<?xml version="1.0" encoding="utf-8" ?>
<Sprites>

  <portrait_madeline path="Runmo/cat/madeline/" sfx="madeline" textbox="madeline">
    <Center />

	<sfxs>
		<normal index="1"/>
		<distracted index="2"/>
		<sad index="3"/>
		<deadpan index="4"/>
		<determined index="5"/>
		<determinedclosed index="5"/>
    <surprised index="6"/>
    <upset index="7"/>
    <angry index="8"/>
    <panic index="9"/>
    <sadder index="10"/>
    <peaceful index="11"/>
	</sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*20" goto="idle_normal:4,idle_normal_blink"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Loop id="idle_peaceful" path="peaceful" delay="0.1" frames="0"/>
    <Loop id="talk_peaceful" path="peaceful" delay="0.2" frames="1,3,2,0" />

    <Anim id="idle_angry" path="angry" delay="0.1" frames="0*4" goto="idle_angry:5,idle_angry_blink"/>
    <Anim id="idle_angry_blink" path="angry" delay="0.08" frames="0-1,2*2,3" goto="idle_angry"/>
    <Loop id="talk_angry" path="angry" delay="0.2" frames="4,6,5,0" />
    
    <Anim id="idle_deadpan" path="deadpan" delay="0.1" frames="0*6" goto="idle_deadpan:5,idle_deadpan_blink"/>
    <Anim id="idle_deadpan_blink" path="deadpan" delay="0.1" frames="0-1,2*2,3" goto="idle_deadpan"/>
    <Loop id="talk_deadpan" path="deadpan" delay="0.2" frames="8,4,5,0" />

    <Anim id="idle_sleep" path="deadpan" delay="0.1" frames="0,1,2" />

    <Anim id="idle_sad" path="sad" delay="0.1" frames="0*4" goto="idle_sad:5,idle_sad_blink"/>
    <Anim id="idle_sad_blink" path="sad" delay="0.08" frames="0-1,2*2,3" goto="idle_sad"/>
    <Loop id="talk_sad" path="sad" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_sadder" path="sadder" delay="0.1" frames="0*4" goto="idle_sadder:5,idle_sadder_blink"/>
    <Anim id="idle_sadder_blink" path="sadder" delay="0.08" frames="0-1,2*2,3" goto="idle_sadder"/>
    <Loop id="talk_sadder" path="sadder" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_upset" path="upset" delay="0.1" frames="0*4" goto="idle_upset:5,idle_upset_blink"/>
    <Anim id="idle_upset_blink" path="upset" delay="0.08" frames="0-1,2*2,3" goto="idle_upset"/>
    <Loop id="talk_upset" path="upset" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_surprised" path="surprised" delay="0.1" frames="0*20" goto="idle_surprised:4,idle_surprised_blink"/>
    <Anim id="idle_surprised_blink" path="surprised" delay="0.08" frames="0-1,2*2,3" goto="idle_surprised"/>
    <Loop id="talk_surprised" path="surprised" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_distracted" path="distracted" delay="0.1" frames="0*4" goto="idle_distracted:10,idle_distracted_blink1,idle_distracted_blink2"/>
    <Anim id="idle_distracted_blink1" path="distracted" delay="0.08" frames="0-1,2*2,3" goto="idle_distracted"/>
    <Anim id="idle_distracted_blink2" path="distracted" delay="0.08" frames="0,1,2,3,2*2,3" goto="idle_distracted"/>
    <Loop id="talk_distracted" path="distracted" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_determined" path="determined" delay="0.1" frames="0*20" goto="idle_determined:4,idle_determined_blink"/>
    <Anim id="idle_determined_blink" path="determined" delay="0.08" frames="0-1,2*2,3" goto="idle_determined"/>
    <Loop id="talk_determined" path="determined" delay="0.2" frames="4,6,5,0" />
    
    <Loop id="idle_determinedclosed" path="determined" delay="0.1" frames="7"/>
    <Loop id="talk_determinedclosed" path="determined" delay="0.2" frames="8,10,9,7"/>

    <Anim id="idle_panic" path="panic" delay="0.1" frames="0*20" goto="idle_panic,idle_panic_shake"/>
    <Anim id="idle_panic_shake" path="panic" delay="0.1" frames="0,4,0,4" goto="idle_panic"/>
    <Loop id="talk_panic" path="panic" delay="0.2" frames="1,3,2,0" />

    <Anim id="idle_together" path="together" delay="0.1" frames="0*20" goto="idle_together:4,idle_together_blink"/>
    <Anim id="idle_together_blink" path="together" delay="0.08" frames="0-1,2*2,3" goto="idle_together"/>
    <Loop id="talk_together" path="together" delay="0.2" frames="4,6,5,0" />

    <Anim id="begin_togetherZoom" path="togetherZoom" delay="0.06" frames="0-9"/>
    <Anim id="idle_togetherZoom" path="togetherZoom" delay="0.1" frames="10*4" goto="idle_togetherZoom:5,idle_togetherZoom_blink" />
    <Anim id="idle_togetherZoom_blink" path="togetherZoom" delay="0.08" frames="10,14,15*2,16" goto="idle_togetherZoom"/>
    <Loop id="talk_togetherZoom" path="togetherZoom" delay="0.2" frames="11,13,12,10" />

    <!--<Anim id="idle_cry" path="cry" delay="0.1" frames="0" goto="idle_cry"/>
    <Loop id="talk_cry" path="cry" delay="0.2" frames="0" />-->
  </portrait_madeline>

  <portrait_madeline_phone path="Runmo/cat/madelineph/" sfx="madeline" textbox="madeline">
    <Center />
	  
	<sfxs>
		<normal index="1"/>
		<distracted index="2"/>
		<sad index="3"/>
		<deadpan index="4"/>
		<determined index="5"/>
		<determinedclosed index="5"/>
    <surprised index="6"/>
    <upset index="7"/>
    <angry index="8"/>
    <panic index="9"/>
    <sadder index="10"/>
    <peaceful index="11"/>
	</sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*20" goto="idle_normal:4,idle_normal_blink"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_angry" path="angry" delay="0.1" frames="0*4" goto="idle_angry:5,idle_angry_blink"/>
    <Anim id="idle_angry_blink" path="angry" delay="0.08" frames="0-1,2*2,3" goto="idle_angry"/>
    <Loop id="talk_angry" path="angry" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_sad" path="sad" delay="0.1" frames="0*4" goto="idle_sad:5,idle_sad_blink"/>
    <Anim id="idle_sad_blink" path="sad" delay="0.08" frames="0-1,2*2,3" goto="idle_sad"/>
    <Loop id="talk_sad" path="sad" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_upset" path="upset" delay="0.1" frames="0*4" goto="idle_upset:5,idle_upset_blink"/>
    <Anim id="idle_upset_blink" path="upset" delay="0.08" frames="0-1,2*2,3" goto="idle_upset"/>
    <Loop id="talk_upset" path="upset" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_surprised" path="surprised" delay="0.1" frames="0*20" goto="idle_surprised:4,idle_surprised_blink"/>
    <Anim id="idle_surprised_blink" path="surprised" delay="0.08" frames="0-1,2,3,2*2,3" goto="idle_surprised"/>
    <Loop id="talk_surprised" path="surprised" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_distracted" path="distracted" delay="0.1" frames="0*4" goto="idle_distracted:10,idle_distracted_blink1,idle_distracted_blink2"/>
    <Anim id="idle_distracted_blink1" path="distracted" delay="0.08" frames="0-1,2*2,3" goto="idle_distracted"/>
    <Anim id="idle_distracted_blink2" path="distracted" delay="0.08" frames="0,1,2,3,2*2,3" goto="idle_distracted"/>
    <Loop id="talk_distracted" path="distracted" delay="0.2" frames="4,6,5,0" />
  </portrait_madeline_phone>

  <portrait_madeline_mirror path="Runmo/cat/madelinemirror/" sfx="madeline_mirror" textbox="madeline">
    <Center />

    <sfxs>
      <normal index="1"/>
      <distracted index="2"/>
      <sad index="3"/>
      <deadpan index="4"/>
      <determined index="5"/>
      <determinedclosed index="5"/>
      <surprised index="6"/>
      <upset index="7"/>
      <angry index="8"/>
      <panic index="9"/>
      <sadder index="10"/>
      <peaceful index="11"/>
    </sfxs>

    <Anim id="idle_normal" path="normal" delay="0.1" frames="0*20" goto="idle_normal,idle_normal_shine,idle_normal_blink"/>
    <Anim id="idle_normal_shine" path="normal" delay="0.08" frames="7,8,9,10,0*10" goto="idle_normal"/>
    <Anim id="idle_normal_blink" path="normal" delay="0.08" frames="0-1,2*2,3" goto="idle_normal"/>
    <Loop id="talk_normal" path="normal" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_angry" path="angry" delay="0.1" frames="0*4" goto="idle_angry,idle_angry_shine,idle_angry_blink"/>
    <Anim id="idle_angry_shine" path="angry" delay="0.08" frames="7,8,9,10,0*10" goto="idle_angry"/>
    <Anim id="idle_angry_blink" path="angry" delay="0.08" frames="0-1,2*2,3" goto="idle_angry"/>
    <Loop id="talk_angry" path="angry" delay="0.2" frames="4,6,5,0" />
    
    <Anim id="idle_deadpan" path="deadpan" delay="0.1" frames="0*6" goto="idle_deadpan,idle_deadpan_shine,idle_deadpan_blink"/>
    <Anim id="idle_deadpan_shine" path="deadpan" delay="0.1" frames="9,10,11,12,0*10" goto="idle_deadpan"/>
    <Anim id="idle_deadpan_blink" path="deadpan" delay="0.1" frames="0-1,2*2,3" goto="idle_deadpan"/>
    <Loop id="talk_deadpan" path="deadpan" delay="0.2" frames="8,4,5,0" />

    <Anim id="idle_sleep" path="deadpan" delay="0.1" frames="0,1,2" />

    <Anim id="idle_sad" path="sad" delay="0.1" frames="0*4" goto="idle_sad,idle_sad_shine,idle_sad_blink"/>
    <Anim id="idle_sad_shine" path="sad" delay="0.08" frames="7,8,9,10,0*10" goto="idle_sad"/>
    <Anim id="idle_sad_blink" path="sad" delay="0.08" frames="0-1,2*2,3" goto="idle_sad"/>
    <Loop id="talk_sad" path="sad" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_upset" path="upset" delay="0.1" frames="0*4" goto="idle_upset,idle_upset_shine,idle_upset_blink"/>
    <Anim id="idle_upset_shine" path="upset" delay="0.08" frames="7,8,9,10,0*10" goto="idle_upset"/>
    <Anim id="idle_upset_blink" path="upset" delay="0.08" frames="0-1,2*2,3" goto="idle_upset"/>
    <Loop id="talk_upset" path="upset" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_surprised" path="surprised" delay="0.1" frames="0*20" goto="idle_surprised,idle_surprised_shine,idle_surprised_blink"/>
    <Anim id="idle_surprised_shine" path="surprised" delay="0.08" frames="7,8,9,10,0*10" goto="idle_surprised"/>
    <Anim id="idle_surprised_blink" path="surprised" delay="0.08" frames="0-1,2*2,3" goto="idle_surprised"/>
    <Loop id="talk_surprised" path="surprised" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_distracted" path="distracted" delay="0.1" frames="0*4" goto="idle_distracted,idle_distracted_shine,idle_distracted_blink1,idle_distracted_blink2"/>
    <Anim id="idle_distracted_shine" path="distracted" delay="0.08" frames="10,11,12,13,0*10" goto="idle_distracted"/>
    <Anim id="idle_distracted_blink1" path="distracted" delay="0.08" frames="0-1,2*2,3" goto="idle_distracted"/>
    <Anim id="idle_distracted_blink2" path="distracted" delay="0.08" frames="0-1,2*2,7,8*8,9,2*2,3" goto="idle_distracted"/>
    <Loop id="talk_distracted" path="distracted" delay="0.2" frames="4,6,5,0" />

    <Anim id="idle_determined" path="determined" delay="0.1" frames="0*20" goto="idle_determined,idle_determined_shine,idle_determined_blink"/>
    <Anim id="idle_determined_shine" path="determined" delay="0.08" frames="11,12,13,14,0*10" goto="idle_determined"/>
    <Anim id="idle_determined_blink" path="determined" delay="0.08" frames="0-1,2*2,3" goto="idle_determined"/>
    <Loop id="talk_determined" path="determined" delay="0.2" frames="4,6,5,0" />

    <Loop id="idle_determinedclosed" path="determined" delay="0.1" frames="7"/>
    <Loop id="talk_determinedclosed" path="determined" delay="0.2" frames="8,10,9,7"/>

    <Anim id="idle_panic" path="panic" delay="0.1" frames="0*20" goto="idle_panic,idle_panic_shine,idle_panic_shake"/>
    <Anim id="idle_panic_shine" path="panic" delay="0.1" frames="5,6,7,8,0*10" goto="idle_panic"/>
    <Anim id="idle_panic_shake" path="panic" delay="0.1" frames="0,4,0,4" goto="idle_panic"/>
    <Loop id="talk_panic" path="panic" delay="0.2" frames="1,3,2,0" />
  </portrait_madeline_mirror>  
</Sprites>


