c# Inline Text Commands:
# {~}wavy text{/~}
# {!}impact text{/!}
# {>> x}changes speed at which characters are displayed{>>}
# {# 000000}this text is black{#} (uses HEX color values)
# {+MENU_BEGIN} inserts the dialog from the MENU_BEGIN value (in English, "CLIMB")
# {n} creates a newline, without a page break
# {0.5} creates a 0.5 second pause
# {big}this text is large{/big}
# {+MADELINE} refers to the player name
# emotions for Maddy include: angry(very mad), deadpan, determined, distracted (normal), normal (normal), panic, peaceful, sad(similar to norma), sadder, suprised, together (?), and upset(mad)
# enotions for baddy include: angry( up right look), concerned, normal (normal), sad, scoff, serious (head pop out), sigh, upset (normal) , worried, and yell


#Teaser lol

CCFMteaser= Releasing on Friday 14th

#Thingy name		

AstralightSky_CCFM= 9CC Anotherified
AstralightSky_CCFM_CCFM=Another Farewell Map CC-Side

#Checkpoint names
AstralightSky_CCFM_CCFM_b_01= Uncertainty

AstralightSky_CCFM_CCFM_c_01= Self Delusion

AstralightSky_CCFM_CCFM_d_01= Hopeful

AstralightSky_CCFM_CCFM_e_01= In the Dark

AstralightSky_CCFM_CCFM_f_01= Meltdown

AstralightSky_CCFM_CCFM_g_01= Memory Lane

AstralightSky_CCFM_CCFM_h_01= Crystallized

AstralightSky_CCFM_CCFM_i_01= Epiphany

AstralightSky_CCFM_CCFM_j_final= Next Chapter

AstralightSky_CCFM_CCFM_k_01= Last Steps

#Heart names

poem_AstralightSky_CCFM_CCFM_A= Self Improvement

#hopefuly postcard

#Checkpoint Text

	ch1=
	{portrait none}
	Uncertainty
	ch2=
	{portrait none}
	Self Delusion

	ch3=
	{portrait none}
	Hopeful

	ch4=
	{portrait none}
	In the Dark

	ch5=
	{portrait none}
	Meltdown

	ch6=
	{portrait none}
	Memory Lane

	ch7=
	{portrait none}
	Crystallised

	ch8=
	{portrait none}
	Epiphany

	ch9=
	{portrait none}
	Next Chapter

	ch10=
	{portrait none}
	Last Steps

#Dialog....

	ML1=
	[BADELINE right upset]
	{+MADELINE}, are you ok? You've seemed distant ever since we went up here.

	[MADELINE left sadder]
	Yeah, I guess...
	
	[BADELINE right upset]
	Are you sure? Was I too hard on you back there?

	[MADELINE left normal]
	Trust me, I'm ok. That was actually kinda fun.

	[BADELINE right upset]
	Thanks, but I still want to help you feel better. What's wrong?

	[MADELINE left sad]
	I was just thinking about everything that's happened recently.

	[MADELINE left sad]
	I really thought that 90% of my friends turning against me would make me feel terrible, but I don't feel anything.

	[BADELINE right upset]
	Isn't it a good thing you're not feeling as sad as you did before?

	[MADELINE left sad]
	Yeah, I guess you're right.

	[MADELINE left sad]
	I just thought it wasn't really normal to not have my usual reaction.

	[BADELINE right upset]
        Well, it should be fine right? You still have a few friends who've been with you from the start, and you know they're not going anywhere anytime soon.

	[MADELINE left sad]
	I know, and I'm so grateful they're still here for me.

	[MADELINE left sad]
        But I don't really want to make another friend only for them to turn against me so soon.	

	[BADELINE right upset]
	It just means you haven't found the right person yet.

	[MADELINE left sad]
	I just need to keep going to clear my head and think about this some more, this has been kinda relaxing so far

	[BADELINE right upset]
	Well, if you need me then just tell me.

	CR1=

	[MADELINE left sad]
	Looks like this is where I wanted to go.

	[BADELINE right upset]
	Did you think of a solution to all this?

	[MADELINE left sad]
	I honestly can't, my mind is blank. I'm not even sure if I'll be able to fix this for a long time.

	[MADELINE left sadder]
	What if it's me? What if I'm driving everyone who cares about me away?

	[BADELINE right upset]
	You handled those last few situations perfectly, and I'm so proud of the person you've become. Those people showed that they weren't worth being around.

	[MADELINE left sad]
	But if I want people to talk to more often, then how would cutting them off be ok at all?

	[MADELINE left panic]
	And on top of that I keep saying so many things I don't mean, it's so painful to realise I could have messed things up with my only other friends too...

	[BADELINE right upset]
	But that's the thing, you didn't mean any of it and you never have. You never had any bad intentions, it was just said without thinking.

	[MADELINE left angry]
	But what if they don't realise that!? Did you even think to consider that could happen!?

	[MADELINE left sad]
	Wait...
	
	[MADELINE left sadder]
	This is why they left me, isn't it...

	[BADELINE right upset]
	If they really cared about you then they would have listened when you actually explained that you didn't mean to say that.

	[BADELINE right angry]
	And besides, it was for the better. If you continued being around them you would have just felt worse.

	[MADELINE left sad]
	I just wish there was someone who could give me some advice on all this. I don't even know how to actively look for more friends.

	[MADELINE left sadder]
	And just giving up would be so much easier.

	[BADELINE right concerned]
	Just please give this some more thought, {+MADELINE}. I know you'll come up with something.

	EP1=

	[MADELINE left normal]
	Hey, {+PART_OF_ME}?
	
	[BADELINE right upset]
	What is it?

	[MADELINE left normal]
	I realised something important back there.

	[MADELINE left normal]
	It was true that I caused problems in those situations, but what I need to do is focus on improving myself instead of blaming others and surrounding myself with people who will agree with me no matter what.

	[BADELINE right upset]
	I'm happy you're able to deal with this in a healthy way, but please tell me if I'm being biased.

	[BADELINE right normal]
	Also, how did you get to that conclusion?

	[MADELINE left normal]
	It was instant because this story was just put here without any correlation to the map itself.

	[BADELINE right angry]
	Please stop breaking the 4th wall.

	NC1=

	[MADELINE left sad]
	When I played through Another Farewell Map B-Side, I saw how the final room didn't contain any upwind jelly gameplay.

	[MADELINE left sad]
	Although I understood that Banana didn't like it, I wanted to incorporate it in a way that would keep the gameplay original.

	[MADELINE left normal]
	So I've tried my best to use some without it overstaying its welcome, and I hope you like it :3

	CCFMENDING=

	[MADELINE left normal]
	Heya! Didn't expect to see you here. If Banana sent you, make sure to tell him I said thanks!

	[MADELINE left normal]
	But seriously, thanks so much for playing through my map. It's the first relatively big map I've tried making.

	[MADELINE left normal]
	But this wouldn't have been any good without the awesome playtesters that chose my map to playtest! And those are:

        [MADELINE left normal]
	B1ackZer0
	[MADELINE left normal]
	Plixona

	[MADELINE left normal]
	Super Horse

	[MADELINE left normal]
	corkr900

	[MADELINE left normal]
	Indie

	[MADELINE left normal]
	Bred

	[MADELINE left normal]
        dan_

	[MADELINE left normal]
	Coral

	[MADELINE left normal]
	Kris deltarune

	[MADELINE left normal]
	And most importantly, Banana23 for both vigorous playtesting and creating the original Another Farewell Map A and B sides.
		
	[MADELINE left normal]
	Thanks so much guys! You really made this map something I could genuinely be proud of.

	[MADELINE left deadpan]
	Now go obtain heart nyoomy woomy.

	CornerboostTutorialCCFM=

	[]
	A cornerboost is just a climb jump with extra horizontal velocity.

	[]
	Dash into the top of the block, and then immediately do a climb jump.

	CoreHyperTutorialCCFM=

	[]
	Core hypers are done by performing a hyper instead of a walljump off a core block.

	[]
	This has about the same available frames as a dream hyper.

	[]
	Use the refill as indication for when you should perform the hyper.

	MomentumCarryTutorialCCFM=

	[]
	Momentum carries can be quite complicated, but the one used here is simple.

	[]
	Climb to the top of the swap block, dash into the wall and then jump off. You should get a ton of extra speed from the jump.

	[]
	This can also be done on the bottom of the swap block, although it is harder.
	

	BubbleHyperTutorialCCFM=

	[]
	Bubble hypers are similar to extended hypers, but they are done with a bubble at the end of the dash.

	[]
	Dash right into the bubble making sure you touch the ground before it, and then do a hyper as soon as you enter the bubble.

	riot_inferno_cringe_lol=

	[MADELINE left normal]
	riot inferno cringe lol

	[BADELINE right normal]
	very cringe i agree

	[MADELINE left normal]
	right where it belongs

	[BADELINE right normal]
	not even that good at lower levels

	[MADELINE left normal]
	any combination of trapper barrels with inferno aura is super annoying in crossroads

	[BADELINE right normal]
	riot inferno users and amalgam inferno users have no life and should totally touch grass

	[MADELINE left normal]
	good thing i main penta saw

	[BADELINE right angryAlt]
	what

	[MADELINE left normal]
	nothing