capy_fishe_fishe=Travelling Depths

capy_fishe_fishe_A_start=Temple

capy_fishe_fishe_b_entry=Deeper Within

capy_fishe_fishe_c_entry=Subterranean

capy_fishe_fishe_c_exit=Abyss

poem_capy_fishe_fishe_A=So it is complete...

capy_fishe=Travelling Depths

maddiehelpinghand_chapternumber_capy_fishe_fishe=It starts here...

capy_TD_credits=

Thank you to Some_Gal, MineProDan, Kaleb_22, and SuperLan11 for playtesting this map.

The music used in this map is the following:

Glass Structure (Yellow) - DM DOKURO (Temple)

Glass Structure (Dark) - DM DOKURO (Deeper Within)

Chrysopoeia - Lena Raine (Subterranean)

Numbers - Pedro Silva (Abyss)

Most tilesets ued in this map were vanilla. However, Abyss uses tilesets made by Phrog (IntDirtFG) and Yoshachobi7 (yoshbrickstone).

This map is dedicated to Magician Steve, he's my goat. I will be doing unspeakable things to him if he doesn't clear this.

Special thanks to Frank Ocean for creating Blonde, it has nothing to do with this map I just like the album a lot. Also special thanks to Eeveeisepic, bro helped me out a lot with mapping issues.

This was originally supposed to be a 6 room map, then I decided to make the map 20 rooms and give each checkpoint theming, hence the lack of theming in what I chose for gameplay in the first checkpoint.

This map uses reverse ultra helper or whatever it's called, although it's only really used twice.

That's it, go clear the damn map.