smbubs_sunnymoon1= Eclipsed Goodbye

sunnymoon_smbubs_sunnymoon1= Eclipsed Goodbye

#Checkpoints
smbubs_sunnymoon1_b00= Dissonance

smbubs_sunnymoon1_c00= Harmony

smbubs_sunnymoon1_d00= Defiance

smbubs_sunnymoon1_e00= Empowering

smbubs_sunnymoon1_f00= Darker Than Night

smbubs_sunnymoon1_g00= Lunar Night

smbubs_sunnymoon1_h00= Solar Day

smbubs_sunnymoon1_i00= Eclipse

smbubs_sunnymoon1_env00= Visceral

#Poems
poem_smbubs_sunnymoon1_A= Totality

#Dialog
cookieeclipsev1= you might need this feature
 due to a specific entity messing with the camera 
and this entity can not have its camera moving disabled
:annoyed badeline:

#Planning
#axx-7 bxx-6 cxx-12 abc-25 (done)
#dxx-8 exx-8 fxx-9 def-25 (done)
#gxx-12 hxx-12 ixx-1 ghi-25 (done*)
#75 rooms
#9 checkpoints
#axx=singular, pink crystals puffers (done)
#bxx=power source, jellies pink crystals puffers (done)
#cxx=remembered, various mechanics (done)
#dxx=event horizon, various mechanics (done)
#exx=determination, various mechanics (done)
#fxx=stubbornness, cassette blocks pink crystals (done)
#gxx=reconciliation 1, various mechanics + bird and badeline, power boxes (done)
#hxx=reconciliation 2, various mechanics + bird and badeline, power boxes (done)
#ixx=farewell, various mechanics + bird and badeline, power boxes (done*)

#Birds
eclipsecookiebird= WAVEDASH