875_Sapphire_Xer0_875= 87.5%
875_Sapphire_Xer0= Two Week Vacation
poem_875_Sapphire_Xer0_875_A= Nostalgia

Tutorial_Super= {!}Important!{/!}
The Lillys' arms do not grant you "liftboost" while you're standing ontop of them.
This means that in order to get sufficient speed from a midair super you must cornercorrect onto the Lillys' arm.
Luckily, the Lillys' arms act similarly to jumpthrus when you dash into the top of them, making the window for cornercorrection larger.
If you successfully super off of a Lillys' arm but do not receive liftboost then {~}you are dashing too high.{/~}

Tutorial_Corner= {!}Important!{/!}
Dashing upwards at the very edge of a Lilly will both activate it and cornercorrect you to the side.
This is used once in this room, setup as a buffer after hitting a bumper.

Tutorial_Lilly= {!}Important!{/!}
This entity is known as a "Lilly".
Dashing into a Lilly from any direction will activate it, causing it to extend its "arms" horizontally before retracting them.
The tops of the arms act like jumpthrus, you can stand ontop of them and pass through the bottom.
The far edges of the arms are completely solid and can be interacted with from all sides.
Side note: The spiked bubble above will not harm you if you dash through it.

Tutorial_Refills= {!}Important!{/!}
This green bumper grants you two dashes upon interaction.
The spiral booster will transport you without using your dream refill.
The yellow booster must be fastbubbled out of, and uses your dream refill.
The dream refill allows you to pass through solids as if they were dream blocks.

Tutorial_Spikes= {!}Important!{/!}
These spikes will not harm you if you dash into them.
Wavedashing off of a surface covered in these spikes will not refill your dash.