﻿# NOTES:
# The # Symbol at the start of a line counts as a Comment. To include in dialog, use a \#
# The . Symbol will cause a pause unless escaped with \. (ex: Mr. Oshiro has a pause, Mr\. Oshiro does not)
# Newlines automatically create a Page Break, unless there is an {n} command on the previous line
# Commands: Anything inside of curly braces {...} is a command and should not be translated.

# Inline Text Commands:
# {~}wavy text{/~}
# {!}impact text{/!}
# {>> x}changes speed at which characters are displayed{>>}
# {# 000000}this text is black{#} (uses HEX color values)
# {+MENU_BEGIN} inserts the dialog from the MENU_BEGIN value (in English, "CLIMB")
# {n} creates a newline, without a page break
# {0.5} creates a 0.5 second pause
# {big}this text is large{/big}

# Gameplay Control Commands (should never change)
# {trigger x} this triggers an in-game event
# {anchor} controls the visual position of the textbox in-game

# CollabLobbyUI Module Options
	MODOPTIONS_COLLABLOBBYUI_TITLE= 			Collab Lobby UI (Nav Menu)
	MODOPTIONS_COLLABLOBBYUI_ENABLED=			Enabled

	MODOPTIONS_COLLABLOBBYUI_ButtonNavMenu=			Open Nav Menu
	MODOPTIONS_COLLABLOBBYUI_ButtonNavMenuClose=	Close Nav Menu
	MODOPTIONS_COLLABLOBBYUI_ButtonNavNext=			Select Next Waypoint
	MODOPTIONS_COLLABLOBBYUI_ButtonNavPrev=			Select Previous Waypoint
	MODOPTIONS_COLLABLOBBYUI_ButtonNavToggleItem=			Nav Menu: Turn entry On/Off
	MODOPTIONS_COLLABLOBBYUI_ButtonNavToggleSort=			Nav Menu: Toggle sort modes
	MODOPTIONS_COLLABLOBBYUI_ButtonNavClearAll= 			Nav Menu: Clear/Select all
	MODOPTIONS_COLLABLOBBYUI_ButtonNavUp=				Nav Menu: Up
	MODOPTIONS_COLLABLOBBYUI_ButtonNavDown=				Nav Menu: Down
	MODOPTIONS_COLLABLOBBYUI_ButtonNavTeleport=				Nav Menu: Teleport

	MODOPTIONS_COLLABLOBBYUI_EnableOnDebugMap=			Enable on Debug Map
	MODOPTIONS_COLLABLOBBYUI_AlwaysShowAllOnDebugMap=			Always Show All on Debug Map
	MODOPTIONS_COLLABLOBBYUI_ShowProgressInNavMenu=			Show Map Progress in Nav Menu
	MODOPTIONS_COLLABLOBBYUI_GroupMapsByRooms=			Group Maps by Rooms
	MODOPTIONS_COLLABLOBBYUI_GroupMapsByRooms_HINT= (For Lobbies with more than one room)

	COLLABLOBBYUI_Nav_SortByIcon= by Icon
	COLLABLOBBYUI_Nav_SortByName= by Name
	COLLABLOBBYUI_Nav_SortBySID= by SID
	COLLABLOBBYUI_Nav_SortByProgress= by Progress


	COLLABLOBBYUI_Nav_ButtonPrompt= ((toggle_item)): Entry On/Off. ((teleport)): Teleport. ((toggle_sort)): ((sort_string)). ((clear_all)): Clear/Select ALL.
	COLLABLOBBYUI_Nav_ButtonPrompt_Sort=Sort modes