# I know this is super unorganized, blame past me for making the original bc-sides like this

bcwserr_BCSidesEtselec= sediS-CB s'rreswcB

bcwserr_BCSidesEtselec_CB1= ediS-CB ytiC nekasroF
bcwserr_BCSidesEtselec_CB2= ediS-CB etiS dlO
bcwserr_BCSidesEtselec_CB3= ediS-CB troseR laitseleC
bcwserr_BCSidesEtselec_CB4= ediS-CB egdiR nedloG
bcwserr_BCSidesEtselec_CB5= ediS-CB elpmeT rorriM
bcwserr_BCSidesEtselec_CB6= ediS-CB noitcelfeR
bcwserr_BCSidesEtselec_CB7= ediS-CB timmuS ehT
bcwserr_BCSidesEtselec_CB8= ediS-CB eroC
bcwserr_BCSidesEtselec_CB9= ediS-CB lleweraF


poem_bcwserr_BCSidesEtselec_CB1_A= Rescue and recalled nightmares
poem_bcwserr_BCSidesEtselec_CB2_A= Memories of chaos
poem_bcwserr_BCSidesEtselec_CB3_A= Of abandonment
poem_bcwserr_BCSidesEtselec_CB4_A= Forever at your side
poem_bcwserr_BCSidesEtselec_CB5_A= Before my eyes
poem_bcwserr_BCSidesEtselec_CB6_A= I condemn myself
poem_bcwserr_BCSidesEtselec_CB7_A= To hit rock bottom
poem_bcwserr_BCSidesEtselec_CB8_A= Yet stricken with cold
poem_bcwserr_BCSidesEtselec_CB9_A= I say welcome
SEDISCBA= etelpmoC ediS-CB
SEDISCBDIFFICULTY= Difficulty

# CB1

bcwserr_BCSidesEtselec_CB1_postcard= Did you know?{n}Unsetup unnerfed cornerjumps on spikes are never intended.

CB1_MEMORIAL=
		-- CELESTE MOUNTAIN --
		This memorial dedicated to those
		Who forgot the way forward

CB1_A05= Expert
CB1_A04= Expert (Uses Grandmaster tech)
CB1_A03= Advanced (Uses Demodashes)
CB1_A02= Advanced
CB1_A01= Expert

# CB2

CB2_A04= Grandmaster

    CB2_HEART=
    [MADELINE right upset]
    It's literally right there. Let me get it.

    CB2_THEO=
    [THEO left normal]
    Easy every time.

# CB3

CB3_A06= Expert
CB3_A05= Grandmaster+3
CB3_A04= Advanced
CB3_A02= Uses Cornerboosts
CB3_A01= Uses Hyper Bunnyhops

CB3_WARNING= {1}Hitting these switches will make the map slightly harder.
    ...But maybe you'll get a reward for it?

CB3_HINT= The clutter switches are hidden in the easiest room, and may require a special trick to access.

    CB3_OSHIRO=
    [OSHIRO left normal]
    Okay we're chill now

CB3_BIRDS=
    [MADELINE right sad]
    Sorry, birds.

# CB4

CB4_A05= Expert (Uses Demodashes)
CB4_A01= Advanced


bcwserr_BCSidesEtselec_CB9_a_09= lleweraF

    CB3_GET_OUT=
    Get out.


    CB4_DASHLESS=
    Cool, now get here {~}dashless{/~}!
    (There won't be any reward, though)

# CB5

CB5_A05= Expert (Uses Demodashes)
CB5_A04= Advanced (Uses Theovators)
CB5_A03= Advanced

bcwserr_BCSidesEtselec_CB5_postcard= Did you know?{n}
Unsetup unnerfed demodashes through spinners are never intended.

# CB6


CB6_A04= Advanced
CB6_A03= Grandmaster
CB6_A02= Expert
CB6_A01= Advanced

    CB6_BADDIE=
    [BADELINE left scoff]
    This one's gonna be fun.


    CB6_WEIRD=
    The room transition doesn't work, enjoy your nap!

# bc7

CB7_A09= Grandmaster
CB7_A08=
CB7_A07= Expert
CB7_A06= Expert (Uses Archie Bubbling)
CB7_A05
CB7_A04
CB7_A03
CB7_A02
CB7_A01


    CB7_FLAG2=
    [GRANNY right normal]
    Fair warning, flag two isn't the prettiest to play.
    [GRANNY right mock]
    Not much harder than everything before it, but the finickiness might drive you over the edge.
    [GRANNY right laugh]
    Well, it is Etselec after all!
    [GRANNY right mock]
    Good luck.
    [MADELINE left normal]
    Thanks!
    [MADELINE left distracted]
    Wait... isn't it technically flag one?

# cb8

CB8POEM1= I think I should...
CB8POEM2= check the difficulty...
CB8POEM3= of the next room...

CB8_SPACE= Expert
CB8_A05= Grandmaster
    This room is highly difficult, variable, and learny. You are {0.25}strongly recommended to use savestates to learn it.
    (It's still probably like only green GM though)
CB8_A03= Advanced (Uses Demodashes and Ice Walljumps)

CB8_COLD= It's cold.




    CB5_THEO_CB=
    [THEO left thinking]
    Why don't they call it something like... the CB-Sides?

    CB5_THEO_BYE=
    [THEO left yolo]
    See ya!

    CB5_LOL=
    LOL

    CB6_WRONGWAY=
    [MADELINE right normal]
    Wrong way.

# cb9

CB9_A09= Grandmaster.
    This has the precision of Flag 2 and the learniness of CB8 Room 2.
Good luck.
CB9_A08= Expert
CB9_A07= Expert
CB9_A06= Advanced
CB9_A05= Grandmaster
CB9_A04= Grandmaster
CB9_A03= Expert
CB9_A02= Expert
CB9_A01=

    CB9_BIG_SADELINE=
    [MADELINE left sadder]
    …

    CB9_RECON=
    [MADELINE right normal]
    That was it, huh?
    [MADELINE right normal]
    I guess it's all easier from here!

    CB9_FWFW=
    [MADELINE right upset]
    Jesus Christ.

    CB9_SORRY=
    Nice jelly laddering???

    CB9_WARNING=
    This room is only intended to be played by those at the end of a deathless run of the entire campaign.
    If that does not describe you...
    then there is nothing for you here.

    CB9_WARNING2=
    {>> 0.5}You can't be real.

    CB9_FAKE_WARNING= Which is but a monochrome copy.
    CB9_POEM1= And the final prize to claim
    CB9_POEM2= Nothing but black wind
    CB9_POEM3= Truly nothing left.
    CB9_POEM4= There's nothing left.
    CB9_POEM5= I think...
    CB9_POEM6= I think I know.

    CB9_MEMORIAL18= Here lies
    Bcwserr's BC-Sides

    CB9_MEMORIAL1818= Together we shall pray
    that this memorial
    will never be for anyone

# 7bc1d
bcwserr_BCSidesEtselec_CB7_remix= 7BC1D (Minimum Changes mix)
bcwserr_BCSidesEtselec_CB7_remix_artist= Kuraine
poem_bcwserr_BCSidesEtselec_CB7_B= dashless hist effortless

7BC1D_BOARD= This is 7BC edited to be possible with one dash.
Unlike the main chapters, this one is not intended to be completed by humans, but rather stated through or TASed.
The difficulty of the rooms are not listed as I simply cannot beat most of them.

# d1cb7
D1CB7_GRANNY= 
    [GRANNY right mock]
    To clarify, this is 7BC1D but possible in reverse, not CB7 but with one dash.
    No deathwarps for you, though.
    [GRANNY right laugh]
    Good luck having fun!
    [MADELINE left surprised]
    What the {!}fuck{/!} just happened with the camera???

D1CB7_DW=
    [MADELINE right peaceful]
    Downwind demos... they're enough to make a grown woman kill herself.