mods.CherryHelper.name=Cherry Helper

entities.CherryHelper/ShadowDashRefill.placements.name.shadowDashRefill=Shadow Dash Refill

entities.CherryHelper/CatEye.placements.name.Normal=Cat Eye (Normal) 
entities.CherryHelper/CatEye.placements.name.Double_Dash=Cat Eye (Double Dash)
entities.CherryHelper/CatEye.placements.name.Shadow_Dash=Cat Eye (Shadow Dash)

entities.CherryHelper/NonReturnKevin.placements.name.both=Non Return Kevin (Both)
entities.CherryHelper/NonReturnKevin.placements.name.vertical=Non Return Kevin (Vertical)
entities.CherryHelper/NonReturnKevin.placements.name.horizontal=Non Return Kevin (Horizontal)
entities.CherryHelper/NonReturnKevin.placements.name.reskinnableboth=Non Return Kevin (Both, Reskinnable)
entities.CherryHelper/NonReturnKevin.placements.name.reskinnablevertical=Non Return Kevin (Vertical, Reskinnable)
entities.CherryHelper/NonReturnKevin.placements.name.reskinnablehorizontal=Non Return Kevin (Horizontal, Reskinnable)
entities.CherryHelper/NonReturnKevin.attributes.description.axes=Determines which sides of the Kevin block are hittable.
entities.CherryHelper/NonReturnKevin.attributes.description.chillout=Whether the block should have the large face and get tired after being hit.
entities.CherryHelper/NonReturnKevin.attributes.description.altTexture=Use the Cherry Helper Kevin textures instead of the vanilla ones.
entities.CherryHelper/NonReturnKevin.attributes.description.spriteDirectory=The directory containing all the Kevin sprites. Custom sprites must be formatted in the same way as vanilla kevins.
entities.CherryHelper/NonReturnKevin.attributes.description.fillColor=Fill color of the Kevin.
entities.CherryHelper/NonReturnKevin.attributes.name.crushParticleColor1=Crush Particle Color 1
entities.CherryHelper/NonReturnKevin.attributes.description.crushParticleColor1=One of the 2 colors of the particles the crush block emits when it moves.
entities.CherryHelper/NonReturnKevin.attributes.name.crushParticleColor2=Crush Particle Color 2
entities.CherryHelper/NonReturnKevin.attributes.description.crushParticleColor2=One of the 2 colors of the particles the crush block emits when it moves.
entities.CherryHelper/NonReturnKevin.attributes.name.activateParticleColor1=Activate Particle Color 1
entities.CherryHelper/NonReturnKevin.attributes.description.activateParticleColor1=One of the 2 colors of the particles the crush block emits when it is hit by the player.
entities.CherryHelper/NonReturnKevin.attributes.name.activateParticleColor2=Activate Particle Color 2
entities.CherryHelper/NonReturnKevin.attributes.description.activateParticleColor2=One of the 2 colors of the particles the crush block emits when it is hit by the player.

entities.CherryHelper/UI_NRCB.placements.name.both=Uninterruptible Non Return Kevin (Both)
entities.CherryHelper/UI_NRCB.placements.name.vertical=Uninterruptible Non Return Kevin (Vertical)
entities.CherryHelper/UI_NRCB.placements.name.horizontal=Uninterruptible Non Return Kevin (Horizontal)
entities.CherryHelper/UI_NRCB.placements.name.reskinnableboth=Uninterruptible Non Return Kevin (Both, Reskinnable)
entities.CherryHelper/UI_NRCB.placements.name.reskinnablevertical=Uninterruptible Non Return Kevin (Vertical, Reskinnable)
entities.CherryHelper/UI_NRCB.placements.name.reskinnablehorizontal=Uninterruptible Non Return Kevin (Horizontal, Reskinnable)
entities.CherryHelper/UI_NRCB.attributes.description.axes=Determines which sides of the Kevin block are hittable.
entities.CherryHelper/UI_NRCB.attributes.description.chillout=Whether the block should have the large face and get tired after being hit.
entities.CherryHelper/UI_NRCB.attributes.description.altTexture=Use the Cherry Helper Kevin textures instead of the vanilla ones.
entities.CherryHelper/UI_NRCB.attributes.description.spriteDirectory=The directory containing all the Kevin sprites. Custom sprites must be formatted in the same way as vanilla kevins.
entities.CherryHelper/UI_NRCB.attributes.description.fillColor=Fill color of the Kevin.
entities.CherryHelper/UI_NRCB.attributes.name.crushParticleColor1=Crush Particle Color 1
entities.CherryHelper/UI_NRCB.attributes.description.crushParticleColor1=One of the 2 colors of the particles the crush block emits when it moves.
entities.CherryHelper/UI_NRCB.attributes.name.crushParticleColor2=Crush Particle Color 2
entities.CherryHelper/UI_NRCB.attributes.description.crushParticleColor2=One of the 2 colors of the particles the crush block emits when it moves.
entities.CherryHelper/UI_NRCB.attributes.name.activateParticleColor1=Activate Particle Color 1
entities.CherryHelper/UI_NRCB.attributes.description.activateParticleColor1=One of the 2 colors of the particles the crush block emits when it is hit by the player.
entities.CherryHelper/UI_NRCB.attributes.name.activateParticleColor2=Activate Particle Color 2
entities.CherryHelper/UI_NRCB.attributes.description.activateParticleColor2=One of the 2 colors of the particles the crush block emits when it is hit by the player.

entities.CherryHelper/ItemCrystalPedestal.placements.name.pedestal=Item Crystal Pedestal
entities.CherryHelper/ItemCrystal.placements.name.Refill=Item Crystal (Refill)
entities.CherryHelper/ItemCrystal.placements.name.Touch_Switch=Item Crystal (Touch Switch)
entities.CherryHelper/ItemCrystal.placements.name.Two_Refill=Item Crystal (Two Refill)
entities.CherryHelper/ItemCrystal.placements.name.Jellyfish=Item Crystal (Jellyfish)
entities.CherryHelper/ItemCrystal.placements.name.Fireball=Item Crystal (Fireball)
entities.CherryHelper/ItemCrystal.placements.name.Shadow_Dash_Refill=Item Crystal (Shadow Dash Refill)
entities.CherryHelper/ItemCrystal.placements.name.Summit_Confetti=Item Crystal (Summit Confetti)
entities.CherryHelper/ItemCrystal.placements.name.Seeker=Item Crystal (Seeker)
entities.CherryHelper/ItemCrystal.placements.name.Crystal_Heart=Item Crystal (Crystal Heart)
entities.CherryHelper/ItemCrystal.placements.name.Unlockable_Character=Item Crystal (Unlockable Character)
entities.CherryHelper/ItemCrystal.placements.name.Badeline_Chaser=Item Crystal (Badeline Chaser)
entities.CherryHelper/ItemCrystal.placements.name.Cloud=Item Crystal (Cloud)
entities.CherryHelper/ItemCrystal.placements.name.Frail_Cloud=Item Crystal (Frail Cloud)
entities.CherryHelper/ItemCrystal.placements.name.Green_Booster=Item Crystal (Green Booster)
entities.CherryHelper/ItemCrystal.placements.name.Red_Booster=Item Crystal (Red Booster)
entities.CherryHelper/ItemCrystal.placements.name.Core_Toggle=Item Crystal (Core Toggle)
entities.CherryHelper/ItemCrystal.placements.name.Feather=Item Crystal (Feather)
entities.CherryHelper/ItemCrystal.placements.name.Theo_Crystal=Item Crystal (Theo Crystal)

entities.CherryHelper/RottenBerry.placements.name.rottenBerry=Rotten Berry

entities.CherryHelper/EntityToggleBell.placements.name.bell=Entity Toggle Bell
entities.CherryHelper/NightItemLockfield.placements.name.normal=Entity Toggle Field

entities.CherryHelper/FallTeleport.placements.name.roomTeleport=Custom Teleport Mirror (Room Teleport)
entities.CherryHelper/FallTeleport.placements.name.endLevel=Custom Teleport Mirror (End Level)
entities.CherryHelper/FallTeleport.placements.name.chapterChange=Custom Teleport Mirror (Chapter Change)

entities.CherryHelper/AnterogradeController.placements.name.normal=Time Limit Controller

entities.CherryHelper/AssistRect.placements.name.assRect=Outline Indicator

entities.CherryHelper/BadelineBot.placements.name.badelineBot=Hostile Player Playback

entities.CherryHelper/DoorField.placements.name.roomTeleport=Door Field (Room Teleport)
entities.CherryHelper/DoorField.placements.name.endLevel=Door Field (End Level)
entities.CherryHelper/DoorField.placements.name.chapterChange=Door Field (Chapter Change)

entities.CherryHelper/LightningDashSwitch.placements.name.up=Lightning Dash Switch (Up)
entities.CherryHelper/LightningDashSwitch.placements.name.down=Lightning Dash Switch (Down)
entities.CherryHelper/LightningDashSwitch.placements.name.left=Lightning Dash Switch (Left)
entities.CherryHelper/LightningDashSwitch.placements.name.right=Lightning Dash Switch (Right)

entities.CherryHelper/NonReturnSokoban.placements.name.both=Non Return Sokoban (Both)
entities.CherryHelper/NonReturnSokoban.placements.name.vertical=Non Return Sokoban (Vertical)
entities.CherryHelper/NonReturnSokoban.placements.name.horizontal=Non Return Sokoban (Horizontal)
entities.CherryHelper/NonReturnSokoban.placements.name.reskinnableboth=Non Return Sokoban (Both, Reskinnable)
entities.CherryHelper/NonReturnSokoban.placements.name.reskinnablevertical=Non Return Sokoban (Vertical, Reskinnable)
entities.CherryHelper/NonReturnSokoban.placements.name.reskinnablehorizontal=Non Return Sokoban (Horizontal, Reskinnable)
entities.CherryHelper/NonReturnSokoban.attributes.description.axes=Determines which sides of the Kevin block are hittable.
entities.CherryHelper/NonReturnSokoban.attributes.description.chillout=Whether the block should have the large face and get tired after being hit.
entities.CherryHelper/NonReturnSokoban.attributes.description.altTexture=Use the alternate Kevin textures.
entities.CherryHelper/NonReturnSokoban.attributes.description.spriteDirectory=The directory containing all the Kevin sprites. Custom sprites must be formatted in the same way as vanilla kevins.
entities.CherryHelper/NonReturnSokoban.attributes.description.fillColor=Fill color of the Kevin.
entities.CherryHelper/NonReturnSokoban.attributes.name.crushParticleColor1=Crush Particle Color 1
entities.CherryHelper/NonReturnSokoban.attributes.description.crushParticleColor1=One of the 2 colors of the particles the crush block emits when it moves.
entities.CherryHelper/NonReturnSokoban.attributes.name.crushParticleColor2=Crush Particle Color 2
entities.CherryHelper/NonReturnSokoban.attributes.description.crushParticleColor2=One of the 2 colors of the particles the crush block emits when it moves.
entities.CherryHelper/NonReturnSokoban.attributes.name.activateParticleColor1=Activate Particle Color 1
entities.CherryHelper/NonReturnSokoban.attributes.description.activateParticleColor1=One of the 2 colors of the particles the crush block emits when it is hit by the player.
entities.CherryHelper/NonReturnSokoban.attributes.name.activateParticleColor2=Activate Particle Color 2
entities.CherryHelper/NonReturnSokoban.attributes.description.activateParticleColor2=One of the 2 colors of the particles the crush block emits when it is hit by the player.

entities.CherryHelper/ShadowBumper.placements.name.shadowBumper=Shadow Bumper

triggers.CherryHelper/AudioPlayTrigger.placements.name.trigger=Audio Play Trigger

triggers.CherryHelper/RottenBerryCollectTrigger.placements.name.trigger=Rotten Berry Collect Trigger

triggers.CherryHelper/SaveFlagTrigger.placements.name.trigger=Save Data Flag Trigger

triggers.CherryHelper/SnowballStop.placements.name.trigger=Snowball Stop Trigger

triggers.CherryHelper/NightTimeTrigger.placements.name.trigger=Item Toggle Trigger

triggers.CherryHelper/PlayerStateChange.placements.name.trigger=Change Player State Trigger

triggers.CherryHelper/TimerTrigger.placements.name.trigger=Timer Trigger