USSRNAME_glide_glide= glide
USSRNAME_glide= glide

USSRNAME_CornerGlide_Portal_Tutorial= 
[NONE]
when you hit wall, you lose all speed. 

however, if you leave the wall within several frames, it will be returned. (called retained wall speed)

this might be called corner glide. (i'm not so sure.)

you can do that in any way, including through the portal. 

after getting through the portal, your speed will be rotated, but retained wall speed will not.

then, wall speed will be returned, you will get rightwards speed.{n}i call it "portal corner glide".

you just need to hyper and dash down-right to complete this room.

USSRNAME_glide_skiptutorial_sure=
[NONE]
you're skipping the tutorial. are you sure?

USSRNAME_CornerGlide_Portal_Room2_Tutorial=
[NONE]
it is not a puzzle map, but this room may be confusing.

however, binos hints the correct route.

USSRNAME_CornerGlide_Portal_Room3_Tutorial1=
[NONE]
apparently you can also up dash to cornerglide.

USSRNAME_CornerGlide_Portal_Room3_Tutorial2=
[NONE]
however, you will not gain upwards speed.

Introducing dashbounce.

you press jump as late as possible when doing hyper, {n}and not release jump key after you hyper.

USSRNAME_CornerGlide_Portal_Room4_Tutorial=
[NONE]
in this room, you do a ultra + grounded ultra.

jump after hitting the wall. you have 4f to jump.{n}better not to buffer your jump, or you may(<20%) fail if there's no setup.{n}open that switch so you can't buffer.

you can retain all momentum of gultra from portal corner glide.

USSRNAME_CornerGlide_Portal_Room4_Tutorial2=
(not necessary) if you want to be faster: {n}release right and down after you gultra and before teleported, {n}and jump after leaving portal instead of before.

it's not consistent so marked as not necessary.{n}and can't be used in the rest part of map.

USSRNAME_CornerGlide_Portal_Room5_Tutorial=
[NONE]
if you are not dashing and press left/right, your speed will not be 0.{n}even when you are near a wall.

the speed may interfer with retained speed refund.

that's why you should release right after gultra in last room. (for faster route)

however, your horizontal speed will be reset when you hit wall again.

in this room, there's a setup.{n}you just ultra, and don't release right and down.

if no setup, a different portal direction can also help to portal corner glide.

that's how the second portal works.

press jump when getting through it btw.

USSRNAME_CornerGlide_Portal_Room6_congratulation=
[NONE]
congratulations! you have learned all techs in this map. time to practice.

USSRNAME_CornerGlide_Portal_Room7=
[NONE]
apparently a map can't have only one techs.

USSRNAME_CornerGlide_Portal_Room8=
[NONE]
however, there're no extra dialog.{n}i just noticed that every room except this have a NPC.

USSRNAME_CornerGlide_Portal_Room9=
[NONE]
yes, include this room.

USSRNAME_CornerGlide_Portal_Room10=
[NONE]
a strawberry room.

do a dream hyper, then gultra.

if you gultra early, you should be able to recover dash on ground before entering dream block.
