local enums = require("consts.celeste_enums")

local badelineBoss = {}

badelineBoss.name = "ArphimigonHelper/BadelineBoss"
badelineBoss.depth = 0
badelineBoss.nodeLineRenderType = "line"
badelineBoss.texture = "characters/badelineBoss/charge00"
badelineBoss.nodeLimits = {0, -1}
badelineBoss.fieldInformation = {
    patternIndex = {
        fieldType = "integer",
        options = enums.badeline_boss_shooting_patterns,
        editable = false
    }
}
badelineBoss.placements = {
    name = "Badeline Boss",
    data = {
        pattern = "",
        patternIndex = 1,
        startHit = false,
        hitAll = false,
	hitFlag = "",
	onlyMoveOnHitAll = false
    }
}

return badelineBoss