# NOTES:
# The # Symbol at the start of a line counts as a Comment. To include in dialog, use a \#
# The . Symbol will cause a pause unless escaped with \. (ex: Mr. Oshiro has a pause, Mr\. Oshiro does not)
# Newlines automatically create a Page Break, unless there is an {n} command on the previous line
# Commands: Anything inside of curly braces {...} is a command and should not be translated.

# Inline Text Commands:
# {~}wavy text{/~}
# {!}impact text{/!}
# {>> x}changes speed at which characters are displayed{>>}
# {# 000000}this text is black{#} (uses HEX color values)
# {+MENU_BEGIN} inserts the dialog from the MENU_BEGIN value (in English, "CLIMB")
# {n} creates a newline, without a page break
# {0.5} creates a 0.5 second pause
# {big}this text is large{/big}

# Gameplay Control Commands (should never change)
# {trigger x} this triggers an in-game event
# {anchor} controls the visual position of the textbox in-game





sophie_Ampersand_Side= & Side
sophie_Ampersand_Side_chapter1= The Descent
poem_sophie_Ampersand_Side_chapter1_A= The Beginning
poem_sophie_Ampersand_Side_chapter1_B= Recommencement
poem_sophie_Ampersand_Side_chapter1_C= First Trifecta
sophie_Ampersand_Side_chapter1_1a= Mysterious Cave
sophie_Ampersand_Side_chapter1_2a= Watery Mess
sophie_Ampersand_Side_chapter1_Finale= Finale
sophie_Ampersand_Side_chapter1_remix= (Fluffing a Duck Edition)
sophie_Ampersand_Side_chapter1_remix_artist= Kevin Macleod



my_text_silly= Hai!!!!

sophie_Ampersand_Side_ch1_Dialog_001={portrait madeline distracted} This place just keeps going deeper.

sophie_Ampersand_Side_ch1_Dialog_002={portrait madeline normal} This is a great sign!
I'm definitely getting closer.

sophie_Ampersand_Side_ch1_Dialog_003={portrait madeline determined} I shouldn't waste any more time.

sophie_Ampersand_Side_ch1_Dialog_004={portrait madeline surprised} THAT'S A POTED PLANT!!!!!!

sophie_Ampersand_Side_ch1_Dialog_004_B={portrait madeline deadpan} this is a "poted plant"
however, you will notice {n}"poted plant" is not {n}the correct spelling.
the correct spelling {n}would be "potted plant"
this sprite is internally {n}referred to as {n}"1-forsakencity/poted_plant"
therefore I made a comedic {n}jab at this misspelling.

sophie_Ampersand_Side_ch1_Dialog_005={portrait madeline distracted} Who even is this guy...

sophie_Ampersand_Side_ch1_Dialog_005_B={portrait madeline distracted} No time for statues, {n} I have some {#00FF00}{~}B{/~}{#FFFFFF} to {#FF00FF}{~}SIDES{/~}{#FFFFFF}.

sophie_Ampersand_Side_ch1_Dialog_006={portrait madeline distracted} It says "Great things come to those {n}who take their time"
{portrait madeline determined} That {#BBFFFF}{~}clearly{/~}{#FFFFFF} means I get something {n}if I don't dash.

sophie_Ampersand_Side_ch1_Dialog_006_B={portrait madeline distracted} It says "human, i remember {n}you are {#FF0000}{~}genocides{/~}{#FFFFFF}"
{portrait madeline determined} That {#BBFFFF}{~}clearly{/~}{#FFFFFF} means...
{portrait madeline distracted} I don't actually know what {n}that means...

sophie_Ampersand_Side_ch1_Dialog_007={portrait madeline distracted} "Caution! Floor may be floor!"

sophie_Ampersand_Side_ch1_Dialog_007_B={portrait madeline distracted} "Caution! Floor may NOT be floor!"

sophie_Ampersand_Side_ch1_Dialog_008={portrait madeline normal} Is this it?
{portrait madeline upset} No, I'm nowhere near deep enough.
{portrait madeline normal} This does look like progress though.
{portrait madeline distracted} I hope i can find it...

sophie_Ampersand_Side_ch1_Dialog_009={portrait madeline upset} Water, damnit.
{portrait madeline upset} No going back now, I'm gonna {n}have to get my clothes wet.
