HNMC2024_0_Lobbies=Kelper Nail Mini Collab
HNMC2024_0_Lobbies_lobby=The White Palace
maddiehelpinghand_chapternumber_HNMC2024_0_Lobbies_lobby=Kelper Nail Mini Collab
poem_HNMC2024_0_Lobbies_lobby_A=Nailed It!
endscreen_collabname_HNMC2024=Kelper Nail Mini Collab
HNMC2024_0_Lobbies_lobby_postcard=
Make sure that you can wield your blade comfortably! You can change your nail bind in {# 0000ff}Mod Options{#} under Kelper.

HNMC2024_ENDSCREEN=Thanks for Playing!

HNMC2024_1_Maps_bosssauce=The Rabbit Hole
HNMC2024_1_Maps_bosssauce_author=By BossSauce
HNMC2024_1_Maps_bosssauce_collabcredits=
Assets: {# 2a2a2a}Bissy, BossSauce, Crispybag,{n}DanTKO,JungleHelper, Juno,{n}mosscairn, Spooooky, Yoshachobi7{#}
Music: {# 2a2a2a}Billy Basso{#}
Playtesting: {# 2a2a2a}Don Juan, kuksa, rin_jagste, Tear, touhoe {#}
Special Thanks: {# 2a2a2a}morphedCat,{#} {# 0000ff}tobyaaa{#}

HNMC2024_1_Maps_goose=Dreams of Velvet
HNMC2024_1_Maps_goose_author=By gooseberry
HNMC2024_1_Maps_goose_postcard=
Unlike other maps, this map has diagonal nail hits enabled, you will need to use these to your advantage! For more information, check out the following:{n}{# 0000ff}https://en.wikipedia.org/wiki/Diagonal{#}{n}May your quest for a delicious gourmet meal be successful!

HNMC2024_1_Maps_goose_collabcredits=
Assets: {# 2a2a2a}SunsetQuasar, snolls{#}
Music: {# 2a2a2a} FannToonsTDA{#}
Playtesting: {# 2a2a2a}kuska{#}
Special Thanks: {# 2a2a2a}kuska{#}

HNMC2024_1_Maps_ABuffZucchini=Bugs Forest
HNMC2024_1_Maps_ABuffZucchini_author=By ABuffZucchini
HNMC2024_1_Maps_ABuffZucchini_collabcredits=
Assets: {# 2a2a2a}xolimono, JungleHelper Team,{n}Crispybag{#}
Music: {# 2a2a2a}Laura Shigihara{#}
Guest Berry: {# 2a2a2a}BossSauce{#}

HNMC2024_1_Maps_TearNail=Cascata
HNMC2024_1_Maps_TearNail_author=By Tear
HNMC2024_1_Maps_TearNail_collabcredits=
Assets: {# 2a2a2a} Spekio, ricky06, Juno, Jackal, Lyn,{n}refUnchecked, Crispybag, Tear {#}
Music: {# 2a2a2a} Inoyamaland {#}
Playtesting: {# 2a2a2a}butcherberries, gooseberry, kuksa {#}
Special Thanks: {# 2a2a2a} kuksa {#} 

HNMC2024_birdtutorial= Car Driving

HNMC2024_Tear_demodash=
lol



HNMC2024_Tear_spinorb=
{#8c2c1f} Hi! I'm Tear! I made the map!
{#8c2c1f} You might be wondering what the weird orb things do, right?
{#8c2c1f} Well, worry not! Your good friend here is going to sum them up for you.
{#8c2c1f} As you might already know, the orb starts to spin when you enter it, and throws you in the direction it's facing, so pay attention to that if you fail something.
{#8c2c1f} You can also control the spinning with the grab and jump binds:
{#8c2c1f} Holding grab alone will make the orb spin slower;
{#8c2c1f} Holding jump alone will make the orb spin faster;
{#8c2c1f} And holding both at once makes it stop completely.
{#8c2c1f} Orb throws are also considered dashes by the game, this will be important in some parts.
{#8c2c1f} By the way, don't worry about the sawblades in the middle of the orbs, that's what makes them so movable.
{#8c2c1f} This is all about orbs! Have fun and avoid swimming in the waterfall's water!

HNMC2024_Tear_crouched=
{#8c2c1f} Hey, you again!
{#8c2c1f} Needing help with this one too? It's actually quite simple.
{#8c2c1f} You probably know about the fragility of the crouch state, but if you have upwards momentum (e.g going up a waterfall), your crouch state will never be lost!
{#8c2c1f} Until you stop moving upwards that is.
{#8c2c1f} This is going to be used thrice in this room, first being used to perform a {~}crouched hyper{/~}, then to fit a 1-tile gap, and you can read the third one.

HNMC2024_Tear_reversed=
{#8c2c1f} Ok, this one is gonna be a little more tricky.
{#8c2c1f} As you might've noticed, the direction you input your dash does not matter to the direction the spin orb is going to throw you.
{#8c2c1f} However, it can influence in some other factors, namely two for this room:
{#8c2c1f} First, you'll need to input a down while in the orb, that will let you stay crouched after the orb throws you and be able to go through the gap;
{#8c2c1f} And second, you'll need to input the opposite dash direction when the spin orb is facing towards the dream block.
{#8c2c1f} You may see what happens next for yourself.

HNMC2024_1_Maps_kuksa= Vermilion
HNMC2024_1_Maps_kuksa_author=By kuksa
HNMC2024_1_Maps_kuksa_collabcredits=
Assets: {# 2a2a2a}Lyn, Spooooky{#}
Music: {# 2a2a2a}Ridiculon{#}
Playtesting: {# 2a2a2a}Tear, gooseberry{#}


HNMC2024_1_Maps_kuksa_postcard= This map contains sudden changes in brightness and the gameplay is obscured. If you are not into either one of those check the {#782b13}map-specific settings (pause menu){#} to choose your playstyle.
HNMC2024_KUKSA_EFFECT= Brightness Changing
HNMC2024_KUKSA_EFFECT_DESCRIPTION= The screen gets darker when dashing.
HNMC2024_KUKSA_READABILITY= Improve Visibility
HNMC2024_KUKSA_READABILITY_DESCRIPTION= The map is intended to be hard to see in.{n}If you don't like it I have made this option because I care about you.
HNMC2024_KUKSA_CONGRATS=
Congratulations! You beat the hardest room in the collab!
Sadly Theo was not featured in any of the maps.{n}I hope this room helps you cope with that.
If you were perceptive you might have noticed that this room was slowed down.{n}I don't want curious people to suffer.
You could go to the extended variants menu and speed the game up a little. Please ping me on clord if you beat this room at full speed!
{~}You can now pet the cat-shaped object.{/~}

HNMC2024_1_Maps_folded_corridors=Folded Corridors
HNMC2024_1_Maps_folded_corridors_author= By Don Juan
HNMC2024_1_Maps_folded_corridors_collabcredits=
Assets: {# 2a2a2a}DanTKO, Sapphire_Xero, ricky06, Crispybag{n}Juno, JungleHelper Team. TiltTheStars{n}Lyn, don_juant{#}
Music: {# 2a2a2a}Deniz Akbulut{#}
Playtesting: {# 2a2a2a}ABuffZucchini, NoahCrawfish, {n}kuksa, morphedCat{#}
Special Thanks: {# 2a2a2a}kuksa, DanTKO, NoahCrawfish,{n}Crispybag, ABuffZucchini, morphedCat{#}

HNMC2024_1_Maps_skqw=grotto where they put all the stoves
HNMC2024_1_Maps_skqw_author=By skqw and BossSauce
HNMC2024_1_Maps_skqw_collabcredits=
Gameplay: {# 2a2a2a}skqw{#}
Decoration: {# 2a2a2a}BossSauce{#}
Assets: {# 2a2a2a}ABuffZucchini, Crispybag, KoseiDiamond,{n}PowerAV, ricky06, Spooooky{#}
Music: {# 2a2a2a}Louie Zong{#}
Playtesting: {# 2a2a2a}gooseberry, kuksa{#}
Special Thanks: {# 2a2a2a}ABuffZucchini, 8-epilogue/stove{#}

HNMC2024_1_Maps_Crispybag=The Heron and The Frog
HNMC2024_1_Maps_Crispybag_author=by Crispybag
HNMC2024_1_Maps_Crispybag_collabcredits=
Gameplay: {# 2a2a2a}Crispybag, Tear{#}
Music: {# 2a2a2a}Disasterpeace{#}
Playtesting: {# 2a2a2a}kuksa{#}
