waitTillPlayerGrounded
playerWalkTo 120 1.3
playerJump 30 right true
playerWalkTo 160 1.3
wait 0.6
badelineAppear 20 -8 true true badeline
badelineFloat -1 0 badeline true
wait 0.6
say RM_ending
wait 0.3
badelineVanish badeline
wait 0.3
playerWalk 16 1
wait 0.3
say RM_endingA

ifSkipped:
badelineVanish badeline
setPlayerPos 0 0 true