FW0Dintro=

[MADELINE left deadpan] 
...
I thought this is farewell map.
[MADELINE left angry] 
Where in the description did it say summit?
[BADELINE right scoff]
Seems like we gotta climb the summit first!
It can't be that hard!
[BADELINE right normal]
Oh wait...
[BADELINE right worried]
I ate 50 kilograms of ice cream yesterday.
[MADELINE left sad]
Me too...
[MADELINE left sadder]
And we can't dash now...
[MADELINE left panic]
How will we be able to complete farewell this way?
There is no going back!
[BADELINE right yell]
{+MADELINE}, breathe.
Will get through this together.
[BADELINE right normal]
Also, I heard that the center of the moon is made out of pure ice cream!
[MADELINE left normal]
I am all in!
[MADELINE left determinedclosed]
Let's do this!

FW0D1stroom=
[BADELINE right yell]
This is literally just a Summit C Side rip-off!
Did the creator of the map run out of ideas from the very start?
[MADELINE left sad]
...

FW0D2ndroom=
[MADELINE left sad]
…
Why do dashless maps even exist?
Why would you ever remove the most important game mechanic from the map?
[BADELINE right serious]
To find the limits.
There are so many climbing and jumping mechanics that are barely used because of their redundancy with a dash.
Would you ever use a coffee jump when you can just dash over spikes?
...
Not everyone likes focusing on these mechanics because of their tight timing and precise inputs.
But that's how you grow - by doing hard things.
[MADELINE left distracted]
Wait what were we talking about?
I got distracted by this row of spinners.
[BADELINE right upset]
It doesn't matter.

FW0D2ndroomend=
[BADELINE right freakA]
THIS WAS AMAZING!
[MADELINE left surprised]
WE ACTUALLY DID IT!
[BADELINE right concerned]
I did not think you would get this far.
Also...
[BADELINE right worried]
It's been one year since {+GRANNY} died...
[MADELINE left sadder]
...

FW0D3rdroomiddle=
[MADELINE left distracted]
Breathe, Madeline, focus on the feather.

FW0D3rdroomend=
[MADELINE left upset]
This room didn't have to be so hard.
Why would someone ever add snowballs to a dashless map.
[BADELINE right scoff]
Well, at least {+MROSHIRO} wasn't invited!
[MADELINE right surprised]
...
[BADELINE left normal]
Hey, but look on the bright side!
[BADELINE right freakA]
You are 5% done with the map!
[MADELINE left deadpan]
...

FW0D4throomend=
[MADELINE left surprised]
An introduction of a new mechanic? No way!
I thought this map will turn into Dashless+!
[MADELINE left sad]
{+PART_OF_ME}, why are you not saying anything?
[BADELINE right upset]
...
You know this is only going to go downhill from here.
[MADELINE left sadder]
...

FW0D5throomend=
[MADELINE left sad]
You know what?
[MADELINE left distracted]
This isn't worth it.
Let's go back.
[BADELINE right sigh]
Well the rest of the map is already done so you have no choice.
[MADELINE left sadder]
I hope I won't stumble into {+MROSHIRO}.

FW0D6throomiddle=
[MADELINE right determined]
First coffee of the day!	

FW0D6throomend=
[MADELINE_MIRROR left determinedclosed upsidedown flip pop]
gameing	
[BADELINE right serious upsidedown flip pop]
gameing	

FW0D7throomend=
[MADELINE left normal]
This was the easiest room of all time!
I didn't struggle at it at all!
I love stamina conservation and cboosts!
They are my favourite mechanics in celeste!
I jump on spikes every day as soon as I wake up!
[BADELINE right concerned]
You should visit a doctor.
[MADELINE left normal]
There are no doctors in space!

FW0D8throomend=
[MADELINE left normal]
Zip movers full of spikes are really cool!
{~}They remind me of Dashless+!{/~}
[BADELINE right freakA]
Why are you so obssesed with Dashless+?
[MADELINE left normal]
Cause I beat it!
[MADELINE left sadder]
But I didn't tell anyone that I beat it with infinite dashes on.

FW0D9throomend=
[MADELINE left surprised]
{/!}HOW DID I JUST GO THROUGH THE SPIKES MIDAIR LIKE THAT{/!}
[BADELINE right normal]
Funny hitboxes.
And frame perfect input.
[MADELINE left distracted]
...

FW0D10throomend=
[BADELINE right normal]
...
[MADELINE left sad]
Why aren't you saying anything?
[BADELINE right worried]
You weren't supposed to get so far.
[BADELINE right yell]
Why don't you just give up and stop playing this stupid map???
[MADELINE left determined]
Because I need to finish what I started.
[BADELINE left upset]
...

FW0D11throomstart=
[BADELINE right freakA]
IT'S ROUTING PUZZLES TIME!
[MADELINE left panic]
No, please no.

FW0D12throomstart=
[BADELINE right normal]
Someone informed me that apparently fish cannot live without water.
So the creator added some water to this map!
[MADELINE left normal]
{~}Thank you {+PART_OF_ME}!{/~}
{~}I am pretty confident that this 20x4 pixel area will be just enough for all pufferfish on 100+ screens to survive!{/~}

FW0D13throomstart=
[MADELINE left normal]
Okay, seriously, what are bumpers doing in space???
[BADELINE right sad]
This map is so unrealistic!
I am leaving a 1 star review on Yelp!


FW0D14throomend=
[MADELINE right surprised]
OH MY GOD, THIS ROOM WAS SO HARD!
[BADELINE left normal]
You can't be serious, it was just gaining momentum from the previous screen to setup up a pixel perfect crouch explosion into a bunnyhop into diagonal dropper into grabbing the dream block followed by a spike
jump to get on the other side of the dream block in order to jump on 2 puffers and get extra jumps which we used to get on a 2 pixel dream block where we did a double jump of the hitbox of spikes to get on the
other side of the dream block followed by a small right tap and grabbing the block to complete a corner boost to grab the feather which we tightly route to bounce of the dream block and grab the extra jump and
go through the gap between 2 spinners, get exploded by the fish and use the extra jump to get into the bubble so we can get through the dream block with bubles, grab a wall to reset the dream block momentum, 
get back into the buble and grab a shielded feather from here and carefully get to the berry platform and finally do a crouch jump to get to the end of the room.
...
{~}SIMPLE!{/~}


FW0D15throomstart=
[MADELINE left upset]
Not another routing puzzle...

FW0D16throomstart=
[MADELINE left distracted]
Pufferfish transportation.
[BADELINE right concerned]
Pufferfish transportation.
[MADELINE left distracted]
Pufferfish transportation.
[BADELINE right concerned]
Pufferfish transportation.
[MADELINE left distracted]
Pufferfish transportation.
[BADELINE right concerned]
Pufferfish transportation.

FW0D17throomstart=
[MADELINE left surprised]
...
[BADELINE right scoff]
Quoting a guy who's name I forgot, 'This is clearly impossible.'

FW0D17throomiddle=
[MADELINE left upset]
Oh no, no, no...

FW0D18throomstart=
[MADELINE left panic]
Please tell me this seeker isn't real.
[BADELINE right normal]
This seeker isn't real.

FW0D18throomiddle=
[MADELINE left angry]
{+PART_OF_ME}, you lied to me!


FW0D19throomtheoreveal=
[MADELINE left surprised]
THEO???
WHAT ARE YOU DOING HERE?
[MADELINE left sadder]
And why are you floating.
[THEO right normal]
Madeline, what are you doing here? 
[THEO right thinking]
I thought I warned you about the global heat wave.
[MADELINE left normal]
What are you talking about {+THEO}?
[THEO right serious]
Do you think the 50 kilograms of ice cream you ate was a coincince?
[MADELINE left distracted]
...
[THEO right excited]
I was waiting for this moment for a long time...
Introducing...
[THEO right yolo]
{~}Theo's grandmaster journey™️{/~}
[THEO right thinking]
I have to do all of farewell dashless every time I want to visit {+GRANNY}
[THEO right nailedit]
And since you are here with me, let's do it together!
I'll help you with some hard moments, I know this path!
[MADELINE left normal]
Okay, sure!


FW0D9throomtheohelp1=
[THEO_MIRROR right thinking]
Okay, first of all pick up the jelly by hitting the spring from the corner. {2}
Then manouvere around to collect the extra jump and hit the spring again. {2}
Use your extra jump to get up and neutral drop the jelly to the switch. {2}
After that fall down carefully, you will have a safe activated platform to stand on. {2}
Then you'll need to do to a spike jump of the corner of the moon block. {2}
This will give you enough distance to do 2 corner jumps on the moving block. {2}
After gaining the momentum needed, pick up the jelly immediately. {2}
This will give you a slight boost which will allow you to get to the safe spring. {2}
Carefully get to the moon block with a spring and spinners and top of it, where you'll need to throw the jellyfish. {2}
Get back to the safe spring, and do a few spikes jumps to get to the top and grab your jelly. {2}
From here, you'll just need to get both jellies next to the lock and jelly ladder. {2}

