MarsFlame31_theo= THEO
MarsFlame31_theo_theo= THEO

poem_MarsFlame31_theo_theo_A= Ashes to Ashes

dialog_1=
	Welcome to gym! Here you will quickly (i hope) learn the required tech to clear this map.
	I highly recommend watching clear video and NOT trying to self route any of the main rooms.
	The map utilizes common well known tech, like dashbounces, ungrabs, crouch climbs and many other, but also introduces couple new/rare theo tech.
	If you have any questions about the moves and map, dm or ping me in discord (@marsflame).
	Have fun THEOing!

dialog_5=
	Starting with bumper tech. Pressing grab after entering launch state (usually achieved with ungrabbing on bumpers) will result in player stalling in air.
	And not pressing grab at all will make player throw theo.
	But pressing grab precisely at the frame before throwing theo, player will neither stall in air, nor throw theo.
	Its a one frame window, but using refills we can make it a 4f input.
	You can use freeze frames given by bumpers to redirect your movement and bumper boost with consistent subpixels.
	For example, in this section you need to neutral right dash + grab, and hold right for bumper boost when ungrabbing.

dialog_2=
	Another important tech, buffering inputs during theo pickup frames.
	After picking up theo you stall in the air for a bit, and during this time you can buffer any input.
	It may be a jump, changing direction of moving, or even letting go of movement keys.

dialog_3=
	Dash Redirects, performed the same way as manual demos.
	Right after starting your dash, you get 4 freeze frames, and during them you can redirect your dash into another direction.
	For example, here you need to buffer right dash out of throwing theo, and redirect it to down right instead.

dialog_4=
	And last, but not least, Theo Cpops. They are done basically in the same way as regular cpops.
	The only difference here are 2 refills, that help neutral dropping theo and grabbing the wall.
	These refills are not necessary to hit, but they are making Y subpixels more consistent.