gooseDREAM_gooseMTC= Music Translation Contest 2: goose!
gooseDREAM_gooseMTC_dream=BABA IS DREAM
poem_gooseDREAM_gooseMTC_dream_A= zzzzzzzzz


gooseDREAM_gooseMTC_dream_postcard=
This is a {# 557ae0}puzzle map{#}! {n}{n}Please feel free to use the 'Hint' Button in the menu if you get stuck, and good luck!


gooseDREAM_gooseMTC_dream_start=
It is an open book. Its pages merge and mix together in a flurry.
{# c0c0c0}{~}Hello there, welcome to a puzzle map!
This map contains tricky puzzles, and so don't be afraid to use the{#}{/~} {# ffffff}hint{#} {~}{# c0c0c0}button in the menu if you get stuck.
Books like these will serve as important notes, not hints. You may play without hints, but please read these! 
Thank you, and good luck!{#}{/~}
The rest of the book is irrelevant.

gooseDREAM_gooseMTC_dream_dialogue1=
{anchor bottom}It is an open book. Its pages merge and mix together in a flurry.
{# c0c0c0}{~}When wind is helping or hurting you, you may find your stamina lacking.
This means you will be unable to hold onto jellyfishes until the wind has passed.{#}{/~}
The rest of the book is irrelevant.

gooseDREAM_gooseMTC_dream_dialogue2=
It is an open book. Its pages merge and mix together in a flurry.
{# c0c0c0}{~}Despite their seemingly hostile appearance, you may bring jellyfish through jumpthroughs.
Beware though, this only works in the intended direction. Cheating the barriers will prove unsuccessful.{/~} 
Note: Due to the nature of one way seeker barriers, you may accidently destroy jellyfishes if they go above the jumpthrough but fall back under, since you hold jellyfishes above you.{#}
The rest of the book is irrelevant.


gooseDREAM_gooseMTC_dream_dialogue3=
It is an open book. Its pages merge and mix together in a flurry.
{# c0c0c0}Hi! Its me, goose! here, and I'd like to give a big thank-you to all those who had a hand in this map!
Firstly, the music was composed by beeni, and so i'd be remiss to not mention it. Its such a good track, and so I just had to make a MTC map with it!
Secondly, a big thank you to Hempuli for making BABA IS YOU. The map is very obviously inspired by the game, especially in visuals, and so thanks to you, Hempuli!
Last but certainly not least, a big thank you to tobyaaa!!!!
This map would not exist without him, not only is this map {~}incredibly{/~} inspired by his map, Forest of Fall from Flusheline Community Collab,
But he's also just a super cool person! I owe a lot of my fascination with puzzles in this game to his maps, like Forest Of Fall, but also things like Misty Grotto or Maze of Glass! (which ive totally beaten)
Not to mention the fact that he playtested and made a guest room (not this room, a different one :3c) for the map, and is just someone very fun to hang out with!
Big thanks to those three! And also ABuffZucchini, Tardigrade, orchid, Fisch, Haxer, & skqw for playtesting!
Lastly thanks to donk for coming in and giving me the lovely spinners! You saved my map from having vanilla spinners.{#}
The rest of the book is made up of pictures of shrimp.

gooseDREAM_gooseMTC_dream_Secret=
...
It's a field of sheep.
They're glad to have atleast made it into the map.

gooseDREAM_gooseMTC_dream_hint01=
{anchor middle}If you place a dream jellyfish on a jumpthrough, then dash through the jellyfish, you will make your way through the jumpthrough.
Don't hold grab while you do this, or you'll lose the jellyfish.
gooseDREAM_gooseMTC_dream_hint012=
{anchor middle}Jellyfish can activate touch switches, too.
gooseDREAM_gooseMTC_dream_hint02=
{anchor middle}Think in advance what wind does for you.
Because it moves jellyfish, don't just think about placing them where you need them in the moment. Think about where they need to be/will be because of the wind.
gooseDREAM_gooseMTC_dream_hint03=
{anchor middle}Think about what the touch switches do for you. You might want to rethink the order you're activating them in.
gooseDREAM_gooseMTC_dream_hint03b=
{anchor middle}Try and compare this room to the last one, as it is very similar. What is different? What differences help you? Which ones hurt you?
Think about what the changes open up to you.
gooseDREAM_gooseMTC_dream_hint04=
{anchor middle}Think in advance what wind does for you.
Because it moves jellyfish, don't just think about placing them where you need them in the moment. Think about where they need to be/will be because of the wind.
{anchor top}[MADELINE left sad] ...
[MADELINE left angry] That was just the hint from two puzzles ago!
{anchor middle}[mafhjdashdjssdf left normal]listen, if it aint broke
gooseDREAM_gooseMTC_dream_hint05=
{anchor middle}Think about all circumstances in which a jellyfish would not be affected by wind. You will need that to not lose the left jelly.
You may want to think more outside of the box. Experiment with things.
gooseDREAM_gooseMTC_dream_hint06=
{anchor middle}Hint 1: Try and look at the whole screen, have your moves planned out, before you continue.
Hint 2: For reaching the no wind trigger on the right of the screen, you're going to want down wind, so that way you can be precise when dashing up.
gooseDREAM_gooseMTC_dream_hint08=
{anchor middle}This is the final puzzle, and definitely the hardest - you got this!
For an actual hint...
There is no way to disable wind once you've started it. Because of this, think very closely about where and when you can place jellyfishes so they aren't destroyed by left wind.
gooseDREAM_gooseMTC_dream_hint09=
{anchor middle}gggo play tobyas forest of fall ! 
In all seriousness, try and break down how these new mechanics work. That should be your primary goal before you start solving the puzzle.

Secret888888=
[SECRET LEFT Normal]
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