HEAD2HEAD_OVERWORLD= Overworld

Head2Head= Head 2 Head
Head2Head_00_Head2HeadLobby= Head 2 Head Lobby

Head2Head_CollectableNames_Heart= Crystal Heart
Head2Head_CollectableNames_Cassette= Cassette
Head2Head_CollectableNames_UnnamedCustom= Unnamed Custom Collectable

Head2Head_Selector_NoValidCategories= No Valid Categories

Head2Head_me= Me
Head2Head_LobbyRecords= Best Lobby Runs
Head2Head_CountMore= {0} More...
Head2Head_MapNotInstalled= {0} (Not Installed)
Head2Head_DefaultRulesetName= Default
Head2Head_NoLevelSet= No Level Set
Head2Head_CustomCategories= Custom Categories

Head2Head_MatchTitle= {0} ({1})
Head2Head_MatchTitle_BerryCount= {0} Berries
Head2Head_MatchTitle_TimeLimit= {0} Limit

HEAD2HEAD_RANDOMIZER= Randomizer
Head2Head_Rando_nodash= Dashless
Head2Head_Rando_onedash= One Dash
Head2Head_Rando_twodash= Two Dash
Head2Head_Rando_WeeklySeed= Weekly Seed
Head2Head_Rando_CatNameFormat= {0} {1}, {2}
Head2Head_Rando_WeeklyCatName= Weekly {0} - {1}
Head2Head_Rando_Dashcount_Zero= Dashless
Head2Head_Rando_Dashcount_One= One Dash
Head2Head_Rando_Dashcount_Two= Two Dashes
Head2Head_Rando_MapNameFormat= {0} {1}

Head2Head_Minigame_Difficulty_Easy= Easy
Head2Head_Minigame_Difficulty_Normal= Normal
Head2Head_Minigame_Difficulty_Hard= Hard
Head2Head_Minigame_Result_Win= You Win!
Head2Head_Minigame_Result_Lose= You Lose!
Head2Head_Minigame_Result_Tie= It's a Tie!
Head2Head_Minigame_PlayAgain= Play Again?

################
#   SETTINGS   #
################

Head2Head_Setting_UseSRCARBRules= Use SRC ARB Categories
Head2Head_Setting_UseSRCARBRules_Subtext= If turned on, either ARB or ARB + Heart will be hidden
for base-game chapters according to the rules on SRC for the
"All Red Berries" category, and ARB + Heart will be hidden
for all mod maps. If turned off, both categories will be
shown for all chapters.
Default: On

Head2Head_Setting_Role= Role
Head2Head_Setting_Role_Subtext= Your role changes the available functionality
and the matches you are able to join.
Default: None

Head2Head_Setting_UseActionLog= Use Action Logging
Head2Head_Setting_UseActionLog_Subtext= If enabled, the system will keep track of key
actions taken during a match. The log can be exported from
the Head 2 Head Helpdesk to be sent to an event organizer
for additional run verification.
Default: Off

Head2Head_Setting_LogExportDirectory= Action Log Export Location
Head2Head_Setting_LogExportDirectory_Subtext= This is the directory action logs will be written to
if you export them.
Default: My Documents

Head2Head_Setting_HudScale= HUD Scale
Head2Head_Setting_HudScale_subtext= Controls the size of the Head 2 Head HUD.
Default: 1

Head2Head_Setting_HudOpacityBeforeMatch= HUD Opacity (Before/After Match)
Head2Head_Setting_HudOpacityBeforeMatch_subtext= Changes the opacity of the Head 2 Head HUD
before & after the match.
Default: 1

Head2Head_Setting_HudOpacityInMatch= HUD Opacity (During Match)
Head2Head_Setting_HudOpacityInMatch_subtext= Changes the opacity of the Head 2 Head HUD during the match.
Default: 0.25

Head2Head_Setting_HudOpacityInOverworld= HUD Opacity (In Overworld)
Head2Head_Setting_HudOpacityInOverworld_subtext= Changes the opacity of the Head 2 Head HUD in the overworld.
Default: 0.5

Head2Head_Setting_AutoStage= Auto-Stage New Matches
Head2Head_Setting_AutoStage_Subtext= When other players create a Head2Head match, this setting
controls whether it will be automatically set as your current match.
Default: Only in Lobby

Head2Head_Setting_ShowHDInPause= Show Helpdesk in Pause Menu
Head2Head_Setting_ShowHDInPause_Subtext= Determines when the Head 2 Head Helpdesk should
be accessible from the pause menu.
Default: Online
Head2Head_Setting_TimeServer= Time Server
Head2Head_Setting_TimeServer_Subtext= Choose the time server to use to synchronize
match starts. "None" will disable time syncing;
the game will start a little faster, but may cause
you to start matches out of sync with other players.
You will need to restart the game to apply changes.
Default: time.windows.com

Head2Head_Setting_ShowObjectivesHUD= Show Objectives HUD
Head2Head_Setting_ShowObjectivesHUD_Subtext= Determines when to show the objectives progress HUD.
Default: Lobby and Pause

Head2Head_Setting_Ruleset= Ruleset
Head2Head_Setting_Ruleset_Subtext= Choose which ruleset to use.
This will typically only be used for special events.

Head2Head_Setting_EnableControlPanel= Control Panel
Head2Head_Setting_EnableControlPanel_subtext= Enables/disables the Control Panel.
Enabling allows you to use the Head 2 Head Control Panel.
https://corkr900.github.io/Head2Head/ControlPanel/ControlPanel.html

Head2Head_Setting_EnableMatchLogs= Match Logging
Head2Head_Setting_EnableMatchLogs_subtext= Enables/disables match logging.
Match logging allows you to get a log of all important events that
happened during the match.
Certain roles may override this.
Logs can be accessed in the Head 2 Head Control Panel.
https://corkr900.github.io/Head2Head/ControlPanel/ControlPanel.html

#############################
#   DISPLAYABLE ENUM VALS   #
#############################

modoptions_Head2HeadModule_autostagenewmatches_Never= Never
modoptions_Head2HeadModule_autostagenewmatches_OnlyInLobby= Only in Lobby
modoptions_Head2HeadModule_autostagenewmatches_Always= Always

modoptions_Head2HeadModule_showhelpdeskinpause_InMatch= In Match
modoptions_Head2HeadModule_showhelpdeskinpause_InMatchOrLobby= Match or Lobby
modoptions_Head2HeadModule_showhelpdeskinpause_Online= Online
modoptions_Head2HeadModule_showhelpdeskinpause_Always= Always

modoptions_Head2HeadModule_nstptimeserver_Windows= time.windows.com
modoptions_Head2HeadModule_nstptimeserver_Pool= pool.ntp.org
modoptions_Head2HeadModule_nstptimeserver_None= None

modoptions_Head2HeadModule_showobjectives_Never= Never
modoptions_Head2HeadModule_showobjectives_OnlyInLobby= Only in Lobby
modoptions_Head2HeadModule_showobjectives_InLobbyOrPause= Lobby and Pause
modoptions_Head2HeadModule_showobjectives_Always= Always

Head2Head_CategoryName_Clear= Chapter Clear
Head2Head_CategoryName_HeartCassette= Heart + Cassette
Head2Head_CategoryName_ARB= All Red Berries
Head2Head_CategoryName_ARBHeart= All Red Berries + Heart
Head2Head_CategoryName_CassetteGrab= Cassette Grab
Head2Head_CategoryName_FullClear= Full Clear
Head2Head_CategoryName_MoonBerry= Moon Berry
Head2Head_CategoryName_FullClearMoonBerry= Full Clear with Moon Berry
Head2Head_CategoryName_OneThirdBerries= One Third Berries
Head2Head_CategoryName_OneFifthBerries= One Fifth Berries
Head2Head_CategoryName_TimeLimit= Time Limited
Head2Head_CategoryName_Custom= Unnamed Custom Category
Head2Head_CategoryName_AnyPercent= Any%
Head2Head_CategoryName_AllRedBerries= All Red Berries
Head2Head_CategoryName_TrueEnding= True Ending
Head2Head_CategoryName_AllCassettes= All Cassettes
Head2Head_CategoryName_BnyPercent= Bny%
Head2Head_CategoryName_AllHearts= All Hearts
Head2Head_CategoryName_OneHundredPercent= 100%
Head2Head_CategoryName_AllChapters= All Chapters
Head2Head_CategoryName_AllASides= All A Sides
Head2Head_CategoryName_AllBSides= All B Sides
Head2Head_CategoryName_AllCSides= All C Sides

Head2Head_ObjectiveDescription_Strawberries= Collect Strawberry (x{0})
Head2Head_ObjectiveDescription_Keys= Collect Key (x{0})
Head2Head_ObjectiveDescription_MoonBerry= Collect Moon Berry (x{0})
Head2Head_ObjectiveDescription_ChapterComplete= Complete the Chapter
Head2Head_ObjectiveDescription_HeartCollect= Collect the Crystal Heart
Head2Head_ObjectiveDescription_CassetteCollect= Collect the Cassette
Head2Head_ObjectiveDescription_TimeLimit= Get as far as you can in {0}
Head2Head_ObjectiveDescription_CustomCollectable= Collect {0} (x{1})
Head2Head_ObjectiveDescription_CustomObjective= Unnamed custom objective
Head2Head_ObjectiveDescription_GoldenStrawberry= Collect the golden strawberry
Head2Head_ObjectiveDescription_WingedGoldenStrawberry= Collect the winged golden strawberry
Head2Head_ObjectiveDescription_Flag= Flag objective description unavailable
Head2Head_ObjectiveDescription_EnterRoom= Enter Room {0}
Head2Head_ObjectiveDescription_RandomizerClear= Complete the randomized level

Head2Head_ObjectiveLabel_Strawberries= Strawberries
Head2Head_ObjectiveLabel_Keys= Keys
Head2Head_ObjectiveLabel_MoonBerry= Moon Berry
Head2Head_ObjectiveLabel_ChapterComplete= Finish Chapter
Head2Head_ObjectiveLabel_HeartCollect= Heart
Head2Head_ObjectiveLabel_CassetteCollect= Cassette
Head2Head_ObjectiveLabel_TimeLimit= Time Limit
Head2Head_ObjectiveLabel_CustomCollectable= Unknown Collectable
Head2Head_ObjectiveLabel_CustomObjective= Unknown Objective
Head2Head_ObjectiveLabel_GoldenStrawberry= Golden Berry
Head2Head_ObjectiveLabel_WingedGoldenStrawberry= Winged Golden
Head2Head_ObjectiveLabel_Flag= Unknown Flag
Head2Head_ObjectiveLabel_EnterRoom= Enter Room
Head2Head_ObjectiveLabel_RandomizerClear= Randomizer Clear

Head2Head_MatchStatus_None= Unknown
Head2Head_MatchStatus_Building= Building
Head2Head_MatchStatus_Staged= Staged
Head2Head_MatchStatus_InProgress= In Progress
Head2Head_MatchStatus_Completed= Completed

Head2Head_MatchResultCat_NotJoined= Not Participating
Head2Head_MatchResultCat_Joined= Ready
Head2Head_MatchResultCat_InMatch= In Match
Head2Head_MatchResultCat_Completed= Finished
Head2Head_MatchResultCat_DNF= DNF

Head2Head_MatchState_None= Unknown
Head2Head_MatchState_Building= Under Construction
Head2Head_MatchState_Staged= Staged
Head2Head_MatchState_InProgress= In Progress
Head2Head_MatchState_Completed= Completed

Head2Head_DNFReason_None= No Reason
Head2Head_DNFReason_MatchCancel= Match Cancelled
Head2Head_DNFReason_DropOut= Dropped Out
Head2Head_DNFReason_ChangeChannel= Changed Channel
Head2Head_DNFReason_ChangeFile= Changed File
Head2Head_DNFReason_DeleteFile= Deleted File
Head2Head_DNFReason_DebugTeleport= Debugged
Head2Head_DNFReason_Savestate= Savestate
Head2Head_DNFReason_CheatMode= Cheat Mode
Head2Head_DNFReason_SpeedrunTools= SpeedrunTools
Head2Head_DNFReason_TAS= TAS
Head2Head_DNFReason_RandomizerError= Randomizer Error
Head2Head_DNFReason_EnabledVariant= Variant/Assist Mode
Head2Head_DNFReason_DisabledRequiredVariant= Disabled Variant/Assist

Head2Head_RuleLabel_NoGrabbing= No Grabbing

Head2Head_UntitledMatch= Untitled Match

Head2Head_hud_createdby= Created By {0}
Head2Head_hud_playerlist_title= {0} Players
Head2Head_hud_playerlist_timeremain= {0} left


####################
#     HELPDESK     #
####################

Head2Head_menu_back= Back
Head2Head_menu_helpdesk= Head 2 Head Helpdesk
Head2Head_menu_confirm= Confirm
Head2Head_menu_cancel= Cancel

Head2Head_menu_helpdesk_whynocreatematch= Why Can't I Create a Match?
Head2Head_menu_helpdesk_whynocreatematch_update= You are using an out-of-date version of Head 2 Head.
Update Head 2 Head to create and join matches.
Head2Head_menu_helpdesk_whynocreatematch_notconnected= You are not connected to Celestenet.
Head2Head_menu_helpdesk_whynocreatematch_mainchannel= To avoid spam, you may not create matches in the main channel.
Join a different Celestenet channel before creating a match.
Head2Head_menu_helpdesk_whynocreatematch_role= Your current role prevents you from creating a match.
Unless you know what you're doing or have specific instructions, you probably want no role.
(Go to the settings kiosk in the Head 2 Head Lobby -> Mod Options -> Role: None)
Head2Head_menu_helpdesk_whynocreatematch_playerstatus= Your current status prevents you from creating a match. Are you already in one?
Head2Head_menu_helpdesk_whynocreatematch_other= Some unknown issue. Recommend purging local data and/or restarting Celeste.
This message should never appear. If it does, let corkr900 know how you got here.

Head2Head_menu_helpdesk_whatisthiscategory= What is this category?
Head2Head_menu_AreaLabel= Chapter: {0}

Head2Head_menu_helpdesk_browse= Browse Known Matches

Head2Head_menu_helpdesk_removeOverlay= Remove Overlay
Head2Head_menu_helpdesk_removeOverlay_subtext= Unstage the current match and remove the overlay.

Head2Head_menu_helpdesk_dropout= Drop Out and Return to Lobby
Head2Head_menu_helpdesk_dropout_subtext= Abandon the current match and return to the Head 2 Head lobby.
You cannot rejoin after dropping out.
Head2Head_menu_helpdesk_dropout_notjoined= You have not joined the current match.
Head2Head_menu_helpdesk_dropout_completed= You have already completed the current match. 

Head2Head_menu_helpdesk_forceend= End Current Match
Head2Head_menu_helpdesk_forceend_subtext= Force the current match to end and mark all unfinished players as DNF.
This cannot be undone.
Head2Head_menu_helpdesk_forceend_nocurrent= There is no current match.
Head2Head_menu_helpdesk_forceend_completed= The current match is already completed.

Head2Head_menu_helpdesk_purge= Purge Local Data
Head2Head_menu_helpdesk_purge_subtext= Remove all local Head 2 Head match and player data.
This cannot be undone.

Head2Head_menu_helpdesk_pulldata= Pull Fresh Data
Head2Head_menu_helpdesk_pulldata_subtext= Pull new Head 2 Head match and player data from other clients.

Head2Head_menu_helpdesk_rejoin= Scan for Rejoinable Match
Head2Head_menu_helpdesk_rejoin_subtext= If you previously crashed out of the game during a match, use this to rejoin it.
This feature may only be used immediately after re-entering the same savefile and reconnecting to the network.

Head2Head_menu_helpdesk_giveMatchPass= Give Match Pass
Head2Head_menu_helpdesk_giveMatchPass_subtext= Give a player permission to create one match

Head2Head_menu_helpdesk_gotolobby= Go to Head 2 Head Lobby

#     MATCH MENU     #

Head2Head_menu_match_invalidmatch= (Invalid Match)

Head2Head_menu_match_stage= Stage
Head2Head_menu_match_stage_subtext= Set this match as your "current" match.
This will show information about it on the overlay and allow you to join it with the dash button.
Head2Head_menu_match_stage_update= You are using an out-of-date version of Head 2 Head.
Head2Head_menu_match_stage_wrongstatus= This match is not in a stagable status.
Head2Head_menu_match_stage_alreadycurrent= This match is already your current match.
Head2Head_menu_match_stage_dropfirst= You must finish or drop out of your current match before staging another.

Head2Head_menu_match_join= Join
Head2Head_menu_match_join_subtext= Set this match as your "current" match and join it.
Head2Head_menu_match_join_alreadyjoined= You have already joined this match
Head2Head_menu_match_join_role= Your role prevents you from joining this match
Head2Head_menu_match_join_notinstalled= You do not have the map installed.
Head2Head_menu_match_join_versionmismatch= The installed version of either Everest or the map being run does not match.
You have {0} and Match creator has {1}.

Head2Head_menu_match_forget= Forget
Head2Head_menu_match_forget_subtext= Delete local information about this match. This may not be permanent if another player sends an update to the match.
Head2Head_menu_match_forget_current= You may not forget your current match.

Head2Head_menu_match_export= Export Log File
Head2Head_menu_match_export_subtext= Export the action log for this match to your Documents folder.

Head2Head_menu_browsematchdescription= Created by {0}, {1} players joined.
Current status: {2}

#     PLAYER MENU     #

Head2Head_menu_helpdesk_playerselect= Select Player

#     TIME ADJUSTMENT     #

Head2Head_menu_helpdesk_timeadjust= Time Adjustment
Head2Head_menu_helpdesk_notimeadjust= Time adjustments cannot be applied to this match.

#    MISC MENU    #

Head2Head_menu_override_variants_subtitle= Your current Head 2 Head match does not allow changing variants.
Head2Head_menu_override_assist_subtitle= Your current Head 2 Head match does not allow changing assist mode options.

############################
#     Settings Manager     #
############################

Head2Head_SettingsManager_Title= Settings Manager
Head2Head_SettingsManager_Settings= Mod Options
Head2Head_SettingsManager_OpenControlPanel= Open Control Panel
Head2Head_SettingsManager_OpenRandoBuilder= Open Randomizer Category Builder
Head2Head_SettingsManager_CantOpenURLs= There was an error opening the URL. Your operating system may not be supported.
You can still open a web browser and go to this URL: {1}
Head2Head_SettingsManager_OpenedURL= Page was opened in a web browser.
Head2Head_SettingsManager_ConnectToCnet= Connect to CelesteNet
Head2Head_SettingsManager_ConnectToCnet_Sub= You need to be connected to CelesteNet to use Head 2 Head
Head2Head_SettingsManager_ConnectionStarted= Started CelesteNet connection.
Head2Head_SettingsManager_AlreadyConnected= You are already connected to CelesteNet.
Head2Head_SettingsManager_JoinChannel_h2h= Join Head 2 Head CelesteNet Channel
Head2Head_SettingsManager_JoinChannel_h2h_Sub= Head 2 Head is disabled in the main CelesteNet channel to avoid spam.
Use another channel such as 'h2h' to play Head 2 Head
Head2Head_SettingsManager_JoinChannel_main= Return to Main CelesteNet Channel
Head2Head_SettingsManager_SentCnetCommand= Sent CelesteNet Command.
Head2Head_SettingsManager_JoinChannel_AlreadyInThisChannel= You are already in this CelesteNet channel.
Head2Head_SettingsManager_ManageCustomCategories= Manage Custom Categories
Head2Head_SettingsManager_NoCustomRandoCategories= You have no custom Randomizer categories saved.
Head2Head_SettingsManager_CustomRandoCategories= Custom Randomizer Categories
Head2Head_SettingsManager_Delete= Delete

#########################
#     Control Panel     #
#########################

Head2Head_ControlPanel_MatchWasStaged= Match was staged.
Head2Head_ControlPanel_CouldntStageMatch= Could not stage match.
Head2Head_ControlPanel_NameNotProvided= Name is required.
Head2Head_ControlPanel_CouldntBuildOptions= Missing required information.
Head2Head_ControlPanel_NameAlreadyExists= A custom category with that name already exists.
Head2Head_ControlPanel_CategorySaved= New custom category saved!
