HEXALIA_JELLYTRIALS_DARKPLACE=
[MADELINE left sad]
…
…
…
I'm not really sure of how I got here...
Guess I'm heading up...

HEXALIA_JELLYTRIALS_CP1_1=
[MADELINE left normal]
I wonder where this path leads...

HEXALIA_JELLYTRIALS_CP2_1=
[MADELINE left sad]
This place seems kinda scary...

HEXALIA_JELLYTRIALS_CP3_1=
[MADELINE left surprised]
"One trial to go"? 
[MADELINE left distracted]
What was that all about..?
Just where am I going?

HEXALIA_JELLYTRIALS_CP3_2=
[MADELINE left normal]
Something tells me those spikes up there are trigger spikes and I need to go left through them once.
[MADELINE left peaceful]
…

HEXALIA_JELLYTRIALS_CP3_3=
[MADELINE left peaceful]
I think that's the end of the journey!
[MADELINE left distracted]
Although...
[MADELINE left upset]
How the hell do I get home??


HEXALIA_JELLYTRIALS_CP4_1=
[MADELINE left panic]
AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHH!!!

HEXALIA_JELLYTRIALS_CP4_2=
[MADELINE left panic]
…
…
[MADELINE left determined]
I can do this.


HEXALIA_JELLYTRIALS_CP4_3=
[MADELINE left peaceful]
Woohoo I'm back!
[MADELINE left distracted]
This was such a weird experience...
[MADELINE left peaceful]
At least I'm back. That's a relief.

HEXAMORIAL= 
       -- Jan-Kegelly Path --
Keep it up! Just one more trial to go!

HEXALIA_JELLYTRIALS_CP4_4=
Songs used (checkpoint order):
Dreamy Sandstorm - Mario and Luigi: Dream Team
Thwomp Caverns - Mario and Luigi: Partners In Time
Neo Bowser Castle's Illusion - M&L Dream Team
Adventure's End - M&L Dream Team
Also...
Thanks teggie for playtesting this thing! :3
And...
Thanks spooooky for the cool custom spinners!!
[MADELINE left normal]
…
what

Hexaline_adventuresofhex= Jan-Kegelly Journey

Hexaline_adventuresofhex_hexalia= The Jan-Kegelly Journey

Hexaline_adventuresofhex_hexalia_a01= Soaring the Skies

Hexaline_adventuresofhex_hexalia_b01= Cavern Crossing

Hexaline_adventuresofhex_hexalia_c01= Distant Dreams

Hexaline_adventuresofhex_hexalia_d01= Adventure's End

HEXALIA_JELLYTRIALS_ENDSCREEN_A= Journey Complete!

poem_Hexaline_adventuresofhex_hexalia_A= Throwing for Content