loop id="idle_pirateBossembarrassed" path="pirateBossembarrassed" delay="0.1" frames="0"/>
    <Loop id="talk_pirateBossembarrassed" path="pirateBossembarrassed" delay="0.1" frames="1,2,3,4,0"/> 
    <Loop id="idle_pirateBossneutral" path="pirateBossneutral" delay="0.1" frames="0"/>
    <Loop id="talk_pirateBossneutral" path="pirateBossneutral" delay="0.1" frames="1,2,3,4,0"/>  
    <Loop id="idle_pirateBossserious" path="pirateBossserious" delay="0.1" frames="0"/>
    <Loop id="talk_pirateBossserious" path="pirateBossserious" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_pirateBosssquint" path="pirateBosssquint" delay="0.1" frames="0"/>
    <Loop id="talk_pirateBosssquint" path="pirateBosssquint" delay="0.1" frames="1,2,3,4,0"/>                        

  </portrait_pirateBoss>

<portrait_soggins path="Maple/MapleCampCont/soggins/" sfx="theo" textbox="Maple/MapleCampCont/cobaltstation">
    <Center />
	 
    <sfxs>

      <sogginsmad index="1"/>
      <sogginsmeek index="1"/>
      <sogginsneutral index="1"/>
      <sogginssmug index="1"/>
      <sogginstub index="1"/>
    </sfxs>
	 
    <Loop id="idle_sogginsmad" path="sogginsmad" delay="0.1" frames="0"/>
    <Loop id="talk_sogginsmad" path="sogginsmad" delay="0.1" frames="1,2,0"/>
    <Loop id="idle_sogginsmeek" path="sogginsmeek" delay="0.1" frames="0"/>
    <Loop id="talk_sogginsmeek" path="sogginsmeek" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_sogginsneutral" path="sogginsneutral" delay="0.1" frames="0"/>
    <Loop id="talk_sogginsneutral" path="sogginsneutral" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_sogginssmug" path="sogginssmug" delay="0.1" frames="0"/>
    <Loop id="talk_sogginssmug" path="sogginssmug" delay="0.1" frames="1,2,3,4,0"/>
    <Loop id="idle_sogginstub" path="sogginstub" delay="0.1" frames="0"/>
    <Loop id="talk_sogginstub" path="sogginstub" delay="0.1" frames="1,2,3,4,0"/>

  </portrait_soggins>



  <portrait_madeline path="madeline/" sfx="madeline" textbox="madeline">
    <Center />

	<sfxs>
		<normal index="1"/>
		<distracted index="2"/>
		<sad index="3"/>
		<deadpan index="4"/>
		<determined index="5"/>
		<determinedclosed index="5"/>
    <surprised index="6"/>
    <upset index="7"/>
    <angry index="8"/>
    <panic index="9"/>
    <sadder index="10"/>
    <peaceful index="11"/>
	</sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*20" goto="idle_normal:4,idle_normal_blink"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Loop id="idle_peaceful" path="peaceful" delay="0.1" frames="0"/>
    <Loop id="talk_peaceful" path="peaceful" delay="0.2" frames="1,3,2,0" />

    <Anim id="idle_angry" path="angry" delay="0.1" frames="0*4" goto="idle_angry:5,idle_angry_blink"/>
    <Anim id="idle_angry_blink" path="angry" delay="0.08" frames="0-1,2*2,3" goto="idle_angry"/>
    <Loop id="talk_angry" path="angry" delay="0.2" frames="4,6,5,0" />
    
    <Anim id="idle_deadpan" path="deadpan" delay="0.1" frames="0*6" goto="idle_deadpan:5,idle_deadpan_blink"/>
    <Anim id="idle_deadpan_blink" path="deadpan" delay="0.1" frames="0-1,2*2,3" goto="idle_deadpan"/>
    <Loop id="talk_deadpan" path="deadpan" delay="0.2" frames="8,4,5,0" />

    <Anim id="idle_sleep" path="deadpan" delay="0.1" frames="0,1,2" />

    <Anim id="idle_sad" path="sad" delay="0.1" frames="0*4" goto="idle_sad:5,idle_sad_blink"/>
    <Anim id="idle_sad_blink" path="sad" delay="0.08" frames="0-1,2*2,3" goto="idle_sad"/>
    <Loop id="talk_sad" path="sad" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_sadder" path="sadder" delay="0.1" frames="0*4" goto="idle_sadder:5,idle_sadder_blink"/>
    <Anim id="idle_sadder_blink" path="sadder" delay="0.08" frames="0-1,2*2,3" goto="idle_sadder"/>
    <Loop id="talk_sadder" path="sadder" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_upset" path="upset" delay="0.1" frames="0*4" goto="idle_upset:5,idle_upset_blink"/>
    <Anim id="idle_upset_blink" path="upset" delay="0.08" frames="0-1,2*2,3" goto="idle_upset"/>
    <Loop id="talk_upset" path="upset" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_surprised" path="surprised" delay="0.1" frames="0*20" goto="idle_surprised:4,idle_surprised_blink"/>
    <Anim id="idle_surprised_blink" path="surprised" delay="0.08" frames="0-1,2*2,3" goto="idle_surprised"/>
    <Loop id="talk_surprised" path="surprised" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_distracted" path="distracted" delay="0.1" frames="0*4" goto="idle_distracted:10,idle_distracted_blink1,idle_distracted_blink2"/>
    <Anim id="idle_distracted_blink1" path="distracted" delay="0.08" frames="0-1,2*2,3" goto="idle_distracted"/>
    <Anim id="idle_distracted_blink2" path="distracted" delay="0.08" frames="0,1,2,3,2*2,3" goto="idle_distracted"/>
    <Loop id="talk_distracted" path="distracted" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_determined" path="determined" delay="0.1" frames="0*20" goto="idle_determined:4,idle_determined_blink"/>
    <Anim id="idle_determined_blink" path="determined" delay="0.08" frames="0-1,2*2,3" goto="idle_determined"/>
    <Loop id="talk_determined" path="determined" delay="0.2" frames="4,6,5,0" />
    
    <Loop id="idle_determinedclosed" path="determined" delay="0.1" frames="7"/>
    <Loop id="talk_determinedclosed" path="determined" delay="0.2" frames="8,10,9,7"/>

    <Anim id="idle_panic" path="panic" delay="0.1" frames="0*20" goto="idle_panic,idle_panic_shake"/>
    <Anim id="idle_panic_shake" path="panic" delay="0.1" frames="0,4,0,4" goto="idle_panic"/>
    <Loop id="talk_panic" path="panic" delay="0.2" frames="1,3,2,0" />

    <Anim id="idle_together" path="together" delay="0.1" frames="0*20" goto="idle_together:4,idle_together_blink"/>
    <Anim id="idle_together_blink" path="together" delay="0.08" frames="0-1,2*2,3" goto="idle_together"/>
    <Loop id="talk_together" path="together" delay="0.2" frames="4,6,5,0" />

    <Anim id="begin_togetherZoom" path="togetherZoom" delay="0.06" frames="0-9"/>
    <Anim id="idle_togetherZoom" path="togetherZoom" delay="0.1" frames="10*4" goto="idle_togetherZoom:5,idle_togetherZoom_blink" />
    <Anim id="idle_togetherZoom_blink" path="togetherZoom" delay="0.08" frames="10,14,15*2,16" goto="idle_togetherZoom"/>
    <Loop id="talk_togetherZoom" path="togetherZoom" delay="0.2" frames="11,13,12,10" />

    <!--<Anim id="idle_cry" path="cry" delay="0.1" frames="0" goto="idle_cry"/>
    <Loop id="talk_cry" path="cry" delay="0.2" frames="0" />-->
  </portrait_madeline>

  <portrait_madeline_phone path="madelineph/" sfx="madeline" textbox="madeline">
    <Center />
	  
	<sfxs>
		<normal index="1"/>
		<distracted index="2"/>
		<sad index="3"/>
		<deadpan index="4"/>
		<determined index="5"/>
		<determinedclosed index="5"/>
    <surprised index="6"/>
    <upset index="7"/>
    <angry index="8"/>
    <panic index="9"/>
    <sadder index="10"/>
    <peaceful index="11"/>
	</sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*20" goto="idle_normal:4,idle_normal_blink"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_angry" path="angry" delay="0.1" frames="0*4" goto="idle_angry:5,idle_angry_blink"/>
    <Anim id="idle_angry_blink" path="angry" delay="0.08" frames="0-1,2*2,3" goto="idle_angry"/>
    <Loop id="talk_angry" path="angry" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_sad" path="sad" delay="0.1" frames="0*4" goto="idle_sad:5,idle_sad_blink"/>
    <Anim id="idle_sad_blink" path="sad" delay="0.08" frames="0-1,2*2,3" goto="idle_sad"/>
    <Loop id="talk_sad" path="sad" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_upset" path="upset" delay="0.1" frames="0*4" goto="idle_upset:5,idle_upset_blink"/>
    <Anim id="idle_upset_blink" path="upset" delay="0.08" frames="0-1,2*2,3" goto="idle_upset"/>
    <Loop id="talk_upset" path="upset" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_surprised" path="surprised" delay="0.1" frames="0*20" goto="idle_surprised:4,idle_surprised_blink"/>
    <Anim id="idle_surprised_blink" path="surprised" delay="0.08" frames="0-1,2,3,2*2,3" goto="idle_surprised"/>
    <Loop id="talk_surprised" path="surprised" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_distracted" path="distracted" delay="0.1" frames="0*4" goto="idle_distracted:10,idle_distracted_blink1,idle_distracted_blink2"/>
    <Anim id="idle_distracted_blink1" path="distracted" delay="0.08" frames="0-1,2*2,3" goto="idle_distracted"/>
    <Anim id="idle_distracted_blink2" path="distracted" delay="0.08" frames="0,1,2,3,2*2,3" goto="idle_distracted"/>
    <Loop id="talk_distracted" path="distracted" delay="0.2" frames="4,6,5,0" />
  </portrait_madeline_phone>

  <portrait_madeline_mirror path="madelinemirror/" sfx="madeline_mirror" textbox="madeline">
    <Center />

    <sfxs>
      <normal index="1"/>
      <distracted index="2"/>
      <sad index="3"/>
      <deadpan index="4"/>
      <determined index="5"/>
      <determinedclosed index="5"/>
      <surprised index="6"/>
      <upset index="7"/>
      <angry index="8"/>
      <panic index="9"/>
      <sadder index="10"/>
      <peaceful index="11"/>
    </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*20" goto="idle_normal,idle_normal_shine,idle_normal_blink"/>
    <Anim id="idle_normal_shine" path="normal" delay="0.08" frames="7,8,9,10,0*10" goto="idle_normal"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_angry" path="angry" delay="0.1" frames="0*4" goto="idle_angry,idle_angry_shine,idle_angry_blink"/>
    <Anim id="idle_angry_shine" path="angry" delay="0.08" frames="7,8,9,10,0*10" goto="idle_angry"/>
    <Anim id="idle_angry_blink" path="angry" delay="0.08" frames="0-1,2*2,3" goto="idle_angry"/>
    <Loop id="talk_angry" path="angry" delay="0.2" frames="4,6,5,0" />
    
    <Anim id="idle_deadpan" path="deadpan" delay="0.1" frames="0*6" goto="idle_deadpan,idle_deadpan_shine,idle_deadpan_blink"/>
    <Anim id="idle_deadpan_shine" path="deadpan" delay="0.1" frames="9,10,11,12,0*10" goto="idle_deadpan"/>
    <Anim id="idle_deadpan_blink" path="deadpan" delay="0.1" frames="0-1,2*2,3" goto="idle_deadpan"/>
    <Loop id="talk_deadpan" path="deadpan" delay="0.2" frames="8,4,5,0" />

    <Anim id="idle_sleep" path="deadpan" delay="0.1" frames="0,1,2" />

    <Anim id="idle_sad" path="sad" delay="0.1" frames="0*4" goto="idle_sad,idle_sad_shine,idle_sad_blink"/>
    <Anim id="idle_sad_shine" path="sad" delay="0.08" frames="7,8,9,10,0*10" goto="idle_sad"/>
    <Anim id="idle_sad_blink" path="sad" delay="0.08" frames="0-1,2*2,3" goto="idle_sad"/>
    <Loop id="talk_sad" path="sad" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_upset" path="upset" delay="0.1" frames="0*4" goto="idle_upset,idle_upset_shine,idle_upset_blink"/>
    <Anim id="idle_upset_shine" path="upset" delay="0.08" frames="7,8,9,10,0*10" goto="idle_upset"/>
    <Anim id="idle_upset_blink" path="upset" delay="0.08" frames="0-1,2*2,3" goto="idle_upset"/>
    <Loop id="talk_upset" path="upset" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_surprised" path="surprised" delay="0.1" frames="0*20" goto="idle_surprised,idle_surprised_shine,idle_surprised_blink"/>
    <Anim id="idle_surprised_shine" path="surprised" delay="0.08" frames="7,8,9,10,0*10" goto="idle_surprised"/>
    <Anim id="idle_surprised_blink" path="surprised" delay="0.08" frames="0-1,2*2,3" goto="idle_surprised"/>
    <Loop id="talk_surprised" path="surprised" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_distracted" path="distracted" delay="0.1" frames="0*4" goto="idle_distracted,idle_distracted_shine,idle_distracted_blink1,idle_distracted_blink2"/>
    <Anim id="idle_distracted_shine" path="distracted" delay="0.08" frames="10,11,12,13,0*10" goto="idle_distracted"/>
    <Anim id="idle_distracted_blink1" path="distracted" delay="0.08" frames="0-1,2*2,3" goto="idle_distracted"/>
    <Anim id="idle_distracted_blink2" path="distracted" delay="0.08" frames="0-1,2*2,7,8*8,9,2*2,3" goto="idle_distracted"/>
    <Loop id="talk_distracted" path="distracted" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_determined" path="determined" delay="0.1" frames="0*20" goto="idle_determined,idle_determined_shine,idle_determined_blink"/>
    <Anim id="idle_determined_shine" path="determined" delay="0.08" frames="11,12,13,14,0*10" goto="idle_determined"/>
    <Anim id="idle_determined_blink" path="determined" delay="0.08" frames="0-1,2*2,3" goto="idle_determined"/>
    <Loop id="talk_determined" path="determined" delay="0.2" frames="4,6,5,0" />

    <Loop id="idle_determinedclosed" path="determined" delay="0.1" frames="7"/>
    <Loop id="talk_determinedclosed" path="determined" delay="0.2" frames="8,10,9,7"/>

    <Anim id="idle_panic" path="panic" delay="0.1" frames="0*20" goto="idle_panic,idle_panic_shine,idle_panic_shake"/>
    <Anim id="idle_panic_shine" path="panic" delay="0.1" frames="5,6,7,8,0*10" goto="idle_panic"/>
    <Anim id="idle_panic_shake" path="panic" delay="0.1" frames="0,4,0,4" goto="idle_panic"/>
    <Loop id="talk_panic" path="panic" delay="0.2" frames="1,3,2,0" />
  </portrait_madeline_mirror>

  <portrait_granny path="granny/" sfx="granny" textbox="granny">
    <Center />

    <sfxs>
      <normal index="1"/>
      <laugh index="2"/>
      <mock index="3"/>
    </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*6" goto="idle_normal:10,idle_normal_blink1,idle_normal_blink2"/>
    <Anim id="idle_normal_blink1" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Anim id="idle_normal_blink2" path="normal" delay="0.08" frames="0,9,10,11,2*2,12,13,14" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.1" frames="4,5*2,6*2,7,8*2,7,0*2" />

    <Anim id="idle_mock" path="mock" delay="0.1" frames="0*10" goto="idle_mock:5,idle_mock_blink"/>
    <Anim id="idle_mock_blink" path="mock" delay="0.08" frames="0-1,2*2,1" goto="idle_mock"/>
    <Loop id="talk_mock" path="mock" delay="0.2" frames="3,5,4,0" />

    <Loop id="idle_creepA" path="creepA" delay="0.1" frames="0*10" />
    <Loop id="talk_creepA" path="creepA" delay="0.1" frames="4,5*2,6*2,7,8*2,7,0*2" />

    <Loop id="idle_creepB" path="creepB" delay="0.1" frames="0*10" />
    <Loop id="talk_creepB" path="creepB" delay="0.1" frames="4,5*2,6*2,7,8*2,7,0*2" />
    
    <Loop id="idle_laugh" path="laugh" delay="0.1" frames="0-3" />
    <Loop id="talk_laugh" path="laugh" delay="0.1" frames="0-3" />
  </portrait_granny>

  <portrait_theo path="theo/" sfx="theo" textbox="theo">
    <Center />

    <sfxs>
      <excited index="1"/>
      <nailedit index="2"/>
      <normal index="3"/>
      <serious index="4"/>
      <thinking index="5"/>
      <worried index="6"/>
      <wtf index="7"/>
      <yolo index="8"/>
    </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*6" goto="idle_normal:10,idle_normal_blink1,idle_normal_blink2"/>
    <Anim id="idle_normal_blink1" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Anim id="idle_normal_blink2" path="normal" delay="0.08" frames="0-1,2*2,7,8*6,9,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_thinking" path="thinking" delay="0.1" frames="0*6" goto="idle_thinking:5,idle_thinking_blink"/>
    <Anim id="idle_thinking_blink" path="thinking" delay="0.08" frames="0-1,2*2,3" goto="idle_thinking"/>
    <Loop id="talk_thinking" path="thinking" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_excited" path="excited" delay="0.1" frames="0*6" goto="idle_excited:5,idle_excited_blink"/>
    <Anim id="idle_excited_blink" path="excited" delay="0.08" frames="0-1,2*2,3" goto="idle_excited"/>
    <Loop id="talk_excited" path="excited" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_worried" path="worried" delay="0.1" frames="0*6" goto="idle_worried:5,idle_worried_blink"/>
    <Anim id="idle_worried_blink" path="worried" delay="0.08" frames="0-1,2*2,3" goto="idle_worried"/>
    <Loop id="talk_worried" path="worried" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_wtf" path="wtf" delay="0.1" frames="0*6" goto="idle_wtf:5,idle_wtf_blink"/>
    <Anim id="idle_wtf_blink" path="wtf" delay="0.08" frames="0-1,2*2,3" goto="idle_wtf"/>
    <Loop id="talk_wtf" path="wtf" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_yolo" path="yolo" delay="0.1" frames="0" />
    <Loop id="talk_yolo" path="yolo" delay="0.2" frames="3,2,1,2*40" />

    <Loop id="idle_nailedit" path="nailedit" delay="0.1" frames="0*6" />
    <Loop id="talk_nailedit" path="nailedit" delay="0.2" frames="1,3,2,0" />

    <Anim id="idle_serious" path="serious" delay="0.1" frames="0*6" goto="idle_serious:5,idle_serious_blink"/>
    <Anim id="idle_serious_blink" path="serious" delay="0.08" frames="0-1,2*2,3" goto="idle_serious"/>
    <Loop id="talk_serious" path="serious" delay="0.2" frames="4,6,5,0" />

  </portrait_theo>

  <portrait_webcam_theo copy="portrait_theo" path="theo/" sfx="theo_webcam" textbox="theo" glitchy="true">
  </portrait_webcam_theo>

  <portrait_theo_mirror path="theomirror/" sfx="theo_mirror" textbox="theo">
    <Center />

    <sfxs>
      <excited index="1"/>
      <nailedit index="2"/>
      <normal index="3"/>
      <serious index="4"/>
      <thinking index="5"/>
      <worried index="6"/>
      <wtf index="7"/>
      <yolo index="8"/>
    </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*6" goto="idle_normal:10,idle_normal_blink1,idle_normal_blink2,idle_normal_shine:2"/>
    <Anim id="idle_normal_shine" path="normal" delay="0.08" frames="10-13,0*10" goto="idle_normal"/>
    <Anim id="idle_normal_blink1" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Anim id="idle_normal_blink2" path="normal" delay="0.08" frames="0-1,2*2,7,8*6,9,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_thinking" path="thinking" delay="0.1" frames="0*6" goto="idle_thinking:5,idle_thinking_blink,idle_thinking_shine"/>
    <Anim id="idle_thinking_shine" path="thinking" delay="0.08" frames="7-10,0*10" goto="idle_thinking"/>
    <Anim id="idle_thinking_blink" path="thinking" delay="0.08" frames="0-1,2*2,3" goto="idle_thinking"/>
    <Loop id="talk_thinking" path="thinking" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_excited" path="excited" delay="0.1" frames="0*6" goto="idle_excited:5,idle_excited_blink,idle_excited_shine"/>
    <Anim id="idle_excited_shine" path="excited" delay="0.08" frames="7-10,0*10" goto="idle_excited"/>
    <Anim id="idle_excited_blink" path="excited" delay="0.08" frames="0-1,2*2,3" goto="idle_excited"/>
    <Loop id="talk_excited" path="excited" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_worried" path="worried" delay="0.1" frames="0*6" goto="idle_worried:5,idle_worried_blink,idle_worried_shine"/>
    <Anim id="idle_worried_shine" path="worried" delay="0.08" frames="7-10,0*10" goto="idle_worried"/>
    <Anim id="idle_worried_blink" path="worried" delay="0.08" frames="0-1,2*2,3" goto="idle_worried"/>
    <Loop id="talk_worried" path="worried" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_wtf" path="wtf" delay="0.1" frames="0*6" goto="idle_wtf:5,idle_wtf_blink,idle_wtf_shine"/>
    <Anim id="idle_wtf_shine" path="wtf" delay="0.08" frames="7-10,0*10" goto="idle_wtf"/>
    <Anim id="idle_wtf_blink" path="wtf" delay="0.08" frames="0-1,2*2,3" goto="idle_wtf"/>
    <Loop id="talk_wtf" path="wtf" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_serious" path="serious" delay="0.1" frames="0*6" goto="idle_serious:5,idle_serious_blink,idle_serious_shine"/>
    <Anim id="idle_serious_shine" path="serious" delay="0.08" frames="7-10,0*10" goto="idle_serious"/>
    <Anim id="idle_serious_blink" path="serious" delay="0.08" frames="0-1,2*2,3" goto="idle_serious"/>
    <Loop id="talk_serious" path="serious" delay="0.2" frames="4,6,5,0" />

  </portrait_theo_mirror>

  <portrait_badeline path="ghost/" sfx="badeline" textbox="badeline">
    <Center />

    <sfxs>
      <angry index="1"/>
      <freakA index="2"/>
      <freakB index="2"/>
      <freakC index="2"/>
      <freakC_cont index="2"/>
      <freakBAlt index="2"/>
      <freakCAlt index="2"/>
      <normal index="3"/>
      <sad index="4"/>
      <scoff index="5"/>
      <serious index="6"/>
      <serious_alt index="6"/>
      <upset index="7"/>
      <worried index="8"/>
      <worriedAlt index="8"/>
      <yell index="9"/>
      <concerned index="10"/>
      <angryAlt index="11"/>
    </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*4" goto="idle_normal:5,idle_normal_blink"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_upset" path="upset" delay="0.1" frames="0*4" goto="idle_upset:5,idle_upset_blink"/>
    <Anim id="idle_upset_blink" path="upset" delay="0.08" frames="0-1,2*2,3" goto="idle_upset"/>
    <Loop id="talk_upset" path="upset" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_scoff" path="scoff" delay="0.08" frames="0,0,7-13" goto="idle_scoff_still"/>
    <Anim id="idle_scoff_still" path="scoff" delay="0.1" frames="0*4" goto="idle_scoff_still:6,idle_scoff_blink,idle_scoff:4"/>
    <Anim id="idle_scoff_blink" path="scoff" delay="0.08" frames="0-1,2*2,3" goto="idle_scoff_still:3,idle_scoff"/>
    <Loop id="talk_scoff" path="scoff" delay="0.2" frames="4,6,5,0" />

    <Anim id="begin_serious" path="serious" delay="0.1" frames="0-7,11-12"/>
    <Anim id="idle_serious" path="serious" delay="0.1" frames="13*4" goto="idle_serious:5,idle_serious_blink"/>
    <Anim id="idle_serious_blink" path="serious" delay="0.08" frames="13,28,29*2,28" goto="idle_serious"/>
    <Loop id="talk_serious" path="serious" delay="0.2" frames="14,16,15,13" />

    <Anim id="begin_serious_alt" path="serious" delay="0.1" frames="17,7,18,19,20" />
    <Anim id="idle_serious_alt" path="serious" delay="0.2" frames="21*4" goto="idle_serious_alt:5,idle_serious_alt_blink" />
    <Anim id="idle_serious_alt_blink" path="serious" delay="0.1" frames="21,25,26*2,27" goto="idle_serious_alt" />
    <Loop id="talk_serious_alt" path="serious" delay="0.2" frames="22,24,23,21" />

    <Anim id="idle_angry" path="angry" delay="0.1" frames="0*4" goto="idle_angry:5,idle_angry_blink"/>
    <Anim id="idle_angry_blink" path="angry" delay="0.08" frames="0-1,2*2,3" goto="idle_angry"/>
    <Loop id="talk_angry" path="angry" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_angryAlt" path="angryAlt" delay="0.1" frames="0*4" goto="idle_angryAlt:5,idle_angryAlt_blink"/>
    <Anim id="idle_angryAlt_blink" path="angryAlt" delay="0.08" frames="0-1,2*2,3" goto="idle_angryAlt"/>
    <Loop id="talk_angryAlt" path="angryAlt" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_yell" path="yell" delay="0.1" frames="0*4" goto="idle_yell:5,idle_yell_blink"/>
    <Anim id="idle_yell_blink" path="yell" delay="0.08" frames="0-1,2*2,3" goto="idle_yell"/>
    <Loop id="talk_yell" path="yell" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_worried" path="worried" delay="0.1" frames="0*4" goto="idle_worried:5,idle_worried_blink"/>
    <Anim id="idle_worried_blink" path="worried" delay="0.08" frames="0-1,2*2,3" goto="idle_worried"/>
    <Loop id="talk_worried" path="worried" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_concerned" path="concerned" delay="0.1" frames="0*4" goto="idle_concerned:5,idle_concerned_blink"/>
    <Anim id="idle_concerned_blink" path="concerned" delay="0.08" frames="0-1,2*2,3" goto="idle_concerned"/>
    <Loop id="talk_concerned" path="concerned" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_worriedAlt" path="worriedAlt" delay="0.1" frames="0*4" goto="idle_worriedAlt:5,idle_worriedAlt_blink"/>
    <Anim id="idle_worriedAlt_blink" path="worriedAlt" delay="0.08" frames="0-1,2*2,3" goto="idle_worriedAlt"/>
    <Loop id="talk_worriedAlt" path="worriedAlt" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_sad" path="sad" delay="0.1" frames="0*20" goto="idle_sad,idle_sad_shake"/>
    <Anim id="idle_sad_shake" path="sad" delay="0.1" frames="0,4,0,4" goto="idle_sad"/>
    <Loop id="talk_sad" path="sad" delay="0.2" frames="1,3,2,0" />

    <Anim id="idle_freakA" path="freakA" delay="0.1" frames="0*10" goto="idle_freakA:2,idle_freakA_blink,idle_freakA_giggle:2"/>
    <Anim id="idle_freakA_blink" path="freakA" delay="0.08" frames="0-3" goto="idle_freakA"/>
    <Anim id="idle_freakA_giggle" path="freakA" delay="0.1" frames="7,8,9,7,8,9,10" goto="idle_freakA"/>
    <Loop id="talk_freakA" path="freakA" delay="0.2" frames="4,6,5,0" />

    <Anim id="begin_freakB" path="freakB" delay="0.15" frames="11-15,0"/>
    <Anim id="idle_freakB" path="freakB" delay="0.1" frames="0*10" goto="idle_freakB:2,idle_freakB_blink,idle_freakB_giggle"/>
    <Anim id="idle_freakB_blink" path="freakB" delay="0.08" frames="0-3" goto="idle_freakB"/>
    <Anim id="idle_freakB_giggle" path="freakB" delay="0.1" frames="7,8,9,7,8,9,10" goto="idle_freakB"/>
    <Loop id="talk_freakB" path="freakB" delay="0.2" frames="4,6,5,0" />

    <Anim id="begin_freakBAlt" path="freakB" delay="0.1" frames="16-18,0*4"/>
    <Anim id="idle_freakBAlt" path="freakB" delay="0.1" frames="7,8,9,7,8,9,10" goto="idle_freakBAlt:2,idle_freakBAlt_blink,idle_freakBAlt_stop"/>
    <Anim id="idle_freakBAlt_blink" path="freakB" delay="0.08" frames="0-3" goto="idle_freakBAlt"/>
    <Anim id="idle_freakBAlt_stop" path="freakB" delay="0.1" frames="0*10" goto="idle_freakBAlt"/>
    <Loop id="talk_freakBAlt" path="freakB" delay="0.2" frames="4,6,5,0" />

    <Anim id="begin_freakC" path="freakC" delay="0.1" frames="11*2,12-17,0"/>
    <Anim id="idle_freakC" path="freakC" delay="0.1" frames="0*10" goto="idle_freakC:2,idle_freakC_blink,idle_freakC_shake"/>
    <Anim id="idle_freakC_blink" path="freakC" delay="0.06" frames="0-5" goto="idle_freakC"/>
    <Anim id="idle_freakC_shake" path="freakC" delay="0.1" frames="10,0,10,0,10" goto="idle_freakC"/>
    <Loop id="talk_freakC" path="freakC" delay="0.2" frames="6,6,0,9,7,8,0,0" />

    <Anim id="idle_freakC_cont" path="freakC" delay="0.1" frames="0*10" goto="idle_freakC_cont:2,idle_freakC_cont_blink,idle_freakC_cont_shake"/>
    <Anim id="idle_freakC_cont_blink" path="freakC" delay="0.06" frames="0-5" goto="idle_freakC_cont"/>
    <Anim id="idle_freakC_cont_shake" path="freakC" delay="0.1" frames="10,0,10,0,10" goto="idle_freakC_cont"/>
    <Loop id="talk_freakC_cont" path="freakC" delay="0.2" frames="6,6,0,9,7,8,0,0" />

    <Anim id="begin_freakCAlt" path="freakC" delay="0.1" frames="11*2,12-17,0"/>
    <Anim id="idle_freakCAlt" path="freakC" delay="0.1" frames="10,0,10,0,10" goto="idle_freakCAlt:2,idle_freakCAlt_blink,idle_freakCAlt_stop"/>
    <Anim id="idle_freakCAlt_blink" path="freakC" delay="0.06" frames="0-5" goto="idle_freakCAlt"/>
    <Anim id="idle_freakCAlt_stop" path="freakC" delay="0.1" frames="0*10" goto="idle_freakCAlt"/>
    <Loop id="talk_freakCAlt" path="freakC" delay="0.2" frames="6,6,0,9,7,8,0,0" />

    <Anim id="begin_sigh" path="sigh" delay="0.1" frames="0*6,7-9,10*8,11-13,3,0"/>
    <Anim id="idle_sigh" path="sigh" delay="0.1" frames="0*4" goto="idle_sigh:5,idle_sigh_blink"/>
    <Anim id="idle_sigh_blink" path="sigh" delay="0.08" frames="0,1,2*2,3" goto="idle_sigh"/>
    <Loop id="talk_sigh" path="sigh" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_simple_sigh" path="sigh" delay="0.1" frames="0*4" goto="idle_sigh:5,idle_sigh_blink"/>
    <Anim id="idle_simple_sigh_blink" path="sigh" delay="0.08" frames="0,1,2*2,3" goto="idle_sigh"/>
    <Loop id="talk_simple_sigh" path="sigh" delay="0.2" frames="4,6,5,0" />


  </portrait_badeline>

  <portrait_ex_phone path="exph/" sfx="ex" phonestatic="ex" glitchy="true">
    <Center />

    <sfxs>
      <normal index="1"/>
    </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*4" goto="idle_normal:5"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="0*4" />
  </portrait_ex_phone>

  <portrait_mom_phone path="momph/" sfx="mom" phonestatic="mom" glitchy="true">
    <Center />

    <sfxs>
      <normal index="1"/>
      <concerned index="2"/>
    </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*6" goto="idle_normal:5,idle_normal_blink"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_concerned" path="concerned" delay="0.1" frames="0*6" goto="idle_concerned:5,idle_concerned_blink"/>
    <Anim id="idle_concerned_blink" path="concerned" delay="0.08" frames="0-1,2*2,3" goto="idle_concerned"/>
    <Loop id="talk_concerned" path="concerned" delay="0.2" frames="4,6,5,0" />
  </portrait_mom_phone>

   <portrait_oshiro path="oshiro/" sfx="oshiro" textbox="oshiro">
    <Center />

     <sfxs>
       <drama index="1"/>
       <lostcontrol index="2"/>
       <nervous index="3"/>
       <normal index="4"/>
       <serious index="5"/>
       <sidehappy index="6"/>
       <sidesuspicious index="7"/>
       <sideworried index="8"/>
       <worried index="9"/>
     </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*10" goto="idle_normal:4,idle_normal_blink,idle_normal_hands"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3,4" goto="idle_normal"/>
    <Anim id="idle_normal_hands" path="normal" delay="0.08" frames="8,9*8,10-12" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="5,7,6,0" />

    <Anim id="idle_worried" path="worried" delay="0.1" frames="0*10" goto="idle_worried:5,idle_worried_blink"/>
    <Anim id="idle_worried_blink" path="worried" delay="0.08" frames="0-1,2*2,3,4" goto="idle_worried"/>
    <Loop id="talk_worried" path="worried" delay="0.2" frames="5,7,6,0" />

   <!--  <Anim id="idle_nervous" path="nervous" delay="0.1" frames="0,1" goto="idle_nervous:6,idle_nervous_twitch"/>
    <Anim id="idle_nervous_twitch" path="nervous" delay="0.1" frames="2,3" goto="idle_nervous"/>
    <Loop id="talk_nervous" path="nervous" delay="0.1" frames="4,6,5,1" /> -->
    <Anim id="idle_nervous" path="nervous" delay="0.1" frames="0*8" goto="idle_nervous,idle_nervous_twitch"/>
    <Anim id="idle_nervous_twitch" path="nervous" delay="0.1" frames="2" goto="idle_nervous"/>
    <Loop id="talk_nervous" path="nervous" delay="0.1" frames="4,7,5,0" />

    <Anim id="idle_drama_still" path="drama" delay="0.1" frames="0*16" goto="idle_drama_still:5,idle_drama"/>
    <Anim id="idle_drama" path="drama" delay="0.08" frames="4,5*8,4" goto="idle_drama_still"/>
    <Loop id="talk_drama" path="drama" delay="0.2" frames="1,3,2,0" />

    <Anim id="idle_lostcontrol" path="lostcontrol" delay="0.1" frames="0*16" goto="idle_lostcontrol,idle_lostcontrol_shake"/>
    <Anim id="idle_lostcontrol_shake" path="lostcontrol" delay="0.08" frames="4,5,4,5,4,5" goto="idle_lostcontrol"/>
    <Loop id="talk_lostcontrol" path="lostcontrol" delay="0.2" frames="1,3,2,0" />

    <Anim id="idle_sidehappy" path="sidehappy" delay="0.1" frames="0*10" goto="idle_sidehappy:5,idle_sidehappy_blink"/>
    <Anim id="idle_sidehappy_blink" path="sidehappy" delay="0.08" frames="0-1,2,3,2,3,4" goto="idle_sidehappy"/>
    <Loop id="talk_sidehappy" path="sidehappy" delay="0.2" frames="5,7,6,0" />

    <Anim id="idle_sideworried" path="sideworried" delay="0.1" frames="0*10" goto="idle_sideworried:4,idle_sideworried_blink,idle_sideworried2"/>
    <Anim id="idle_sideworried_blink" path="sideworried" delay="0.08" frames="0-1,2*2,3,4" goto="idle_sideworried"/>
    <Anim id="idle_sideworried2" path="sideworried" delay="0.1" frames="8*10" goto="idle_sideworried:5,idle_sideworried2"/>
    <Loop id="talk_sideworried" path="sideworried" delay="0.2" frames="5,7,6,0" />

    <Anim id="idle_serious" path="serious" delay="0.1" frames="0*10" goto="idle_serious:5,idle_serious_blink"/>
    <Anim id="idle_serious_blink" path="serious" delay="0.08" frames="0-1,2*2,3,4" goto="idle_serious"/>
    <Loop id="talk_serious" path="serious" delay="0.2" frames="5,7,6,0" />

    <Anim id="idle_sidesuspicious" path="sidesuspicious" delay="0.1" frames="0*10" goto="idle_sidesuspicious:5,idle_sidesuspicious_blink"/>
    <Anim id="idle_sidesuspicious_blink" path="sidesuspicious" delay="0.08" frames="0-1,2*2,3,4" goto="idle_sidesuspicious"/>
    <Loop id="talk_sidesuspicious" path="sidesuspicious" delay="0.2" frames="5,7,6,0" />
  </portrait_oshiro>

</Sprites>