#============GENERAL============
modname_TotemCollab= Totem Collab
endscreen_collabname_TotemCollab= TOTEM
# ====== MAP NAMES AND CREDIT ======

# lobby
TotemCollab_0_Lobbies= Totem Collab
TotemCollab_0_Lobbies_1_Lobby= Totem Collab
poem_TotemCollab_0_Lobbies_1_lobby_A= Totem of All

TotemCollab_ConsInfo=
{big}Totem of Constellations{/big}
Madeline finds herself in a vast field of stars, which at first seems a little scattered and random, 
but bit by bit Madeline discovers connections between stars to find a way through the at first dark and gloomy void of space.

TotemCollab_FrosInfo=
{big}Totem of Frostbite{/big}
Madeline explores a frozen hellscape. Staying outside for too long causes you to freeze. 
So make sure you have warmth sources you can return to!

TotemCollab_InduInfo=
{big}Totem of Industry{/big}
Factories. Completely abandoned, old and rusty, but still somehow working.
With a little knock, things whir and whistle again.

TotemCollab_TricInfo=
{big}Totem of Trichroma{/big}
Three colors, forming abstract techno styles.
Lost in the digital world, space distorts and movement alters.
TotemCollab_TimeInfo=
{big}Totem of Time{/big}
Based around time-based mechanics, a colorless bright bloom faded through time.
Time warps and is something to be meddled with here.
TotemCollab_LakeInfo=
{big}Totem of Lakesong{/big}
The fae of the lake direct the level through song.
Worlds shape with the music taking the lead.
TotemCollab_ChanInfo=
{big}Totem of Change{/big}
Ideas and entities morphing and changing over time.
Who knows what color the flower blooms into next.
TotemCollab_HermInfo=
{big}Totem of Hermes{/big}
Go as fast possible and get things done quick!
Not all paths will get where you need to.
TotemCollab_SunInfo=
{big}Totem of Sun{/big}
Vast stretches of sand and nothing, and rest at saloons and mines.
Best hurry before you get burnt in the scalding sun.

TotemCollab_LobbyInfo=
The lobby was built by Crispybag!
A lot of the assets used here are from Spooooky's asset pack! Always coming to save the day.
The music of the lobby are from Fearofdark! With the songs being: Level Select A, Stage Select M, Stage Select J, Stage Select C and Stage Select K!
Best of luck with Totem Collab and we hope you have fun!
#=============================================================================
TotemCollab_1_Lobby_Constellations1=Galactic Glade
TotemCollab_1_Lobby_Constellations1_author= by Flaks45
TotemCollab_1_Lobby_Constellations1_collabcredits=
assets: Crispybag, ThySirSlime, Flaks45, GD Colon
music: gnbl
playtesters: Crispybag, Aronh, ThySirSlime, 
Lirachonyr, Pip, Seriously_2212

TotemCollab_1_Lobby_Constellations2= Gliders
TotemCollab_1_Lobby_Constellations2_author= by Noele Veerod
TotemCollab_1_Lobby_Constellations2_collabcredits=
Assets: Fraz.Bright
Decoration: Fraz.Bright
Playtesting: Crispybag, Fraz.Bright, Macawesome75
Music: Justin Scharvona, Karin Griffin

TotemCollab_1_Lobby_Constellations3= Astrum Via
TotemCollab_1_Lobby_Constellations3_author= by Tnt_go_bang
TotemCollab_1_Lobby_Constellations3_collabcredits=
Assets: Crispybag, Spooooky, Chaotick
Playtesting: Crispybag
Music: Ambyion

TotemCollab_1_Lobby_Constellations4= Planet Mycelia
TotemCollab_1_Lobby_Constellations4_author= by kamiluu and Fraz.Bright
TotemCollab_1_Lobby_Constellations4_collabcredits=
Gameplay: kamiluu
Decoration: Fraz.Bright, Crispybag
Assets: Crispybag, Anilmky Abicus
Playtesting: Fraz.Bright, Crispybag
Music: Plumegeist


TotemCollab_1_Lobby_Constellations5= Nebula
TotemCollab_1_Lobby_Constellations5_author= by EmoPop
TotemCollab_1_Lobby_Constellations5_collabcredits=
Assets: ThySirSlime, PowerAV
Playtesting: Crispybag, Fraz.Bright, PejaDuos
Music:LunitaCL
Special Thanks: ThySirSlime
#=============================================================================
TotemCollab_1_Lobby_Time2= 5 Second Cliffside
TotemCollab_1_Lobby_Time2_author= by Yoshachobi7
TotemCollab_1_Lobby_Time2_collabcredits=
Playtesting: PipAdmin, Crispybag
Music: Paper Curtains


TotemCollab_1_Lobby_Time3= Forced Windows
TotemCollab_1_Lobby_Time3_author= by ThySirSlime
TotemCollab_1_Lobby_Time3_collabcredits=
Playtesting: DaemonSpawn79, Pip
Music: Matt Christensen

TotemCollab_1_Lobby_Time4_postcard=
IMPORTANT!!
The time stop crystals used in this map break with Savestates, do not set a state, when time is stopped!
TotemCollab_1_Lobby_Time4= Temporal Rift
TotemCollab_1_Lobby_Time4_author= by Galaxyone
TotemCollab_1_Lobby_Time4_collabcredits=
Assets: Crispybag, PowerAV, Flagpole1up
Decoration: Crispybag
Playtesting:Fraz.Bright, Crispybag
Music: Sharpened Edge

TotemCollab_1_Lobby_Time5=:title:

TotemCollab_1_Lobby_Time5_postcard=So it goes.
TotemCollab_1_Lobby_Time5_collabcredits=
By: Grog
Assets; Grog, Spooooky
Playtesting: ThySirSlime, Crispybag, tobyaaa
Music: Disasterpeace
#=============================================================================
TotemCollab_1_Lobby_Trichroma1= Super Rad Bounce 2torial
TotemCollab_1_Lobby_Trichroma1_author= by Fraz.Bright
TotemCollab_1_Lobby_Trichroma1_collabcredits=
Playtesting: SoulReaper636, DeamonSpawn79, 
Macawesome75
Music: clairebun - Tutorial 
Inspiration: Sonic Robo Blast 2

TotemCollab_1_Lobby_Trichroma2= Straight Flush
TotemCollab_1_Lobby_Trichroma2_author= by Crispybag
TotemCollab_1_Lobby_Trichroma2_collabcredits=
Playtesting: Flaks, Seriously_2212, PipAdmin, NoahCrawfish, Donker19, MousseMoose
Music: Chipzel

TotemCollab_1_Lobby_Trichroma3=Moonrays
TotemCollab_1_Lobby_Trichroma3_author= by B1ackZer0
TotemCollab_1_Lobby_Trichroma3_collabcredits=
Assets: ABuffZucchini
Playtesting: NoahCrawfish, ABuffZucchini
Music: Astrophysics

TotemCollab_1_Lobby_Trichroma4= DRiFT
TotemCollab_1_Lobby_Trichroma4_author= by Pazkallan
TotemCollab_1_Lobby_Trichroma4_collabcredits=
Assets: Underdragon
Music: Hidenori Shoji Haruyoshi, Tomita Ryuji Iuchi

TotemCollab_1_Lobby_Trichroma5= ->Cyber Strife<-
TotemCollab_1_Lobby_Trichroma5_author= by PejaDuos
TotemCollab_1_Lobby_Trichroma5_collabcredits=
Playtesting: Crispybag, Sane
Music: LudoWic
#=============================================================================
TotemCollab_1_Lobby_Frostbite1=Alaska
TotemCollab_1_Lobby_Frostbite1_author= by PipAdmin
TotemCollab_1_Lobby_Frostbite1_collabcredits=
Assets: Floracat, Spooooky
Playtesting: Crispybag, ThySirSlime, floracat
Guest Berries: Crispybag, floracat
Music: Purple Cat


TotemCollab_1_Lobby_Frostbite2=Nuclear Winter
TotemCollab_1_Lobby_Frostbite2_author=by Crispybag
TotemCollab_1_Lobby_Frostbite2_collabcredits=
Playtesting: Donker19, NoahCrawfish
Music: Godspeed You! Black Emperor 

TotemCollab_1_Lobby_Frostbite5=Rime Spire
TotemCollab_1_Lobby_Frostbite5_author=by IridescentZenith
TotemCollab_1_Lobby_Frostbite5_collabcredits=
Mapping Help: Crispybag, ThySirSlime
Playtesting: Crispybag

#=============================================================================

TotemCollab_1_lobby_Hermes2= Angel Race
TotemCollab_1_lobby_Hermes2_author= by Crispybag
TotemCollab_1_lobby_Hermes2_collabcredits=
Playtesting: Donk, NoahCrawfish
Music: Elliot Hsu

TotemCollab_1_lobby_Hermes4= Sanded Down, Bit by Bit
TotemCollab_1_lobby_Hermes4_author= by NoahCrawfish
TotemCollab_1_lobby_Hermes4_collabcredits=
Technical Help: Crispybag
Assets: NoahCrawfish, Yoshachobi7, Crispybag, floracat
Music: Fearofdark


TotemCollab_1_Lobby_Hermes5= Impact Station
TotemCollab_1_Lobby_Hermes5_author= by SummitBadeline
TotemCollab_1_Lobby_Hermes5_collabcredits=
Music: Yut
Graphics: Anilmky Abicus, Aurora Aquir, PowerAv
Playtesting: Fraz.Bright, peja, Crispybag
#=============================================================================
TotemCollab_1_Lobby_Albums1= Skim
TotemCollab_Lakesongbg_note=
Truly skilled in every aspect. Perhaps you have not yet reached this rank of $@#$#!$@$#!.{n}The lake will help you forward in your climb.

TotemCollab_1_Lobby_Albums1_author= by ThySirSlime & Crispybag
TotemCollab_1_Lobby_Albums1_collabcredits=
Level By: ThySirSlime
Composer: Crispybag
Likenesses Featured: ThySirSlime, Crispybag, Occwa, Fraz_Bright, Sapphire_xer0, gnbl
Playtesters: DXLDeluxe, DeamonSpawn79

TotemCollab_1_Lobby_Albums4= Unknown Waters
TotemCollab_1_Lobby_Albums4_author= by Fraz.Bright
TotemCollab_1_Lobby_Albums4_collabcredits=
Music: gnbl, Occwa
Assets: Flagpole1up, Fraz.Bright, Spooooky
Playtesting: Crispybag, ThySirSlime
Gameplay concept: Occwa

TotemCollab_1_Lobby_Albums5= glim
TotemCollab_1_Lobby_Albums5_author= by Sapphire_Xer0
TotemCollab_1_Lobby_Albums5_collabcredits=
Music: gnbl
Assets: Flagpole1up, floracat, Sapphire_Xer0, Daxaroodles, snas
Playtesting: Crispybag

#=============================================================================
TotemCollab_1_Lobby_Industry1= Rust
TotemCollab_1_Lobby_Industry1_author= by Noele Veerod
TotemCollab_1_Lobby_Industry1_collabcredits=
Assets: Crispybag, Spooooky, nerferd
Playtesting: Crispybag, floracat, Macawesome75, PipAdmin
Music: Justin Scharvona

TotemCollab_1_Lobby_Industry2= Tangled Widgets
TotemCollab_1_Lobby_Industry2_author= by Fraz.Bright
TotemCollab_1_Lobby_Industry2_collabcredits=
Assets: Crispybag, Glow Woomi, MarioXHK
Music: Lifeformed - Sepia Tone Laboratory
Playtesting: Crispybag
Special thanks: Floracat

TotemCollab_1_Lobby_Industry3= Evening Workoff
TotemCollab_1_Lobby_Industry3_author= by PejaDuos
TotemCollab_1_Lobby_Industry3_collabcredits=
Playtesting: Crispybag, Sane
Music: Makeup and Vanity Set
Background: Peja&Franciszek 'Franek' Nowotniak
Tilesets: Aronh
Spinners: Crispybag

#=============================================================================
TotemCollab_1_Lobby_Change2_postcard=This map contains optional challenges that are beyond the intermediate difficulty. All rooms can be completed without tech beyond intermediate.
TotemCollab_1_Lobby_Change2= Shifting Temple
TotemCollab_1_Lobby_Change2_author= by PipAdmin
TotemCollab_1_Lobby_Change2_collabcredits=
Assets: Snolls, Ricky06, Xolimono, Crispybag, Flagpole1up, 
Skqw, Orchid, Starl1ght, Phrog, ThySirSlime, Spooooky, Underdragon
Playtesting: Crispybag, Macawesome75
Music: Kane Parsons

TotemCollab_1_Lobby_Change3= Dungeon of the Kevins
TotemCollab_1_Lobby_Change3_author= by SummitBadeline
TotemCollab_1_Lobby_Change3_collabcredits=
Music: Oslo Albet
Graphics: Kat, Pincii
Playtesting: Crispybag, Pip, floracat

TotemCollab_1_Lobby_Change4= Directionless Ruins
TotemCollab_1_Lobby_Change4_author= by Fraz.Bright
TotemCollab_1_Lobby_Change4_collabcredits=
Music: Eric W. Brown, Vincent Jones - 
Hyperchromatic Necrodimensions
Assets: Fraz.Bright, nerferd_, Spooooky, Crispybag
Playtesting: ThySirSlime, Crispybag
#=============================================================================

TotemCollab_1_Lobby_Sun2= Crowcross Sands
TotemCollab_1_Lobby_Sun2_author= PipAdmin & ThySirSlime
TotemCollab_1_Lobby_Sun2_collabcredits=
Gameplay: Pipadmin
Decoration, Camerawork, Gameplay Polish: ThySirSlime
Playtesting: DeamonSpawn79, DXLDeluxe
Music: Mickymar Productions Ltd. 

TotemCollab_1_Lobby_Sun3= Sandstorm
TotemCollab_1_Lobby_Sun3_author= by EmoPop
TotemCollab_1_Lobby_Sun3_collabcredits=
Assets: Chaotick, Nerferd, Earthwise, Ricky06, 
PowerAV, isafriend, Anilmky Abicus, Crispybag
Music: Desert Boss by Ath1337

TotemCollab_1_Lobby_Sun4= Solstice
TotemCollab_1_Lobby_Sun4_author= by galaxyone
TotemCollab_1_Lobby_Sun4_collabcredits=
Gameplay Polish: galaxyone, Crispybag
Decoration: galaxyone, Crispybag
Assets: snas, snolls, nerferd_, the_gb
Music: DJStriden


#==================================
#------ TOTEM OF CONSTELLATIONS ------
#==================================

#Constellation Beginner=====================================
TotemCollab_Flaks45_as0=
[]
Hello, I'm {0.2}{!}{#ffaa00}Flaks45{#}{/!}{0.2}, the creator of this map! 
[]
Thank you {#0088ff}ThySirSlime{#} for the star spinners plus some star assets and {#0088ff}Crispybag{#} for the space spinners.
[]
As well, enjoy these original soundtracks from {#00ff33}gnbl{#}! (with {#0088ff}Crispybag{#}'s FMOD help).
[]
Playtesters: Crispybag, Aronh, ThySirSlime, Lirachonyr, Pip, Seriously_2212 and fedduh.
[]
I hope {~}you{/~}, {~}{+MADELINE}{/~}, like it :)
#Constellation Intermediate==================================
TotemCollab_noeleveerod_c2credits=
[MADELINE left normal]
You just found the debug deco room!{n}
All this cool stuff was made by FrazBright.
[MADELINE left normal]
Fraz, you're a star!

TotemCollab_noeleveerod_c2granny=
[MADELINE left surprised]
You again???
What's your story now?
[MADELINE left normal]
I mean - hi Granny, how are you doing?
[GRANNY right normal]
All good, just went out for a walk.
What a breathtaking place this is, don't you agree?
[MADELINE left sad]
Granny, we're in SPACE.
Of course it's going to be a little bit... hmmm...
"breathtaking".
[GRANNY right normal]
I'll be fine, don't worry.
[GRANNY right laugh]
This is nothing compared to the climbs{n}
I've done in my youth.
[GRANNY right normal]
But please do me a favour.
[GRANNY right normal]
Could you please reach out to Noele Veerod{n}on Discord and tell them that you found me?
[MADELINE left normal]
Okay, I will do it.{n} What will you do now, though?
[GRANNY right normal]
I'll just enjoy this for a little longer.
I'm in no hurry anyway.
[MADELINE left normal]
Then I'll see you around! I'm going now.
#Constellation Advanced====================================
TotemCollab_TUTORIAL_JELLYVATOR= Jellyvator
TotemCollab_Constellations3_Dialog1=
[MADELINE left determined] Breathe Madeline, you've got this.
#Constellation Expert=======================================
#Constellation Grandmaster==================================
TotemCollab_EmoPop_RetentionTech= Retention Tech

TotemCollab_EmoPop_DreamBlocks= Dream block showcase

TotemCollab_EmoPop_ThisWay= EXIT THIS WAY

TotemCollab_EmoPop_Tutorial1=
{~}Retention 101{/~}
Do a wavedash, then up-right demo into the corner right below the bubble.
If done correctly, you'll enter the bubble and keep moving right.
This will preserve your speed. From there, try to fastbubble into an up-right corner boost.

TotemCollab_EmoPop_Tutorial2=
{# 7800bd}Wormhole boosters{#} will teleport you and preserve the retention state.

TotemCollab_EmoPop_CanisMinor= Canis Minor
TotemCollab_EmoPop_CanisMinorCredit= by Fraz.Bright
#==================================
#---------- TOTEM OF TIME ------------
#==================================

#Time Beginner=====================================
#Time Intermediate==================================
#Time Advanced====================================
TotemCollab_Window_Porter=
[porter]
Oi! Yer one-o those peak-baggin types, aren't ye?
[MADELINE left normal]
Hmm...
[MADELINE left normal]
I guess you could say that!
[porter]
Yer stamp's up at the top there.
Oi, ye know what? Do this quick enough an' I'll hand over this snack I been holdin' onte'.
I'd say about twenty seconds er so. Conquer those peaks!

TotemCollab_Window_PorterFinish=
Oi! Good work up there!

TotemCollab_Window_CruxStart=
Crux Reached

TotemCollab_Window_CruxStartsub=
Violent Chasm

TotemCollab_Window_CruxFinish=
Crux Complete

TotemCollab_Window_HeartSecret=
https://tinyurl.com/TimeAdvancedFunnySecret

TotemCollab_Window_Deamon=
I was the first person to playtest this level!
I hate it here... my eyes hurt...

TotemCollab_Window_NothingThere=
There is Nothing There.
#Time Expert=======================================
TotemCollab_galaxyone_time_cycle=
[Madeline left normal]
Uncycling this madness!

TotemCollab_galaxyone_time_intro=
[Madeline left distracted]
Where am i?

[Madeline right distracted]
When am i?



TotemCollab_galaxyone_time_consisnetcy_lore=
[Madeline left distracted]
It seems like time in this place is unstable, and my actions can be inconsistent sometimes.

TotemCollab_galaxyone_time_savestate_lore=
[Madeline left distracted]
I probably shouldn't mess with time even more.

[Madeline right distracted]
Returning to convenient spot may cause some things to be impossible.

TotemCollab_galaxyone_time_wat=
[Madeline left surprised]
What?

TotemCollab_galaxyone_birbclock=
Nice Clock

TotemCollab_galaxyone_time_two=
[Madeline left distracted]
How can i get out of here?

TotemCollab_galaxyone_time_four=
[Madeline right distracted]
Am i just need to keep going?


TotemCollab_galaxyone_time_six=
[Madeline left normal]
This looks like a way out

#Time Grandmaster==================================
TotemCollab_grog_turnback_obelisk_A_before=
    [thought right normal]
    A ruined obelisk stands before you. There appears to be an inscription on it.

TotemCollab_grog_turnback_recalltutor=?

TotemCollab_grog_turnback_belltower_alt=why

TotemCollab_grog_turnback_papers_before=
    [thought right normal]
    There's a pile of papers on the floor.{n}You pick one up.

TotemCollab_grog_turnback_papers_after=
    [thought right normal]
    The rest of the papers don't seem to be of{n}any use.

TotemCollab_grog_turnback_observatory=
    {anchor bottom}
    [thought right normal]
    ...
#==================================
#------- TOTEM OF TRICHROMA ----------
#==================================

#Trichroma Beginner=====================================
TotemCollab_Fraz_Tutorial1= 
		[WEBCAM_THEO right worried]
		Ah, {+MADELINE}. I'm glad I was able to reach you.

		[WEBCAM_THEO right worried]
		You might not have noticed yet, but you are currently affected by a condition known as...

		[WEBCAM_THEO right normal]
		{# ffff00}{~}Bounce Helper{/~}{#}.

		[WEBCAM_THEO right excited]
		Check these signs if you need more info on it!

TotemCollab_Fraz_Tutorial2= 
		[WEBCAM_THEO right normal]
		Try standing on this swap block.{n}{# ffff00}Dash down into it, then quickly jump{#}.

		[WEBCAM_THEO right normal]
		You should bounce straight up into the air.{n}After that, {# ffff00}dash up into the light{#}.


TotemCollab_Fraz_Tutorial3= 
		[WEBCAM_THEO right normal]
		If your bounce moves forward and you don't get your dash back, you jumped too quickly after dashing.

		[WEBCAM_THEO right normal]
		You can try to {# ffff00}jump before dashing down{#}, if that timing feels more natural.

TotemCollab_Fraz_Tutorial4= 
		[WEBCAM_THEO right normal]
		Some entities react to being bounced on.{n}Swap blocks will refill your dash, as you saw.

		[WEBCAM_THEO right excited]
		As for move blocks like this one, you can push them around by bouncing off them!

TotemCollab_Fraz_Tutorial5= 
		[WEBCAM_THEO right normal]
		It's not just floors. You can bounce off walls, as well.

		[WEBCAM_THEO right normal]
		If you {# ffff00}dash horizontally into a wall and quickly jump{#}, you'll bounce off.


TotemCollab_Fraz_Tutorial6= 
		[WEBCAM_THEO right normal]
		This is rather niche, but you can bounce off ceilings too.

		[WEBCAM_THEO right normal]
		As always, {# ffff00}dash up into the ceiling and quickly jump{#}.{n}Use it to get that block out of the way.


TotemCollab_Fraz_Tutorial7= 
		[WEBCAM_THEO right thinking]
		Bounces also depend on your angle of attack.

		[WEBCAM_THEO right normal]
		If you {# ffff00}bounce off a wall from an up-diagonal dash{#}, you'll bounce up and to the side!

TotemCollab_Fraz_Tutorial8= 
		[WEBCAM_THEO right normal]
		Congratulations! You have passed {# ffff00}{~}Bounce Helper 101{/~}{#} with flying colors!

		[WEBCAM_THEO right normal]
		There are more moves that I couldn't cover here.{n}{# ffff00}Wallbounces{#}, {# ffff00}supers{#} and {# ffff00}hypers{#} all have bounce variants.

		[WEBCAM_THEO right thinking]
		But that kind of tech wouldn't belong in a Beginner map, now would it?


TotemCollab_Fraz_Berry1= 
		[WEBCAM_THEO right thinking]
		Oh? Looking for some extra credits?

		[WEBCAM_THEO right excited]
		In that case, here's an {# ffff00}{~}Intermediate mini-gym{/~}{#} to play around in!


TotemCollab_Fraz_Berry2= 
		[WEBCAM_THEO right normal]
		If you {# ffff00}dash up next to a wall and jump{#}, you'll bounce straight up.

		[WEBCAM_THEO right normal]
		This is similar to vanilla wall bounces, with less horizontal speed.

TotemCollab_Fraz_Berry3= 
		[WEBCAM_THEO right normal]
		{# ffff00}Dash horizontally and jump{#} for a long horizontal bounce.{n}{# ffff00}Dash down-diagonally and jump{#} for a high vertical bounce.

		[WEBCAM_THEO right normal]
		The bounce behavior is the {# ffff00}opposite{#} of regular supers and hypers.
#Trichroma Intermediate==================================


#Trichroma Advanced====================================
#Trichroma Expert=======================================
#Trichroma Grandmaster==================================

#==================================
#------- TOTEM OF FROSTBITE ----------
#==================================

#Frostbite Beginner=====================================
cold=[MADELINE left panic] So cold!
#Frostbite Intermediate==================================
TotemCollab_FrostbiteInt_Tutorial00=
When you align vertically with Ice Blocks, you can actually perform climb jumps on them!
Make sure to not move left or right after you're aligned!

TotemCollab_FrostbiteInt_Tutorial01=
You can also do a wallkick off of them when right next to it.
Again, do not move left or right after aligning!

TotemCollab_FrostbiteInt_Tutorial02=
Wallbounces are also possible! perform  it as you would with any other block after aligning!

TotemCollab_FrostbiteInt_Tutorial03=
You can hold crouch when you jump, you will also stay crouched while jumping, allowing for the player to squeeze through

TotemCollab_FrostbiteInt_Tutorial04=
When underwater, you dont use a refill when dashing. Be mindful that you can't dash when you don't have one.
#Frostbite Advanced====================================
TotemCollab_Molaide_Frostbite3_postcard=
This map requires {#ff1144}demohypers{#},{n}which are taught in gameplay.{n}It is highly recommended to bind{n}a {#ff1144}Crouch Dash{#} key in your settings.{n} Good luck!

TotemCollab_Molaide_TUTORIAL_BOUNCY= Bounce
TotemCollab_Molaide_TUTORIAL_DEMOHYPER= Demohyper

TotemCollab_Molaide_danger= -- WARNING --
   	 A blizzard occurred on this road.
     You have been warned.

#Frostbite Expert=======================================
#Frostbite Grandmaster==================================

#==================================
#--------- TOTEM OF HERMES -----------
#==================================

#Hermes Beginner=====================================
#Hermes Intermediate==================================
#Hermes Advanced====================================
#Hermes Expert=======================================
#Hermes Grandmaster==================================

#==================================
#--------- TOTEM OF LAKESONG -----------
#==================================

#Albums Beginner=====================================
TotemCollab_Lakesongbg_note=
Truly skilled in every aspect. Perhaps you have not yet reached this rank of $@#$#!$@$#!.{n}The lake will help you forward in your climb.

TotemCollab_Lakesongbg_sirslime=
Hey, don't touch the wood! It's still drying...
[MADELINE left normal]
Oh! Sorry...
What are you doing up there?
[slime]
Isn't it obvious? The Bucket isn't seaworthy in her current state.
The recent {~}{# aacdff}cold snap{#}{/~} made sure of that. However, it seems you dont mind taking a dip in that frigid water, huh?
Could you go looking for my compatriot? He's apparently helping with this project but ran off saying something about "composing".
[MADELINE left normal]
Sure, I'll take a look around.

TotemCollab_Lakesongbg_cognitohazard=
WARNING!
This is a codebreaking challenge, reliant on you having access to the internet and a pencil and paper. (graph paper highly advised)
The solution involves understanding the method of unlocking the secret in room a00.
If these requisites are not met, this puzzle will be impossible unless you want to brute force an 11 dash combination.
(also, if you solve it, maybe refrain from revealing the solution for a bit? (obviously not including streamers or creators))
(((although it would be nice to warn ppl in a video before showing the solutions)))
((((also hints are up top))))

TotemCollab_Lakesongbg_hintfree=
Do note that the exploration process must be completed before the combination can be entered.

TotemCollab_Lakesongbg_hintwarning=
You have found the {~}HINT AREA!{/~}
Please do not use the notes unless you are stumped.
Remember to revisit the first room of the map if you have not yet solved it.
Happy lockpicking!

TotemCollab_Lakesongbg_hintone=
Deciphering this gives you a tinyurl link.

TotemCollab_Lakesongbg_hinttwo=
The second line has the following characters in the following slots.{n}9:H{n}11:D{n}13:A

TotemCollab_Lakesongbg_hintthree=
Have you searched the document thoroughly?
#Albums Intermediate==================================
#Albums Advanced====================================
#Albums Expert=======================================


TotemCollab_Fraz_WaterfallBoost= WATERFALL BOOST

TotemCollab_Fraz_FunWaterFact=
		[MADELINE_MIRROR left normal]
		Fun water fact! If it weren't for this invisible block, you'd be looking at a crash screen right now!

TotemCollab_Fraz_LakesongSavior=
	-- UNKNOWN WATERS --

	This memorial dedicated to gnbl
	for saving this map from extinction
#Albums Grandmaster==================================
TotemCollab_Sapphire_Xer0_BirdBlockTutorial= Buffer dash in the opposite direction!
TotemCollab_Sapphire_Xer0_dultra= Delayed ultra!
#==================================
#-------- TOTEM OF INDUSTRY ---------
#==================================

#Industry Beginner=====================================
TotemCollab_noeleveerod_i1granny=
[MADELINE left surprised]
Granny! What are you doing here???
[GRANNY right normal]
Just chilling. {n}I heard someone reopened the old factory, so I showed myself in.
[MADELINE left surprised]
Are you crazy??? The whole place is falling apart!
[MADELINE left surprised]
Live wires! Rogue crushers! {n}Even the water tastes like spoiled, rusty iron!
[MADELINE left surprised]
You might catch a disease just thinking in here!
[GRANNY right normal]
...
[GRANNY right normal]
Why do you know how spoiled, rusty iron tastes like?
[MADELINE left upset]
...
[GRANNY right normal]
...
[MADELINE left upset]
We're not speaking about this.
[MADELINE left sad]
Okay, I really gotta go now. {n}I should be treasure hunting.
[GRANNY right normal]
Okay! Good luck out there, kiddo.
[GRANNY right normal]
One more thing.
[GRANNY right normal]
Could you please reach out to Noele Veerod{n}on Discord and tell them that you found me?
[GRANNY right normal]
They thought that perhaps, by adding secret rooms{n}to a collab level, I wouldn't find them.
[GRANNY right laugh]
As if that would ever work.
[MADELINE left normal]
Okay, I will do it.{n} But please look after yourself.
[MADELINE left sad]
This place STINKS, it's giving me a {n}health hazard every second I spend here.
[MADELINE left upset]
And if you really need to know, it was a lost bet.
[GRANNY right normal]
...
What was a lost bet?
[MADELINE left surprised]
NOTHING!
#Industry Intermediate==================================
#Industry Advanced====================================
#Industry Expert=======================================
#Industry Grandmaster==================================


#==================================
#-------- TOTEM OF CHANGE ---------
#==================================

#Industry Beginner=====================================
#Industry Intermediate==================================
TotemCollab_Pip_Change2_postcard=This map contains optional challenges that are beyond the intermediate difficulty. All rooms can be completed without tech beyond intermediate.
#Industry Advanced====================================
#Industry Expert=======================================
TotemCollab_Fraz_JellySmuggle= JELLY SMUGGLE

TotemCollab_Fraz_DoNot= don't do that
#Industry Grandmaster==================================


#==================================
#-------- TOTEM OF SUNS ---------
#==================================
#Suns Intermediate==================================
S2_01_A=Demo
TotemCollab_S2_MEMO= A
TotemCollab_S2_DANNY= This dialogue is not canon to the story this map is portraying.
#Suns Advanced====================================
#Suns Expert=======================================
#Suns Grandmaster==================================





