# NOTES:
# The # Symbol at the start of a line counts as a Comment. To include in dialog, use a \#
# The . Symbol will cause a pause unless escaped with \. (ex: Mr. Oshiro has a pause, Mr\. Oshiro does not)
# Newlines automatically create a Page Break, unless there is an {n} command on the previous line
# Commands: Anything inside of curly braces {...} is a command and should not be translated.

# Inline Text Commands:
# {~}wavy text{/~}
# {!}impact text{/!}
# {>> x}changes speed at which characters are displayed{>>}
# {# 000000}this text is black{#} (uses HEX color values)
# {+MENU_BEGIN} inserts the dialog from the MENU_BEGIN value (in English, "CLIMB")
# {n} creates a newline, without a page break
# {0.5} creates a 0.5 second pause
# {big}this text is large{/big}

# Gameplay Control Commands (should never change)
# {trigger x} this triggers an in-game event
# {anchor} controls the visual position of the textbox in-game

# orbittwz/blueoceanfloor levelset
	orbittwz_blueoceanfloor= Blue Ocean Floor
	orbittwz_blueoceanfloor_1_separated= Separated
	orbittwz_blueoceanfloor_1_separated_b01= Silent Echos
	orbittwz_blueoceanfloor_1_separated_c01= The Trophy
	orbittwz_blueoceanfloor_1_separated_d01= Snow Yard
	orbittwz_blueoceanfloor_2_millennium= Millennium
	orbittwz_blueoceanfloor_2_millennium_b14= Action Packed
	orbittwz_blueoceanfloor_2_millennium_c28= Oasis
	orbittwz_blueoceanfloor_2_millennium_d37= Bullet Storms
	orbittwz_blueoceanfloor_3_sunsetboulevard= Sunset Boulevard
	orbittwz_blueoceanfloor_3_sunsetboulevard_b21= The Run
	orbittwz_blueoceanfloor_3_sunsetboulevard_c37= Hit And Miss

# Separated text

	bof_ch1_start_dialog=
	[MADELINE left normal] What? Where am I?

	[MADELINE left normal] Is this some kind of {~}dream?{/~}

	[MADELINE left distracted] It doesn't look normal to me at all...

	[MADELINE left normal] A note? {1.0} Let's have a glance at it...

	{trigger 0 Madeline step}

	[MADELINE left upset] The note appears to be old, {n}but I think I can read something...

	{trigger 1 Note appears}

	bof_ch1_start_note= You are in another reality, danger ahead!

	bof_ch1_start_after_note=
	[MADELINE left sad] OK, {1.0}this is bad!

	[MADELINE left deadpan] Can't believe this nonsense, {1.0} I need to move on.

	[MADELINE left normal] Worrying is not an option...

	bof_ch1_meetingone_dialog=
	[MADELINE right normal] Hmm...{1.0}

	[MADELINE right upset] Something is not right here.

	[MADELINE right upset] This dark scenery is {~}creepy!{/~}

	{trigger 0 Badeline appears}

	[BADELINE left scoff] Surprised to see me??

	[MADELINE right upset] Yeah, I thought this was over... {n}{~}How that happened?{/~}

	[BADELINE left angry] We were never together, I don't know why you thought otherwise!

	[MADELINE right distracted] But... but...

	[BADELINE left freakA pop] Don't you worry, {!}just go back and never return!{/!}

	{trigger 1 Madeline approach}

	[MADELINE right distracted] I wanted to ask again...

	[BADELINE left angry] How dare you even coming closer, {n}{~}it's over!{/~}

	[MADELINE right distracted] You won't scare me!

	bof_ch1_meetingtwo_dialog=
	[BADELINE left angry] I warn you, {~}DON'T!{/~}

	[MADELINE right distracted] I'm just trying to see what's going on!

	[MADELINE right upset] Don't yell at me now...

	[BADELINE left scoff] Sad, are you?

	[BADELINE left angry] You are going to {~}suffer{/~} if you move ahead!

	[MADELINE right upset] {!}stop!{/!}

	[MADELINE right upset] I cannot listen to this anymore!

	bof_ch1_meetingthree_dialog=

	[MADELINE left sad] I feel something bad around here...

	[MADELINE left sad] Where am I going with this?

	[MADELINE left distracted] Just because she is scaring me, that's not going to stop me...

	{trigger 0 Badeline appears}

	[BADELINE right angry] Boo!

	[MADELINE left sad] Oh no! I don't want to look...

	[BADELINE right scoff] Yeah, good call...

	{trigger 1 Madeline turn around}

	[BADELINE right angry] So you don't listen??

	[MADELINE left upset] I am, but not to you!

	[BADELINE right scoff] You will not make it, don't continue further!

	[MADELINE left deadpan] I'm still in one piece, {1.0}{big}Am I??{/big}

	[BADELINE right angry] Not for long you are!

	[MADELINE left deadpan] We will see about that, {# d678db}{~}Badeline.{/~}{#}

	bof_ch1_heart_dialog=
	[MADELINE right normal]	Oww, the heart! So shiny...

	[MADELINE right deadpan] Wait a second...

	[MADELINE right sad] I can't get to it from here!

	[MADELINE right sad] I don't see any way...

	{trigger 0 Badeline appears}

	[BADELINE left scoff] You won't get the heart from there alright... tough luck!

	[MADELINE right distracted] You are mean, but I will find a way...

	{trigger 1 Looking at the block}

	[MADELINE right normal] Ohhh... {2.0} the white rock there...

	[BADELINE left angry] Stop! {~}Stay away from the block!{/~}

	bof_ch1_introcar=
	[MADELINE left normal] How this car got here?

	bof_ch1_dark2=
	[BADELINE left normal] Are you still {~}breathing?{/~}

	bof_ch1_dark3=
	[BADELINE left yell] You won't succeed!

	bof_ch1_moonberry_dialog=
	[MADELINE left normal] WOW, this was well worth the detour!

	[MADELINE left normal] Can't imagine how I got here! But it's fine now...

	[MADELINE left distracted] Unless...

	[MADELINE left distracted] I can't get out now?

	[MADELINE left sad] Oh dear... wait...{1.0} I feel something grabbing me...

	{trigger 0 Bubble}

	[MADELINE left normal] That was thrilling! again... again!...

	bof_ch1_winds=
	[BADELINE left angry] Because you didn't listen, {n} A hotter ending is waiting for you!

	bof_ch1_end_dialog=
	[MADELINE right normal] Thank god the wind is over, I was really struggling there!

	[MADELINE right normal] But... {1.0}What do we have here?

	[MADELINE right distracted] A gondola? {1.0}hmm...

	[MADELINE right distracted] Let me just get a good position to look...

	{trigger 0 Madeline go up on the Gondola}

	{trigger 1 Madeline looking}

	[MADELINE right normal] Oh wow, I'm going to have a good view from up there!

	[MADELINE right normal] {~}Exciting!{/~}

	{trigger 2 Badeline appears}

	[BADELINE left worried] I need to apologize...

	[BADELINE left worried] Didn't knew you are that committed to the cause!

	[MADELINE right normal] Hey, it's fine, we can overcome this together...

	[BADELINE left normal] You are right, I wasn't myself...

	[BADELINE left normal] All those feelings, and... {1.0}I can do better, I know I can.

	[MADELINE right normal] Don't worry, I got this!

	[MADELINE right normal] See you at the top I guess.

	[BADELINE left normal] Have a nice ride...

	bof_ch1_comf1=
	[MADELINE right normal] Cozy no? {2.0}Yep, feels like it...

	bof_ch1_comf2=
	[MADELINE right normal] Good good...

	bof_ch1_comf3=
	[MADELINE right normal] Sick view! {2.0}The water looks so {~}clear{/~} from here!

	bof_ch1_comf4=
	[BADELINE left worried] {~}Daunting{/~} but I kinda like it!

	bof_ch1_comf5=
	[MADELINE right normal] Uhh? {1.0}There wasn't an entrance from here before?

	bof_ch1_comf6=
	[MADELINE right normal] No way! {2.0}They have cobwebs in here?

# Millennium text
	bof_ch2_gondola=
	[MADELINE left normal] That's the gondola, I just got here!

	bof_ch2_wood=
	[MADELINE left normal] What's that bed?? {n} Absolutely mad!

	bof_ch2_intro_dialog=
	[MADELINE left normal] I hope this is the right path no?

	[MADELINE left upset] Wait...{1.0} I got that feeling {~}again!{/~}

	[MADELINE left upset] Something is behind me isn't it?

	{trigger 0 Badeline appears}

	[BADELINE left scoff] Oh I see you are here...

	{trigger 1 Madeline turn around}

	[MADELINE right deadpan] Well {~}HELLO to you too.{/~}

	[BADELINE left normal] I wasn't going for greetings but OK,{2.0} hey there!

	[BADELINE left normal] Where was I??{2.0}

	[BADELINE left normal] Right... just wanted to give you heads up before going further!

	[BADELINE left scoff] You see, nothing here is what you think it is...

	[MADELINE right upset] Oh no...

	[BADELINE left normal] Don't worry, I will give you a chance, I'm not like that...

	[BADELINE left scoff] Two dashes you seek...{1.0} and I hope that's enough!

	[BADELINE left scoff] This will tingle for a second...

	{trigger 2 Two dashes}

	[MADELINE right upset] Sigh...

	[BADELINE left normal] OK what??

	[MADELINE right upset] I.. I just want to say thanks...

	[BADELINE left scoff] You want to go back, you can still do it...

	[MADELINE right upset] ... {2.0}Gee thanks...

	[MADELINE right upset] Hope it's not a trap!

	[BADELINE left scoff] Off you go!

	{trigger 3 Badeline rejoin}

	bof_ch2_meet_dialog=

	[BADELINE right normal] You came across ah?

	[MADELINE left normal] Yes,{2.0} I have!

	[BADELINE right scoff] So how are you handling your new ability so far?

	[MADELINE left normal] I think it's fine, nothing much.

	[BADELINE right normal] I want to help you, but later... {n} If you make it!

	{trigger 0 Madeline approaches}

	[MADELINE left normal] I'm glad to see you've come around.

	[BADELINE right normal] Trying {~}Really hard{/~} here!

	[MADELINE left upset] OK...

	bof_ch2_2ndmeet_dialog=
	[MADELINE left normal] So, I'm not going to be happy right?

	[BADELINE right scoff] Correct, you aren't!

	[BADELINE right scoff] Up next is pretty much trouble!

	[BADELINE right serious] Don't go {~}if you want to live!{/~}

	[MADELINE left deadpan] I can't go back now, so whatever...

	{trigger 0 Madeline approaches}

	[MADELINE left normal] In any case, just want to say thanks for the warning.

	[BADELINE right scoff] I really need to do this more, am I?

	bof_ch2_3rdmeet_dialog=
	[MADELINE left normal] Are we there yet?

	[BADELINE right scoff] Not quite, but don't worry...

	[BADELINE right normal] I'm pretty such you are on the right path.

	[BADELINE right normal] However, if that's worth anything.. {n} I can say I believe in you.

	[MADELINE left normal] ... Hmm, don't know what to say.

	[BADELINE right normal] Don't say anything, I know already.

	{trigger 0 Madeline approaches}

	[MADELINE left normal] So how this happened, this change in behavior?

	[BADELINE right normal] I don't actually know, but something about that mirror I saw...

	[MADELINE left upset] {~}Mirror?{/~}

	[BADELINE right scoff] Are you afraid?

	[MADELINE left upset] Well... {2.0} yeah!

	[BADELINE right normal] Don't be, I got this!

	bof_ch2_lastmeet_dialog=
	[BADELINE right normal] Bravo for pushing through...

	[MADELINE left upset] Is there any more?

	[BADELINE right normal] Not really, It's the edge of the world.

	[MADELINE left normal] Say what?

	[BADELINE right normal] Just go!

	{trigger 0 Madeline approaches}

	[MADELINE left normal] What is this place?

	[BADELINE right normal] It's a path to a new world...

	[MADELINE left upset] I'm not going to like it, am I?

	[BADELINE right scoff] Yeah, sorry about it!

	bof_ch2_ending_space=
	I've reached someplace...

	What is it?

	Am I here?

	bof_ch2_comf1=
	[MADELINE left normal] Risky but I like it!{1.0} Now to get out...

	bof_ch2_comf2=
	[MADELINE left normal] Saved my stamina for this...{1.0} {~}Good job!{/~}

	bof_ch2_comf3=
	[MADELINE left normal] OK... so my coffee is not here??

	bof_ch2_comf4=
	[MADELINE left normal] I need to watch myself here...{1.0} These are pointy!

# Sunset Boulevard text
	bof_ch3_memorial=
		-- SUNSET BOULEVARD --
		This memorial is dedicated to those
		Who pursue their happiness too well
	bof_ch3_endchase_dialog=
	[MADELINE_PHONE left distracted] Hello?

	[MADELINE_PHONE left distracted] Is this some kind of trick?

	{trigger 0 Badeline appears}

	[BADELINE right scoff] Not really!

	[BADELINE right scoff] Are you really thinking you can outrun me?

	[MADELINE_PHONE left sad] No!

	[BADELINE right yell] Damn right you are!

	[MADELINE_PHONE left sad] Don't yell at me, you were chasing me!

	[BADELINE right yell] And I had a reason didn't I?

	[MADELINE_PHONE left sad] I'm {~}dreaming{/~}, I'm {~}dreaming!{/~}

	bof_ch3_endawake_dialog=
	[MADELINE_PHONE left distracted] Who is this?

	[BADELINE right scoff] Had enough?

	[MADELINE_PHONE left distracted] I saw you, I wasn't dreaming at all!

	[BADELINE right normal] Yes, whatever... I just wanted to scare you!

	[BADELINE right scoff] Are you {~}scared?{/~}

	[MADELINE_PHONE left sad] I am, are you satisfied?

	[BADELINE right scoff] Yes!

	[BADELINE right scoff] Now go away and wake up already!

	bof_ch3_start=
	[MADELINE left normal] She wasn't kidding I see...

	bof_ch3_intro=
	[MADELINE left normal] Hey? What are you doing here Theo?

	[THEO right normal] Hey Madeline! So nice to see you.

	[THEO right thinking] Come to think of it, {2.0}{~}Yeah{/~}, how am I here?

	[MADELINE left normal] I don't know, but I do know that I'm dreaming it!

	[THEO right normal] Oh right, well, guess you are on your own here.

	[MADELINE left sad] No... please??

	[THEO right normal] Yeah... sorry about that!

	bof_ch3_intro2=
	[MADELINE left sad] But how am I suppose to get out of this dream?

	[THEO right normal] You will know, {2.0} eventually!

	bof_ch3_meet_dialog=
	[MADELINE left upset] Oh there you are!

	[BADELINE right normal] Yes?

	[MADELINE left upset] You did this!

	[BADELINE right scoff] Are you sure? {n} I can ask the same!

	[MADELINE right normal] I'm dreaming and it's all because of you.

	[BADELINE right yell] I'm not going to let you get away!

	[MADELINE right sad] Oh no, not again!

	{trigger 0 Madeline approaches}

	[BADELINE right yell] I'm pissed off, you know?

	[BADELINE right yell] You have five seconds to run!

	[MADELINE right sad] But, But... {~}AHHHHH{/~}

	bof_ch3_post=
	[MADELINE left sad] Oh shit, is she still behind me?

	bof_ch3_post2=
	[MADELINE left normal] All clear, time to get out this dream!

	bof_ch3_secret=
	[MADELINE left normal] Is this real? I was always here?

	[MADELINE left normal] All this chasing around was a dream, {n} but the place is real!

	[MADELINE left normal] Should I go back? {n} To check if she is there?

	bof_ch3_secret2=
	[MADELINE left sad] End of the road? {n} I wonder...

	bof_ch3_aclove=
	[MADELINE left normal] Oh wow, look at this place!

	bof_ch3_goback=
	[MADELINE left normal] I need to go back, {~}nothing{/~} here!

	bof_ch3_comf1=
	[MADELINE left sad] It's kinda weary in here...

	bof_ch3_comf2=
	[MADELINE left normal] So... {1.0}when I'm going to see the stars?

	bof_ch3_comf3=
	[MADELINE left sad] I hope everything will be OK...{1.0} Sigh...

	bof_ch3_comf4=
	[MADELINE left normal] Got some height here... splendid!

# Crystal Hearts
	poem_orbittwz_blueoceanfloor_1_separated_A= The Sum Of All Parts
	poem_orbittwz_blueoceanfloor_2_millennium_A= In The Midst Of Everything
	poem_orbittwz_blueoceanfloor_3_sunsetboulevard_A= The Pickup Truck