waitTillPlayerGrounded
wait 0.6
playerWalk -5 1
wait 1.5
playerWalk 5 1
wait 1.5
playerWalk -5 1
badelineAppear -20 -16 true true badeline
badelineFloat 1 0 badeline true
say RM_start
playerWalk 5 1
wait 1
playerWalk -5 1
say RM_startA
badelineVanish badeline

ifSkipped:
badelineVanish badeline
setPlayerPos 0 0 true
