poem_RenPinefur_NebBirthdayMap_WhimsicalSeekers_A=
Whimsy

RenPinefur_NebBirthdayMap=
The Jankest Circle of Hell

RenPinefur_NebBirthdayMap_WhimsicalSeekers=
Tower of Mapslop

RenPinefur_NebBirthdayMap_WhimsicalSeekers_a01___seek=
Seek

RenPinefur_NebBirthdayMap_WhimsicalSeekers_a25___garden=
Garden

RenPinefur_NebBirthdayMap_WhimsicalSeekers_a49___winter=
Winter

RenPinefur_NebBirthdayMap_WhimsicalSeekers_b21___wind=
Thaw

b2=
{anchor bottom}
WARNING!!!!
BECAUSE OF HOW THIS ROOM WORKS
IT IS HEAVILY RECOMMENDED YOU LOWER YOUR {~}SOUND VOLUME{/~}
...
WHY AM I SPEAKING SO LOUD
IT IS BECAUSE I DID NOT LOWER MY SOUND VOLUME
IF YOU CATCH MY DRIFT BESTIELINE

###ROOM NAMES###

a002b=
00b - Hi Neb!

a01n=
01 - Seek

a02n=
02 - Search

a03n=
03 - Observation

a04n=
04 - Sight

a05n=
05 - Optometry License

a06n=
06 - Line of Sight

a07n=
07 - The Devious Container

a08n=
08 - Vending Machine

a09n=
09 - Elevator

a10n=
10 - Quantum Seeker Teleportation

a11n=
11 - Daily Wordle

a12n=
12 - Scatterplot

a13n=
13 - Sumber

a14n=
14 - Order

a15n=
15 - Chaos

a16n=
16 - Displacement

a17n=
17 - Ermm

a18n=
18 - Door

a19n= 
19 - Infinity

a20n=
20 - Theology

a21n=
21 - Levitation

a22n=
22 - Juggle

a23n=
23 - Wernicke

a24n=
24? - Wall

a25n=
25 - Garden

a26n=
26 - Falling Leaves

a27n=
27 - Hyacinth

a28n=
28 - Singularity

a29n=
29 - Event Horizon

a30n=
30.55555 - Lightwell

a32n=
32 - Farm Merge Valley

a33n=
33 - Motion

a34n=
34 - Railgun

a35n=
35 - Force

a36n=
36 - Figurative

a37n=
37 - Encore

a38n=
38 - Norepinephrine

a39n=
39 - Borealis

a40n=
40 - Ambivalence

a40bn=
??? - Codependence

a41n=
41 - Despaireline

a42n=
42 - 3dgrineline

a43n=
43 - Uselessness

a44n=
44 - To Fly

a45n=
45 - Inception

a46n=
46 - Self

a47n=
47 - Static

a48n=
48 - Echo

a49n=
49 - Winter

b01n=
50? - New Beginning

b02n=
51 - Easy Access

b03n=
52 - Catplush Summit

b04n=
53 - Broken Wings 

b05n=
54 - Phoenix

b06n=
55 - Alerting The Horse

b07n=
56 - Evil Mario

b08n=
57 - Gas Station Sushi

b09n=
58 - Careline

b10n=
59 - Introductory Vehicle

b1n=
??? - Life

b11n=
60 - Contraption

b12n=
61 - Shot Dead In Detroit

b13n=
62 - Cha Cha Slide In Full Plate Mail

b14n=
63 - Doordash

b15n=
64 - Shrek 5

b16n=
65 - Somehow, Shrek 7

b17n=
66 - Neon

b18n=
67.001 - ButcherBallin

b19n=
68 - FILLER23

b193n=
69 - Unexpected Item

b193n2=
In Bagging Area

b196n=
70 - Honda Civic 3

b20n=
???? - The Calm Before The Storm

b21n=
96.31 - Gust

b22n=
97.48 - Hail

b23n=
98.72 - Freeze

b24n=
99.9999 - Don't Choke

b25n=
100 - Mapslop




###HINTS###
a01h=
Welcome to the hint system!
Due to the nature of this map, a good few rooms may be tricky to route
However! In some cases, this difficulty does not come from screen design so much as from really obscure interactions within {~}Eeveehelper attached containers{/~}
As such, hints like these will be provided to help the player navigate the map
In most cases, they will simply list the entities attached together
However, in obscure others, they will provide slight hints or explanations for the more unintuitive "tech"
Don't be afraid to use these!
Have fun :3
-Ren

a07h=
Seeker + Green Booster

a08h=
Seeker + Switch Gate

a09h=
Seeker + Dash Block

a10h=
Seeker + Falling Block
When an entity gets destroyed or otherwise disappears from the screen, the entity attached to it {~}usually{/~} teleports to the middle point between their original locations

a11h=
Seeker + Green Booster again
If you're still stuck, check this hint again

a11h2=
Swap blocks activate when you dash
If only there was a way to "dash" without "dashing"...
Using some sort of... Entity...
A sort of... "dashless" dash...
That you retain...

a12h=
Seeker + Jumpthrough

a13h=
Seeker + Rotating Bumper
This one is fucked up
If you're still stuck, check the hint again

a13h2=
There is only one bumper in this room, but it behaves really weirdly
However, this weird behaviour, though invisible, is perfectly consistent and cyclical
Meaning that should you become more or less familiar with the bumper's path, you may be able to...
"Set" up some move or other...

a14h=
Seeker + Portal
If you're still stuck, check this hint again

a14h2=
Setup: Full height jump, wavedash, immediately upright out of it to bonk the seeker
You can figure it out from there
It's sometimes {~}slightly{/~} janky due to seeker wobble but it works I swear 

a15h=
Seeker + jellyfish

a16h=
Seeker + Toggle Swap Block
If you're still stuck, check this hint again

a16h2=
Wobbleboost
This one's really cool
Seeker wobble, as far as I can tell, seems to override blockboost when it comes to boost direction
Don't quote me on that btw I'm not like, a pro on this or anything
However in this case you want to do a wavedash + blockboosted ultra off of the swap block as it moves towards, rather than away from, you
It's {~}really wonky{/~}
A setup that works "well" for this involves waiting until just before the wobble moves right, then dashing to freeze the swap block
Then, climb up on it, and wavedash from slightly right of the lamp
glhf

a17h=
Seeker + Kevin

a18h= 
Seeker + Three Clutter Switches

a19h=
Seeker + Oshiro Door
If you're still stuck, check the hint again
However this room is also just hard so if you think you're missing something it might be that, too. 

a19h2=
I genuinely don't know why the Oshiro door takes priority here, but you may have noticed the seeker never moves. That's why.
This makes setting up seeker bounces far easier...

a20h=
Seeker + Theo Crystal

a21h=
Seeker + Theo Crystal again
Little timmy loves his ball pit
For further "hint"... commence forth...

a21h2=
The seeker can explode! Tee hee perhaps
It's easier if you hold Theo while bonking it


a22h= 
Seeker + Theo Crystal part 3: The return

a22h2=
Theo does not need to collect the touch switch

a23h=
Just go up. It's not worth it.
If you really must get the berry...
I guess, fine. Check this again.

a23h2=
Quantum fucking mechanics I genuinely don't even know
Like
I can't explain why it works??? My best guess is that gravity pushing the Theo down and momentum moving the core block up fight with one another?
Anyway just. The most "consistent" setup I found goes like this.
Step 1: Grab Theo
Step 2: Jump onto the wall, neutral drop theo onto the core block as close to it as possible. Don't trigger the block yet. Grab the wall.
Step 3: Climb down a bit, without triggering the core block. If there's an ideal pixel/subpixel that works, I haven't found it, so just go crazy with it
Step 4: Dash left, hold grab, down press as soon as you touch the core block. This will drop Theo.
Step 5: Pray. If you've done it well, you'll be teleported above the spikes EXTREMELY BRIEFLY so be ready to jump off the block super fast
Step 6: berwy
This tech haunts me 
It's actually so fucked up I have no idea what makes it work and what doesn't
Uhhh good luck
Ren out

a24h=
You may need to woostclimb. I think it's kinda like an hsc if it was lenient. Anyway neutrals won't work. 
I've never hsced so I couldn't tell you what this tech actually is

a25h=
???????? 
ok uhhh
"hint"
"go up"

a26h=
Seeker + Falling Block again

a27h=
Seeker + Green Booster again

a28h=
Seeker + Black Hole
mwahahahaha

a29h=
Seeker + Black Hole again

a30h=
See- wait, where's the seeker?
uhhhh
Rotating Bumper + Black Hole
oh no

a32h=
Seeker + Held Refill

a33h=
Seeker + Badeline Boss

a34h=
Seeker + Badeline Block
If you're still stuck, check this hint again

a34h2=
Stored liftboost, somehow
Dash into the block after hitting badeline, then face right, then jump, then dash cornerboost.

a35h=
Seeker + Badeline Block again

a36h=
Seeker + Core Block

a37h=
Seeker + Core Block again
This one is unfortunately so rng
Just like. Spam jump and pray on the side of that core block.

a38h=
Seeker + Core Block again again

a39h=
Seeker + Ice Crumble Block

a40h=
Seeker + Puffer

a40bh=
LOWER YOUR SOUND FIRST
ok 
Puffer + Crumble Block
Fun fact about this room, it only works with the name it currently has 
I do not know why
Fish cycles, I guess

a41h=
These are just silly interactions tbh
See if you can figure out how they work!

a49h=
glhf

b01h=
Move Block + Touch Switch

b02h=
Move Block + Touch Switch again

b03h=
Dash Block + Move Block
I love this move so much

b04h=
Seeker + Feather
Guest room by ThySirSlime!

b05h=
Seeker + Shielded Feather + Spikes
Another guest room by ThySirSlime! ty my goat we all say in unison

b06h=
Flutterbird + Black Hole
This room is a bit janky but it's really funny so
If you're still stuck, check this again

b06h2=
Dash upleft, buffer right jump, wait, demo left, downright, neutral jumpthrough jump, left wavedash, reverse wavedash, ultra but not really, rcb, updash, gg

b07h=
Two Right-Facing Move Blocks

b08h=
Badeline Chaser, Puffer

b09h=
Move Block, Intro Car
I love this move too much figure it out yourself imo

b10h=
Kevin, Intro Car

b11h=
Falling Block, Jellyfish

b12h=
Theo, Jellyfish
I loooove invisible one-use intangible unmoving Theo

b13h=
One hop this time *clank*
Two hops this time *clank clank*

b14h=
Toggle Swap Block, Puffer

b15h=
Toggle Swap Block, Moving Platform

b16h=

b17h=
Toggle Swap Blocks, Track Spinners

b18h=
Ball + Glass Block
Guest room by Butcherberries! yippee woo yay huzzah
If you're still stuck check the hint again
I have no idea how to properly explain it so this is just the complete in-depth solution
Be warned

b18h2=
throw Ball against right wall
wallbounce left
boosted jump
let block move into you while on the wall
buffer 2 downlefts on that dash refill
wait a bit
downleft, downright, jump to cancel momentum
climb up and down tactically on the wall edge to get real
jump up for double dash, fall, grab  Ball
neutral drop, dash up, wait, dash left into Ball
backboost Ball, grab wall left and climb up a lil
WAIT for the timing
weird ass climbjump, move left
on refill buffer, dash left, dash up, grab ball on the edge of the universe
youre winner :D 
-Butcherberries 2025

b19h=
Move Block + Move Block... where did I hear this one before...

b193h=
Theo + Heart + Seeker, I think
Guest room by KaileyTheAlien holy moly
If you're still stuck check the hint again you know the drill 

b193h2=
It’s an extended super into reverse heart bounce
Throw theo wounce
Downright down left left 
Late theo grab to conserve speed
2 short hops one big jump
Then you throw theo to the right and it should line up with the seeker
-KaileyTheAlien 2025

b196h=
Seeker + Heart, Seeker + Flaglines, Seeker + Hanging Lamps
Guest room by KaileyTheAlien part 2: Electric Boogaloo
If you're still stuck, you know what to do

b196h2=
The dream block dash sequence goes right, then left, then right into the double dash
You must shrimply "seeker bounce"...
After that, well, lets justr say.
Seeker explosion... I hardly knowersplosion...


b20h=
Good luck
You're on your own from here
Ren out

