# NOTES:
# The # Symbol at the start of a line counts as a Comment. To include in dialog, use a \#
# The . Symbol will cause a pause unless escaped with \. (ex: Mr. Oshiro has a pause, Mr\. Oshiro does not)
# Newlines automatically create a Page Break, unless there is an {n} command on the previous line
# Commands: Anything inside of curly braces {...} is a command and should not be translated.
 
# Inline Text Commands:
# {~}wavy text{/~}
# {!}impact text{/!}
# {>> x}changes speed at which characters are displayed{>>}
# {# 000000}this text is black{#} (uses HEX color values)
# {+MENU_BEGIN} inserts the dialog from the MENU_BEGIN value (in English, "CLIMB")
# {n} creates a newline, without a page break
# {0.5} creates a 0.5 second pause, or alternatively more or less, it depends on how you set the number to be
# {big}this text is large{/big}

# if you type something and you follow up with this {+MADELINE} , it will make the text special
# name list: 
# THEO
# THEO_UNDER_STARS
# MIXMASTER_THEO
# MOM
# MROSHIRO
# OSHIRO
# ELCREEPO
# MADELINE
# MS_MADELINE
# RESORT
# THOUGHT
# ENDTHOUGHT
# MOUNTAIN
# CELESTE_MOUNTAIN
# PART_OF_ME
# PART_OF_YOU
# ST_BAD
# END_BAD
# GRANNY
# PART_OF_HER
# PART_OF_GRANNY
# THEO_SISTER_NAME
# THEO_SISTER_ALT_NAME
# ALEX

# alternatively, you can create your own, like this:
# or if you want the custom thing to be specially sayed, please refer to the Inline Text Commands

pandora_404dashless= 404
pandora_404dashless_404dashless= 404
poem_pandora_404dashless_404dashless_A= Ty for playing

404_6jumps= {~} 6jumps {/~}
404_spiketech= {~} Spike tech {/~}
404_cpops= {~} Cpops {/~}
404_precision= {~} Precision demo\. {/~}
404_map= {~} >> The Map >> {/~}
404_gym= {~} ^^ The Gym ^^ {/~}

404_cpopinfo= I can't explain this better than Parrot Dash's youtube video does\.
I'd highly recomend you to use celestetas with the info panel on if you want to make the cpops more bearable\.

404_precisioninfo= As you can see, Madeline is inbetween these spikes, this shows the leeway between the hitboxes of the spikes and the player\.
Don't worry about Maddy the air con is on and she has her favorite music on in there\.

404_6jumpsinfo1= A 6 jump is like a 5 jump but carrying horizontal speed\.

404_6jumpsinfo2= Some 6 jumps can be set up using neutral jumps on certain pixels\. 
Try doing a neutral on the 2nd lowest pixel, if done correctly you should perform the 6 jump\.


404_6jumpsinfo3= This 6 jump is spiked and can be set up by either doing a 5 jump on the block or a lineup on the block.

404_6jumpsinfo4= These jumps arent the same as the ones below however they require the same speed and height as the 6 jumps below and can be done the same as below\.

404_spiketechinfo1= A spiked corner jump is when you jump on the corner between two spikes (left and up or right and up)\.

404_spiketechinfo2= A spiked corner kick is when you jump of the bottom corner of a block.

404_spiketechinfo3= To get to the top here: Do a neutral on a high enough pixel so that you can grab on above\.
Alternatively, you can do a neutral then a neutral spiked corner kick to get extra height (it has to be quite fast)\.

404_spiketechinfo4= To get to the top here: Do a neutral then a neutral spiked corner kick to get more height and then a spiked corner jump to grab on above.

404_spiketechinfo5= To get to the top here: Do a neutral (foot 2 pixels below block) and then a spiked corner kick to get to the block above.

gym_68jumps=6-8jumps
gym_hub=return
gym_6jumps=7jumps
gym_7jumps=7jumps
gym_8jumps=8jumps












