<?xml version="1.0" encoding="utf-8" ?>
<Sprites>
	
  <!-- Objects --> 
  <booster path="objects/booster/cat/" start="loop">
    <Justify x="0.5" y="0.5"/>
    <Loop id="loop" path="booster" delay="0.1" frames="0-4"/>
    <Loop id="inside" path="booster" delay="0.1" frames="5-8"/>
    <Loop id="spin" path="booster" delay="0.06" frames="18-25"/>
    <Anim id="pop" path="booster" delay="0.08" frames="9-17"/>
  </booster>
  <boosterRed path="objects/booster/cat/" start="loop">
    <Justify x="0.5" y="0.5"/>
    <Anim id="appear" path="boosterRed" delay="0.08" frames="26-34" goto="loop"/>
    <Loop id="loop" path="boosterRed" delay="0.1" frames="0-4"/>
    <Loop id="inside" path="boosterRed" delay="0.1" frames="5-8"/>
    <Loop id="spin" path="boosterRed" delay="0.06" frames="18-25"/>
    <Anim id="pop" path="boosterRed" delay="0.08" frames="9-17"/>
  </boosterRed>
  
  <lookout path="objects/lookout/cat/" start="idle">
    <Justify x=".5" y="1" />
    
    <Loop id="idle" path="lookout" delay="0.1" frames="5*9,6"/>
    <Anim id="lookRight" path="lookout" delay="0.08" frames="0-4" goto="looking"/>
    <Anim id="lookLeft" path="lookout" delay="0.08" frames="15-17,3,4" goto="looking"/>
    <Loop id="looking" path="lookout" delay="0.08" frames="4"/>
    <Loop id="lookingUp" path="lookout" frames="7"/>
    <Loop id="lookingUpRight" path="lookout" frames="8"/>
    <Loop id="lookingRight" path="lookout" frames="9"/>
    <Loop id="lookingDownRight" path="lookout" frames="10"/>
    <Loop id="lookingDown" path="lookout" frames="11"/>
    <Loop id="lookingDownLeft" path="lookout" frames="12"/>
    <Loop id="lookingLeft" path="lookout" frames="13"/>
    <Loop id="lookingUpLeft" path="lookout" frames="14"/>

    <Loop id="nobackpack_idle" path="nobackpack" delay="0.1" frames="5*9,6"/>
    <Anim id="nobackpack_lookRight" path="nobackpack" delay="0.08" frames="0-4" goto="nobackpack_looking"/>
    <Anim id="nobackpack_lookLeft" path="nobackpack" delay="0.08" frames="15-17,3,4" goto="nobackpack_looking"/>
    <Loop id="nobackpack_looking" path="nobackpack" delay="0.08" frames="4"/>
    <Loop id="nobackpack_lookingUp" path="nobackpack" frames="7"/>
    <Loop id="nobackpack_lookingUpRight" path="nobackpack" frames="8"/>
    <Loop id="nobackpack_lookingRight" path="nobackpack" frames="9"/>
    <Loop id="nobackpack_lookingDownRight" path="nobackpack" frames="10"/>
    <Loop id="nobackpack_lookingDown" path="nobackpack" frames="11"/>
    <Loop id="nobackpack_lookingDownLeft" path="nobackpack" frames="12"/>
    <Loop id="nobackpack_lookingLeft" path="nobackpack" frames="13"/>
    <Loop id="nobackpack_lookingUpLeft" path="nobackpack" frames="14"/>
  </lookout>
  
  <payphone path="cutscenes/payphone/cat/" start="idle">
    <Justify x=".5" y="1" />
    
    <Loop id="idle" path="phone" delay="0.1" frames="0"/>
    <Anim id="pickUp" path="phone" delay="0.08" frames="1-11"/>
    <Loop id="talkPhone" path="phone" delay="0.08" frames="11"/>
    <Anim id="jumpBack" path="phone" delay="0.08" frames="12-17"/>
    <Anim id="scare" path="phone" delay="0.08" frames="18-21"/>
    <Anim id="transform" path="phone" delay="0.08" frames="22-45" />
    <Anim id="eat" path="phone" delay="0.08" frames="46-73,83*2,84*2,85*2,86*2,87*2,74-82"/>
    <Loop id="monsterIdle" path="phone" delay="0.2" frames="83-87"/>
  </payphone>
	<!-- Bench Colab Utilities 2 -->
	
	<CollabUtils2_sitBench path="CollabUtils2/characters/cat/" start="sit">
		<Justify x="0.5" y="1.0" />
		<Anim id="sit" path="sitBench" delay=".08" frames="0-17"/>
		<Anim id="sitHair" path="sitBenchHair" delay=".08" frames="0"/>
	</CollabUtils2_sitBench>
<!-- le Honly -->
	<HonlyHelper_CatPetter path="HonlyHelper/pettableCat/ThePetter/cat/" start="pet">
		<Loop id="pet" path="player_pet" delay="0.15"/>
	</HonlyHelper_CatPetter>
</Sprites>